Better cmake for keeper

This commit is contained in:
alesapin 2021-05-13 15:26:10 +03:00
parent df22534dbc
commit ee46850112
4 changed files with 57 additions and 34 deletions

View File

@ -198,6 +198,54 @@ macro(clickhouse_program_add name)
clickhouse_program_add_executable(${name})
endmacro()
# Embed default config files as a resource into the binary.
# This is needed for two purposes:
# 1. Allow to run the binary without download of any other files.
# 2. Allow to implement "sudo clickhouse install" tool.
#
# Arguments: target (server, client, keeper, etc.) and list of files
#
# Also dependency on TARGET_FILE is required, look at examples in programs/server and programs/keeper
macro(clickhouse_embed_binaries)
# TODO We actually need this on Mac, FreeBSD.
if (OS_LINUX)
set(arguments_list "${ARGN}")
list(GET arguments_list 0 target)
# for some reason cmake iterates loop including <stop>
math(EXPR arguments_count "${ARGC}-1")
foreach(RESOURCE_POS RANGE 1 "${arguments_count}")
list(GET arguments_list "${RESOURCE_POS}" RESOURCE_FILE)
set(RESOURCE_OBJ ${RESOURCE_FILE}.o)
set(RESOURCE_OBJS ${RESOURCE_OBJS} ${RESOURCE_OBJ})
# https://stackoverflow.com/questions/14776463/compile-and-add-an-object-file-from-a-binary-with-cmake
# PPC64LE fails to do this with objcopy, use ld or lld instead
if (ARCH_PPC64LE)
add_custom_command(OUTPUT ${RESOURCE_OBJ}
COMMAND cd ${CMAKE_CURRENT_SOURCE_DIR} && ${CMAKE_LINKER} -m elf64lppc -r -b binary -o "${CMAKE_CURRENT_BINARY_DIR}/${RESOURCE_OBJ}" ${RESOURCE_FILE})
else()
add_custom_command(OUTPUT ${RESOURCE_OBJ}
COMMAND cd ${CMAKE_CURRENT_SOURCE_DIR} && ${OBJCOPY_PATH} -I binary ${OBJCOPY_ARCH_OPTIONS} ${RESOURCE_FILE} "${CMAKE_CURRENT_BINARY_DIR}/${RESOURCE_OBJ}"
COMMAND ${OBJCOPY_PATH} --rename-section .data=.rodata,alloc,load,readonly,data,contents
"${CMAKE_CURRENT_BINARY_DIR}/${RESOURCE_OBJ}" "${CMAKE_CURRENT_BINARY_DIR}/${RESOURCE_OBJ}")
endif()
set_source_files_properties(${RESOURCE_OBJ} PROPERTIES EXTERNAL_OBJECT true GENERATED true)
endforeach()
add_library(clickhouse_${target}_configs STATIC ${RESOURCE_OBJS})
set_target_properties(clickhouse_${target}_configs PROPERTIES LINKER_LANGUAGE C)
# whole-archive prevents symbols from being discarded for unknown reason
# CMake can shuffle each of target_link_libraries arguments with other
# libraries in linker command. To avoid this we hardcode whole-archive
# library into single string.
add_dependencies(clickhouse-${target}-lib clickhouse_${target}_configs)
endif ()
endmacro()
add_subdirectory (server)
add_subdirectory (client)

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@ -2,6 +2,10 @@ set(CLICKHOUSE_KEEPER_SOURCES
Keeper.cpp
)
if (OS_LINUX)
set (LINK_RESOURCE_LIB INTERFACE "-Wl,${WHOLE_ARCHIVE} $<TARGET_FILE:clickhouse_keeper_configs> -Wl,${NO_WHOLE_ARCHIVE}")
endif ()
set (CLICKHOUSE_KEEPER_LINK
PRIVATE
clickhouse_common_config
@ -9,8 +13,12 @@ set (CLICKHOUSE_KEEPER_LINK
clickhouse_common_zookeeper
daemon
dbms
${LINK_RESOURCE_LIB}
)
clickhouse_program_add(keeper)
install (FILES keeper_config.xml DESTINATION "${CLICKHOUSE_ETC_DIR}/clickhouse-keeper" COMPONENT clickhouse-keeper)
clickhouse_embed_binaries(keeper keeper_config.xml keeper_embedded.xml)

View File

@ -31,37 +31,4 @@ clickhouse_program_add(server)
install(FILES config.xml users.xml DESTINATION "${CLICKHOUSE_ETC_DIR}/clickhouse-server" COMPONENT clickhouse)
# TODO We actually need this on Mac, FreeBSD.
if (OS_LINUX)
# Embed default config files as a resource into the binary.
# This is needed for two purposes:
# 1. Allow to run the binary without download of any other files.
# 2. Allow to implement "sudo clickhouse install" tool.
foreach(RESOURCE_FILE config.xml users.xml embedded.xml play.html keeper_embedded.xml)
set(RESOURCE_OBJ ${RESOURCE_FILE}.o)
set(RESOURCE_OBJS ${RESOURCE_OBJS} ${RESOURCE_OBJ})
# https://stackoverflow.com/questions/14776463/compile-and-add-an-object-file-from-a-binary-with-cmake
# PPC64LE fails to do this with objcopy, use ld or lld instead
if (ARCH_PPC64LE)
add_custom_command(OUTPUT ${RESOURCE_OBJ}
COMMAND cd ${CMAKE_CURRENT_SOURCE_DIR} && ${CMAKE_LINKER} -m elf64lppc -r -b binary -o "${CMAKE_CURRENT_BINARY_DIR}/${RESOURCE_OBJ}" ${RESOURCE_FILE})
else()
add_custom_command(OUTPUT ${RESOURCE_OBJ}
COMMAND cd ${CMAKE_CURRENT_SOURCE_DIR} && ${OBJCOPY_PATH} -I binary ${OBJCOPY_ARCH_OPTIONS} ${RESOURCE_FILE} "${CMAKE_CURRENT_BINARY_DIR}/${RESOURCE_OBJ}"
COMMAND ${OBJCOPY_PATH} --rename-section .data=.rodata,alloc,load,readonly,data,contents
"${CMAKE_CURRENT_BINARY_DIR}/${RESOURCE_OBJ}" "${CMAKE_CURRENT_BINARY_DIR}/${RESOURCE_OBJ}")
endif()
set_source_files_properties(${RESOURCE_OBJ} PROPERTIES EXTERNAL_OBJECT true GENERATED true)
endforeach(RESOURCE_FILE)
add_library(clickhouse_server_configs STATIC ${RESOURCE_OBJS})
set_target_properties(clickhouse_server_configs PROPERTIES LINKER_LANGUAGE C)
# whole-archive prevents symbols from being discarded for unknown reason
# CMake can shuffle each of target_link_libraries arguments with other
# libraries in linker command. To avoid this we hardcode whole-archive
# library into single string.
add_dependencies(clickhouse-server-lib clickhouse_server_configs)
endif ()
clickhouse_embed_binaries(server config.xml users.xml embedded.xml play.html)