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More comments, better code
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@ -1,6 +1,5 @@
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#include <Storages/ColumnsDescription.h>
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#include <boost/algorithm/string/replace.hpp>
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#include <Parsers/ASTLiteral.h>
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#include <Parsers/ExpressionElementParsers.h>
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#include <Parsers/ExpressionListParsers.h>
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@ -78,6 +78,7 @@ protected:
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MarkRanges all_mark_ranges;
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friend class MergeTreeRangeReader::DelayedStream;
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/// Alter conversions, which must be applied on fly if required
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MergeTreeData::AlterConversions alter_conversions;
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};
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@ -241,6 +241,11 @@ void StorageMergeTree::alter(
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DatabaseCatalog::instance().getDatabase(table_id.database_name)->alterTable(context, table_id.table_name, metadata);
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String mutation_file_name;
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Int64 mutation_version = -1;
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if (!maybe_mutation_commands.empty())
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mutation_version = startMutation(maybe_mutation_commands, mutation_file_name);
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/// We release all locks except alter_intention_lock which allows
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/// to execute alter queries sequentially
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table_lock_holder.releaseAllExceptAlterIntention();
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@ -248,7 +253,7 @@ void StorageMergeTree::alter(
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/// Always execute required mutations synchronously, because alters
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/// should be executed in sequential order.
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if (!maybe_mutation_commands.empty())
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mutateImpl(maybe_mutation_commands, /* mutations_sync = */ 1);
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waitForMutation(mutation_version, mutation_file_name);
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}
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}
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@ -351,43 +356,42 @@ public:
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};
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void StorageMergeTree::mutateImpl(const MutationCommands & commands, size_t mutations_sync)
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Int64 StorageMergeTree::startMutation(const MutationCommands & commands, String & mutation_file_name)
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{
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/// Choose any disk, because when we load mutations we search them at each disk
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/// where storage can be placed. See loadMutations().
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auto disk = getStoragePolicy()->getAnyDisk();
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String file_name;
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Int64 version;
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std::lock_guard lock(currently_processing_in_background_mutex);
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{
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std::lock_guard lock(currently_processing_in_background_mutex);
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MergeTreeMutationEntry entry(commands, disk, relative_data_path, insert_increment.get());
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version = increment.get();
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entry.commit(version);
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mutation_file_name = entry.file_name;
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auto insertion = current_mutations_by_id.emplace(mutation_file_name, std::move(entry));
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current_mutations_by_version.emplace(version, insertion.first->second);
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MergeTreeMutationEntry entry(commands, disk, relative_data_path, insert_increment.get());
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version = increment.get();
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entry.commit(version);
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file_name = entry.file_name;
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auto insertion = current_mutations_by_id.emplace(file_name, std::move(entry));
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current_mutations_by_version.emplace(version, insertion.first->second);
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LOG_INFO(log, "Added mutation: " << file_name);
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merging_mutating_task_handle->wake();
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}
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/// We have to wait mutation end
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if (mutations_sync > 0)
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{
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LOG_INFO(log, "Waiting mutation: " << file_name);
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auto check = [version, this]() { return shutdown_called || isMutationDone(version); };
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std::unique_lock lock(mutation_wait_mutex);
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mutation_wait_event.wait(lock, check);
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LOG_INFO(log, "Mutation " << file_name << " done");
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}
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LOG_INFO(log, "Added mutation: " << mutation_file_name);
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merging_mutating_task_handle->wake();
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return version;
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}
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void StorageMergeTree::waitForMutation(Int64 version, const String & file_name)
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{
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LOG_INFO(log, "Waiting mutation: " << file_name);
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auto check = [version, this]() { return shutdown_called || isMutationDone(version); };
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std::unique_lock lock(mutation_wait_mutex);
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mutation_wait_event.wait(lock, check);
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LOG_INFO(log, "Mutation " << file_name << " done");
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}
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void StorageMergeTree::mutate(const MutationCommands & commands, const Context & query_context)
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{
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mutateImpl(commands, query_context.getSettingsRef().mutations_sync);
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String mutation_file_name;
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Int64 version = startMutation(commands, mutation_file_name);
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if (query_context.getSettingsRef().mutations_sync > 0)
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waitForMutation(version, mutation_file_name);
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}
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namespace
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@ -120,7 +120,11 @@ private:
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BackgroundProcessingPoolTaskResult movePartsTask();
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void mutateImpl(const MutationCommands & commands, size_t mutations_sync);
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/// Allocate block number for new mutation, write mutation to disk
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/// and into in-memory structures. Wake up merge-mutation task.
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Int64 startMutation(const MutationCommands & commands, String & mutation_file_name);
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/// Wait until mutation with version will finish mutation for all parts
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void waitForMutation(Int64 version, const String & filename);
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/// Try and find a single part to mutate and mutate it. If some part was successfully mutated, return true.
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bool tryMutatePart();
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