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Fixed compile issues
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@ -649,8 +649,8 @@ template <typename T> bool tryReadFloatTextWithFastFloat(T & x, ReadBuffer & in)
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#endif
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#ifdef USE_FAST_FLOAT
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template <typename T> void readFloatTextPrecise(T & x, ReadBuffer & in) { readFloatTextWithFastFloat<T, void>(x, in); }
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template <typename T> bool tryReadFloatTextPrecise(T & x, ReadBuffer & in) { return tryReadFloatTextWithFastFloat<T, bool>(x, in); }
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template <typename T> void readFloatTextPrecise(T & x, ReadBuffer & in) { readFloatTextWithFastFloat(x, in); }
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template <typename T> bool tryReadFloatTextPrecise(T & x, ReadBuffer & in) { return tryReadFloatTextWithFastFloat(x, in); }
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#else
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template <typename T> void readFloatTextPrecise(T & x, ReadBuffer & in) { readFloatTextPreciseImpl<T, void>(x, in); }
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template <typename T> bool tryReadFloatTextPrecise(T & x, ReadBuffer & in) { return readFloatTextPreciseImpl<T, bool>(x, in); }
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