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Fix UBSan build
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1e0ad94d67
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@ -71,17 +71,11 @@ if (BUILD_STANDALONE_KEEPER)
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${CMAKE_CURRENT_SOURCE_DIR}/../../src/Compression/CompressedReadBuffer.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/../../src/Compression/CompressedReadBufferFromFile.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/../../src/Compression/CompressedWriteBuffer.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/../../src/Compression/CompressionCodecDelta.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/../../src/Compression/CompressionCodecDoubleDelta.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/../../src/Compression/CompressionCodecEncrypted.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/../../src/Compression/CompressionCodecGorilla.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/../../src/Compression/CompressionCodecLZ4.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/../../src/Compression/CompressionCodecMultiple.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/../../src/Compression/CompressionCodecNone.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/../../src/Compression/CompressionCodecT64.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/../../src/Compression/CompressionCodecZSTD.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/../../src/Compression/CompressionFactory.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/../../src/Compression/getCompressionCodecForFile.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/../../src/Compression/ICompressionCodec.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/../../src/Compression/LZ4_decompress_faster.cpp
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@ -165,25 +165,36 @@ void registerCodecNone(CompressionCodecFactory & factory);
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void registerCodecLZ4(CompressionCodecFactory & factory);
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void registerCodecLZ4HC(CompressionCodecFactory & factory);
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void registerCodecZSTD(CompressionCodecFactory & factory);
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void registerCodecMultiple(CompressionCodecFactory & factory);
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/// Keeper use only general-purpose codes, so we don't need these special codecs
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/// in standalone build
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#ifndef KEEPER_STANDALONE_BUILD
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void registerCodecDelta(CompressionCodecFactory & factory);
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void registerCodecT64(CompressionCodecFactory & factory);
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void registerCodecDoubleDelta(CompressionCodecFactory & factory);
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void registerCodecGorilla(CompressionCodecFactory & factory);
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void registerCodecEncrypted(CompressionCodecFactory & factory);
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void registerCodecMultiple(CompressionCodecFactory & factory);
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#endif
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CompressionCodecFactory::CompressionCodecFactory()
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{
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registerCodecLZ4(*this);
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registerCodecNone(*this);
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registerCodecLZ4(*this);
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registerCodecZSTD(*this);
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registerCodecLZ4HC(*this);
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registerCodecMultiple(*this);
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#ifndef KEEPER_STANDALONE_BUILD
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registerCodecDelta(*this);
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registerCodecT64(*this);
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registerCodecDoubleDelta(*this);
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registerCodecGorilla(*this);
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registerCodecEncrypted(*this);
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registerCodecMultiple(*this);
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#endif
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default_codec = get("LZ4", {});
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}
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