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Returned back Increment and CounterInFile, because they are still needed [#CLICKHOUSE-2].
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184
dbms/src/Common/CounterInFile.h
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184
dbms/src/Common/CounterInFile.h
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#pragma once
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#include <fcntl.h>
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#include <sys/file.h>
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#include <string>
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#include <iostream>
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#include <Poco/File.h>
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#include <Poco/Exception.h>
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#include <mutex>
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#include <Poco/ScopedLock.h>
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#include <Common/Exception.h>
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#include <IO/ReadBufferFromFileDescriptor.h>
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#include <IO/WriteBufferFromFileDescriptor.h>
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#include <IO/ReadHelpers.h>
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#include <IO/WriteHelpers.h>
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#include <common/Types.h>
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#define SMALL_READ_WRITE_BUFFER_SIZE 16
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/** Stores a number in the file.
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* Designed for rare calls (not designed for performance).
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*/
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class CounterInFile
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{
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public:
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/// path - the name of the file, including the path
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CounterInFile(const std::string & path_) : path(path_) {}
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/** Add `delta` to the number in the file and return the new value.
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* If the `create_if_need` parameter is not set to true, then
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* the file should already have a number written (if not - create the file manually with zero).
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*
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* To protect against race conditions between different processes, file locks are used.
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* (But when the first file is created, the race condition is possible, so it's better to create the file in advance.)
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*
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* `locked_callback` is called when the counter file is locked. A new value is passed to it.
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* `locked_callback` can be used to do something atomically with incrementing the counter (for example, renaming files).
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*/
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template <typename Callback>
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Int64 add(Int64 delta, Callback && locked_callback, bool create_if_need = false)
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{
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std::lock_guard<std::mutex> lock(mutex);
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Int64 res = -1;
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bool file_doesnt_exists = !Poco::File(path).exists();
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if (file_doesnt_exists && !create_if_need)
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{
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throw Poco::Exception("File " + path + " does not exist. "
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"You must create it manulally with appropriate value or 0 for first start.");
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}
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int fd = open(path.c_str(), O_RDWR | O_CREAT, 0666);
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if (-1 == fd)
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DB::throwFromErrno("Cannot open file " + path);
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try
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{
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int flock_ret = flock(fd, LOCK_EX);
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if (-1 == flock_ret)
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DB::throwFromErrno("Cannot lock file " + path);
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if (!file_doesnt_exists)
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{
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DB::ReadBufferFromFileDescriptor rb(fd, SMALL_READ_WRITE_BUFFER_SIZE);
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try
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{
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DB::readIntText(res, rb);
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}
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catch (const DB::Exception & e)
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{
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/// A more understandable error message.
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if (e.code() == DB::ErrorCodes::CANNOT_READ_ALL_DATA || e.code() == DB::ErrorCodes::ATTEMPT_TO_READ_AFTER_EOF)
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throw DB::Exception("File " + path + " is empty. You must fill it manually with appropriate value.", e.code());
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else
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throw;
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}
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}
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else
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res = 0;
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if (delta || file_doesnt_exists)
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{
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res += delta;
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DB::WriteBufferFromFileDescriptor wb(fd, SMALL_READ_WRITE_BUFFER_SIZE);
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wb.seek(0);
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wb.truncate();
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DB::writeIntText(res, wb);
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DB::writeChar('\n', wb);
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wb.sync();
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}
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locked_callback(res);
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}
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catch (...)
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{
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close(fd);
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throw;
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}
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close(fd);
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return res;
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}
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Int64 add(Int64 delta, bool create_if_need = false)
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{
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return add(delta, [](UInt64){}, create_if_need);
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}
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const std::string & getPath() const
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{
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return path;
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}
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/// Change the path to the file.
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void setPath(std::string path_)
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{
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path = path_;
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}
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// Not thread-safe and not synchronized between processes.
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void fixIfBroken(UInt64 value)
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{
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bool file_exists = Poco::File(path).exists();
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int fd = open(path.c_str(), O_RDWR | O_CREAT, 0666);
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if (-1 == fd)
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DB::throwFromErrno("Cannot open file " + path);
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try
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{
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bool broken = true;
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if (file_exists)
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{
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DB::ReadBufferFromFileDescriptor rb(fd, SMALL_READ_WRITE_BUFFER_SIZE);
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try
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{
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UInt64 current_value;
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DB::readIntText(current_value, rb);
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char c;
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DB::readChar(c, rb);
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if (rb.count() > 0 && c == '\n' && rb.eof())
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broken = false;
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}
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catch (const DB::Exception & e)
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{
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if (e.code() != DB::ErrorCodes::CANNOT_READ_ALL_DATA && e.code() != DB::ErrorCodes::ATTEMPT_TO_READ_AFTER_EOF)
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throw;
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}
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}
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if (broken)
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{
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DB::WriteBufferFromFileDescriptor wb(fd, SMALL_READ_WRITE_BUFFER_SIZE);
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wb.seek(0);
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wb.truncate();
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DB::writeIntText(value, wb);
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DB::writeChar('\n', wb);
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wb.sync();
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}
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}
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catch (...)
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{
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close(fd);
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throw;
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}
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close(fd);
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}
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private:
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std::string path;
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std::mutex mutex;
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};
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#undef SMALL_READ_WRITE_BUFFER_SIZE
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87
dbms/src/Common/Increment.h
Normal file
87
dbms/src/Common/Increment.h
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@ -0,0 +1,87 @@
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#pragma once
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#include <Common/CounterInFile.h>
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/** Allows to get an auto-increment number, storing it in a file.
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* Intended for rare calls (not designed for performance).
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*/
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class Increment
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{
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public:
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/// path - the name of the file, including the path
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Increment(const std::string & path_) : counter(path_) {}
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/** Get the next number.
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* If the `create_if_need` parameter is not set to true, then
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* the file must already have a number written (if not - create the file manually with zero).
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*
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* To protect against race conditions between different processes, file locks are used.
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* (But when the first file is created, the race condition is possible, so it's better to create the file in advance.)
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*
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* `locked_callback` is called when the counter file is locked. A new value is passed to it.
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* `locked_callback` can be used to do something atomically with the increment of the counter (for example, rename files).
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*/
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template <typename Callback>
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UInt64 get(Callback && locked_callback, bool create_if_need = false)
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{
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return static_cast<UInt64>(counter.add(1, std::forward<Callback>(locked_callback), create_if_need));
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}
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UInt64 get(bool create_if_need = false)
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{
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return getBunch(1, create_if_need);
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}
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/// Peek the next value.
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UInt64 peek(bool create_if_need = false)
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{
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return getBunch(0, create_if_need);
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}
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/** Get the next number and increase the counter by `count`.
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* If the `create_if_need` parameter is not set to true, then
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* the file should already have a number written (if not - create the file manually with zero).
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*
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* To protect against race conditions between different processes, file locks are used.
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* (But when the first file is created, the race condition is possible, so it's better to create the file in advance.)
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*/
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UInt64 getBunch(UInt64 count, bool create_if_need = false)
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{
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return static_cast<UInt64>(counter.add(static_cast<Int64>(count), create_if_need) - count + 1);
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}
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/// Change the path to the file.
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void setPath(std::string path_)
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{
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counter.setPath(path_);
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}
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void fixIfBroken(UInt64 value)
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{
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counter.fixIfBroken(value);
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}
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private:
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CounterInFile counter;
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};
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/** The same, but without storing it in a file.
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*/
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struct SimpleIncrement : private boost::noncopyable
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{
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std::atomic<UInt64> value;
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SimpleIncrement(UInt64 start = 0) : value(start) {}
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void set(UInt64 new_value)
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{
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value = new_value;
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}
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UInt64 get()
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{
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return ++value;
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}
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};
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#include <Functions/FunctionFactory.h>
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#include <Functions/IFunction.h>
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#include <Poco/DirectoryIterator.h>
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#include <Common/Increment.h>
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#include <Common/SimpleIncrement.h>
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#include <Common/escapeForFileName.h>
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#include <Common/StringUtils.h>
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