- lots of static_cast
- add safe_cast
- types adjustments
- config
- IStorage::read/watch
- ...
- some TODO's (to convert types in future)
P.S. That was quite a journey...
v2: fixes after rebase
v3: fix conflicts after #42308 merged
Signed-off-by: Azat Khuzhin <a.khuzhin@semrush.com>
A simple HelloWorld program with zero includes except iostream triggers
a build of ca. 2000 source files. The reason is that ClickHouse's
top-level CMakeLists.txt overrides "add_executable()" to link all
binaries against "clickhouse_new_delete". This links against
"clickhouse_common_io", which in turn has lots of 3rd party library
dependencies ... Without linking "clickhouse_new_delete", the number of
compiled files for "HelloWorld" goes down to ca. 70.
As an example, the self-extracting-executable needs none of its current
dependencies but other programs may also benefit.
In order to restore access to the original "add_executable()", the
overriding version is now prefixed. There is precedence for a
"clickhouse_" prefix (as opposed to "ch_"), for example
"clickhouse_split_debug_symbols". In general prefixing makes sense also
because overriding CMake commands relies on undocumented behavior and is
considered not-so-great practice (*).
(*) https://crascit.com/2018/09/14/do-not-redefine-cmake-commands/
- enable_if is usually regarded as fragile and unreadable
- C++20 concepts are much easier to read and produce more expressive error messages
- this is follow-up to PR #35347 but this time most of the remaining and
more complex usages of enable_if in the codebase were replaced.