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Update StorageSystemDatabases.cpp
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@ -46,7 +46,7 @@ static String getEngineFull(const DatabasePtr & database)
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break;
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break;
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/// Database was dropped
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/// Database was dropped
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if (!locked_database && name == database->getDatabaseName())
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if (name == database->getDatabaseName())
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return {};
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return {};
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guard.reset();
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guard.reset();
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