Alexey Milovidov
0a7e288d70
Miscellaneous #2758
2018-08-28 02:59:49 +03:00
VadimPE
0281678c3e
CLICKHOUSE-3847 fix code style
2018-08-27 18:44:51 +03:00
Vadim
be2d821669
Merge branch 'master' into CLICKHOUSE-3847
2018-08-27 15:26:41 +03:00
VadimPE
ce217af78a
CLICKHOUSE-3847 fix
2018-08-23 18:58:29 +03:00
VadimPE
9beb841406
CLICKHOUSE-3847 fix throw and del log
2018-08-23 16:55:59 +03:00
VadimPE
d81d4dfc70
CLICKHOUSE-3847 change createReplica and change check in cloneReolica()
2018-08-22 17:01:54 +03:00
Alexey Zatelepin
b6aa7542d0
add BackgroundSchedulePool::TaskInfo::activateAndSchedule() method
...
Almost always it (and not activate()) is precisely what is needed.
2018-08-22 16:43:27 +03:00
Vadim
8f3350216f
Merge branch 'master' into CLICKHOUSE-3847
2018-08-21 13:27:18 +03:00
VadimPE
a49cc41279
CLICKHOUSE-3847 add support old version of CH server
2018-08-21 02:08:45 +03:00
proller
159cdbbb3e
Try fix build (link order)
2018-08-20 18:34:37 +03:00
VadimPE
0c119d7667
CLICKHOUSE-3847 fix bugs
2018-08-20 16:31:24 +03:00
VadimPE
75900f494f
CLICKHOUSE-3847 add "is_lost". load() in Queue can check duplicate records
2018-08-09 18:06:39 +03:00
VadimPE
0be75baeda
CLICKHOUSE-3847 Del markLosrTeplicas()
2018-08-07 18:26:27 +03:00
Alexey Zatelepin
b6b54eea52
old mutations cleaner for ReplicatedMergeTree engines [#CLICKHOUSE-3828]
2018-08-03 22:21:44 +03:00
VadimPE
ed8d749b9e
CLICKHOUSE-3847 fix problems with empty entries
2018-07-31 16:45:43 +03:00
VadimPE
9b5620fac1
CLICKHOUSE-3847 fix comments.
2018-07-31 12:01:24 +03:00
Alexey Zatelepin
cc7950a733
don't destroy Cleanup- and AlterThread objects, just deactivate the tasks [#CLICKHOUSE-3862]
...
Otherwise segfaults are possible when the objects are recreated in the middle of the queue task execution.
2018-07-30 21:47:24 +03:00
VadimPE
3f6cdab293
CLICKHOUSE-3847 add support lost replica
2018-07-30 19:31:14 +03:00
Alexey Zatelepin
d89221c458
easier init and deactivation of BackgroundSchedulePool tasks
2018-05-31 16:18:52 +03:00
Alexey Zatelepin
f6c72f8e56
Merge branch 'master' into replicated-mergetree-mutations
...
Conflicts:
dbms/src/Common/ActionBlocker.h
dbms/src/Storages/MergeTree/ActiveDataPartSet.cpp
dbms/src/Storages/MergeTree/ActiveDataPartSet.h
dbms/src/Storages/MergeTree/MergeTreeData.h
dbms/src/Storages/MergeTree/MergeTreeDataPart.cpp
dbms/src/Storages/MergeTree/ReplicatedMergeTreeAlterThread.cpp
dbms/src/Storages/MergeTree/ReplicatedMergeTreeLogEntry.cpp
dbms/src/Storages/MergeTree/ReplicatedMergeTreeLogEntry.h
dbms/src/Storages/MergeTree/ReplicatedMergeTreeQueue.cpp
dbms/src/Storages/MergeTree/ReplicatedMergeTreeQueue.h
dbms/src/Storages/MergeTree/ReplicatedMergeTreeRestartingThread.cpp
dbms/src/Storages/StorageMergeTree.cpp
dbms/src/Storages/StorageReplicatedMergeTree.cpp
dbms/src/Storages/StorageReplicatedMergeTree.h
2018-05-28 18:37:30 +03:00
Alexey Zatelepin
17437a95bf
merge selection based on checking current inserts [#CLICKHOUSE-3732]
2018-05-25 23:03:56 +03:00
Silviu Caragea
c547c5a7b0
Merge remote-tracking branch 'origin/background-schedule-pool-fix'
...
# Conflicts:
# dbms/src/Common/ZooKeeper/LeaderElection.h
# dbms/src/Common/ZooKeeper/ZooKeeper.cpp
# dbms/src/Storages/MergeTree/ReplicatedMergeTreeAlterThread.cpp
# dbms/src/Storages/MergeTree/ReplicatedMergeTreeCleanupThread.cpp
# dbms/src/Storages/MergeTree/ReplicatedMergeTreeCleanupThread.h
# dbms/src/Storages/MergeTree/ReplicatedMergeTreePartCheckThread.cpp
# dbms/src/Storages/MergeTree/ReplicatedMergeTreeRestartingThread.cpp
# dbms/src/Storages/StorageReplicatedMergeTree.cpp
2018-04-10 16:20:14 +03:00
Alexey Milovidov
fa776b93c2
Avoid herd effect in ReplicatedMergeTreeCleanupThread [#CLICKHOUSE-2]
2018-04-06 22:43:37 +03:00
Alexey Milovidov
26584844b6
Rewriting ZooKeeper library [#CLICKHOUSE-2]
2018-03-24 04:00:12 +03:00
Silviu Caragea
b24a4b2111
Add back the buggy BackgroundSchedulePool
2018-03-22 17:07:12 +02:00
Alexey Zatelepin
6d5ce3fa9a
revert BackgroundSchedulePool usage in Replicated tables
2017-12-22 21:25:54 +03:00
Alexey Milovidov
94d3b49e99
BackgroundSchedulePool: miscellaneous [#CLICKHOUSE-2].
2017-11-19 03:27:43 +03:00
Silviu Caragea
64619c614f
Basic idea is :
...
- We add BackgroundSchedulePool which can execute a function at a specific point in time. Basically all tasks are added in a queue and precessed by worker threads.
- The most important difference between this and BackgroundProcessingPool is that we have the guarantee that the same function is not executed from many workers in the same time
- Each of the following classes instead starting a thread will register a task in BackgroundSchedulePool and when they need to run will call schedule or scheduleAfter(duration) functions
This commit is moving all threads created by ReplicatedMergeTree to BackgroundSchedulePool tasks
NOTE: I did a minimum number of changes to be much simple to review the code
2017-11-17 10:58:35 +02:00
Alexey Zatelepin
99b2d135df
clear deduplication blocks when doing DROP PARTITION [#CLICKHOUSE-3208]
2017-11-15 23:13:10 +03:00
Vitaliy Lyudvichenko
cd3a696d8b
Add requested changes. [#CLICKHOUSE-3207]
2017-08-10 23:09:05 +03:00
Vitaliy Lyudvichenko
351a0905d5
Implemented fast block and parts cleaning. [#CLICKHOUSE-3207]
2017-08-10 23:09:05 +03:00
Vitaliy Lyudvichenko
00ce8c9603
Add ctime caching in MergeTree's cleaner. [#CLICKHOUSE-3173]
2017-08-08 03:28:43 +03:00
Vitaliy Lyudvichenko
1e29795cf9
Fix race condition between cleanup and fetch thread. [#CLICKHOUSE-2989]
...
It was happening during ALTERs.
TODO: stop fetches during ALTER.
2017-05-25 13:08:52 +03:00
f1yegor
0b243a8b01
translate comments
2017-04-16 23:17:32 +03:00
Alexey Milovidov
310736cd7e
Moved headers and sources to same place [#CLICKHOUSE-3].
2017-04-01 12:22:42 +03:00