- Introduced with the C++20 <bit> header
- The problem with __builtin_c(l|t)z() is that 0 as input has an
undefined result (*) and the code did not always check. The std::
versions do not have this issue.
- In some cases, we continue to use buildin_c(l|t)z(), (e.g. in
src/Common/BitHelpers.h) because the std:: versions only accept
unsigned inputs (and they also check that) and the casting would be
ugly.
(*) https://gcc.gnu.org/onlinedocs/gcc/Other-Builtins.html
A simple HelloWorld program with zero includes except iostream triggers
a build of ca. 2000 source files. The reason is that ClickHouse's
top-level CMakeLists.txt overrides "add_executable()" to link all
binaries against "clickhouse_new_delete". This links against
"clickhouse_common_io", which in turn has lots of 3rd party library
dependencies ... Without linking "clickhouse_new_delete", the number of
compiled files for "HelloWorld" goes down to ca. 70.
As an example, the self-extracting-executable needs none of its current
dependencies but other programs may also benefit.
In order to restore access to the original "add_executable()", the
overriding version is now prefixed. There is precedence for a
"clickhouse_" prefix (as opposed to "ch_"), for example
"clickhouse_split_debug_symbols". In general prefixing makes sense also
because overriding CMake commands relies on undocumented behavior and is
considered not-so-great practice (*).
(*) https://crascit.com/2018/09/14/do-not-redefine-cmake-commands/
cmake/target.cmake defines macros for the supported platforms, this
commit changes predefined system macros to our own macros.
__linux__ --> OS_LINUX
__APPLE__ --> OS_DARWIN
__FreeBSD__ --> OS_FREEBSD