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Make handling of unavailable MySQL consistent
If MySQL was unavailable when loading an existing database on startup, we would previously load the database, fail to start synchronization, but allow queries to the database. Change this to only allow queries if the `allows_queries_when_mysql_lost` setting is on, so that the behavior is consistent with what happens if the connection to MySQL is lost while ClickHouse is running. Also retry connection to MySQL if MySQL is unavailable when ClickHouse is started (we would previously reconnect only if the connection was lost during the initial dump of existing data).
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@ -82,18 +82,11 @@ template<typename Base>
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void DatabaseMaterializeMySQL<Base>::loadStoredObjects(Context & context, bool has_force_restore_data_flag, bool force_attach)
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{
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Base::loadStoredObjects(context, has_force_restore_data_flag, force_attach);
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try
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{
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materialize_thread.startSynchronization();
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started_up = true;
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}
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catch (...)
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{
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tryLogCurrentException(Base::log, "Cannot load MySQL nested database stored objects.");
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if (!force_attach)
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materialize_thread.assertMySQLAvailable();
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if (!force_attach)
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throw;
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}
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materialize_thread.startSynchronization();
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started_up = true;
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}
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template<typename Base>
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@ -188,8 +188,7 @@ void MaterializeMySQLSyncThread::synchronization()
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{
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client.disconnect();
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tryLogCurrentException(log);
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auto db = DatabaseCatalog::instance().getDatabase(database_name);
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setSynchronizationThreadException(db, std::current_exception());
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setSynchronizationThreadException(std::current_exception());
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}
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}
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@ -204,31 +203,28 @@ void MaterializeMySQLSyncThread::stopSynchronization()
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}
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void MaterializeMySQLSyncThread::startSynchronization()
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{
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background_thread_pool = std::make_unique<ThreadFromGlobalPool>([this]() { synchronization(); });
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}
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void MaterializeMySQLSyncThread::assertMySQLAvailable()
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{
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try
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{
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checkMySQLVariables(pool.get());
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background_thread_pool = std::make_unique<ThreadFromGlobalPool>([this]() { synchronization(); });
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}
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catch (...)
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catch (const mysqlxx::ConnectionFailed & e)
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{
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try
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{
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if (e.errnum() == ER_ACCESS_DENIED_ERROR
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|| e.errnum() == ER_DBACCESS_DENIED_ERROR)
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throw Exception("MySQL SYNC USER ACCESS ERR: mysql sync user needs "
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"at least GLOBAL PRIVILEGES:'RELOAD, REPLICATION SLAVE, REPLICATION CLIENT' "
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"and SELECT PRIVILEGE on Database " + mysql_database_name
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, ErrorCodes::SYNC_MYSQL_USER_ACCESS_ERROR);
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else if (e.errnum() == ER_BAD_DB_ERROR)
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throw Exception("Unknown database '" + mysql_database_name + "' on MySQL", ErrorCodes::UNKNOWN_DATABASE);
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else
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throw;
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}
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catch (mysqlxx::ConnectionFailed & e)
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{
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if (e.errnum() == ER_ACCESS_DENIED_ERROR
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|| e.errnum() == ER_DBACCESS_DENIED_ERROR)
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throw Exception("MySQL SYNC USER ACCESS ERR: mysql sync user needs "
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"at least GLOBAL PRIVILEGES:'RELOAD, REPLICATION SLAVE, REPLICATION CLIENT' "
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"and SELECT PRIVILEGE on Database " + mysql_database_name
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, ErrorCodes::SYNC_MYSQL_USER_ACCESS_ERROR);
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else if (e.errnum() == ER_BAD_DB_ERROR)
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throw Exception("Unknown database '" + mysql_database_name + "' on MySQL", ErrorCodes::UNKNOWN_DATABASE);
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else
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throw;
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}
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}
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}
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@ -341,6 +337,7 @@ std::optional<MaterializeMetadata> MaterializeMySQLSyncThread::prepareSynchroniz
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connection = pool.get();
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opened_transaction = false;
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checkMySQLVariables(connection);
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MaterializeMetadata metadata(
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connection, DatabaseCatalog::instance().getDatabase(database_name)->getMetadataPath() + "/.metadata", mysql_database_name, opened_transaction);
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@ -369,6 +366,8 @@ std::optional<MaterializeMetadata> MaterializeMySQLSyncThread::prepareSynchroniz
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client.connect();
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client.startBinlogDumpGTID(randomNumber(), mysql_database_name, metadata.executed_gtid_set, metadata.binlog_checksum);
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setSynchronizationThreadException(nullptr);
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return metadata;
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}
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catch (...)
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@ -384,6 +383,7 @@ std::optional<MaterializeMetadata> MaterializeMySQLSyncThread::prepareSynchroniz
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}
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catch (const mysqlxx::ConnectionFailed &)
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{
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setSynchronizationThreadException(std::current_exception());
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/// Avoid busy loop when MySQL is not available.
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sleepForMilliseconds(settings->max_wait_time_when_mysql_unavailable);
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}
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@ -705,6 +705,12 @@ bool MaterializeMySQLSyncThread::isMySQLSyncThread()
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return getThreadName() == MYSQL_BACKGROUND_THREAD_NAME;
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}
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void MaterializeMySQLSyncThread::setSynchronizationThreadException(const std::exception_ptr & exception)
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{
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auto db = DatabaseCatalog::instance().getDatabase(database_name);
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DB::setSynchronizationThreadException(db, exception);
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}
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void MaterializeMySQLSyncThread::Buffers::add(size_t block_rows, size_t block_bytes, size_t written_rows, size_t written_bytes)
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{
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total_blocks_rows += written_rows;
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@ -49,6 +49,8 @@ public:
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void startSynchronization();
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void assertMySQLAvailable();
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static bool isMySQLSyncThread();
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private:
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@ -107,6 +109,8 @@ private:
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std::atomic<bool> sync_quit{false};
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std::unique_ptr<ThreadFromGlobalPool> background_thread_pool;
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void executeDDLAtomic(const QueryEvent & query_event);
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void setSynchronizationThreadException(const std::exception_ptr & exception);
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};
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}
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