While reading from AggregatingMergeTree with
SimpleAggregateFunction(String) in primary key and
optimize_aggregation_in_order perf top shows:
Samples: 1M of event 'cycles', 4000 Hz, Event count (approx.): 287759760270 lost: 0/0 drop: 0/0
Children Self Shared Object Symbol
+ 12.64% 11.39% clickhouse [.] memcpy
+ 9.08% 0.23% [unknown] [.] 0000000000000000
+ 8.45% 8.40% clickhouse [.] ProfileEvents::increment # <-- this, and in debug it has not 0.08x overhead, but 5.8x overhead
+ 7.68% 7.67% clickhouse [.] LZ4_compress_fast_extState
+ 5.29% 5.22% clickhouse [.] DB::IAggregateFunctionHelper<DB::AggregateFunctionNullUnary<true, true> >::addFree
The reason is obvious, ProfileEvents is atomic counters (and also they
are nested):
<details>
```
Samples: 7M of event 'cycles', 4000 Hz, Event count (approx.): 450726149337
ProfileEvents::increment /usr/bin/clickhouse [Percent: local period]
Percent│
│
│
│ Disassembly of section .text:
│
│ 00000000078d8900 <ProfileEvents::increment(unsigned long, unsigned long)@@Base>:
│ ProfileEvents::increment(unsigned long, unsigned long):
0.17 │ push %rbp
0.00 │ mov %rsi,%rbp
0.04 │ push %rbx
0.20 │ mov %rdi,%rbx
0.17 │ sub $0x8,%rsp
0.26 │ → callq DB::CurrentThread::getProfileEvents
│ ProfileEvents::Counters::increment(unsigned long, unsigned long):
0.00 │ lea 0x0(,%rbx,8),%rdi
0.05 │ nop
│ unsigned long std::__1::__cxx_atomic_fetch_add<unsigned long, unsigned long>(std::__1::__cxx_atomic_base_impl<unsigned long>*, unsigned long, std::__1::memory_order):
1.02 │ mov (%rax),%rdx
97.04 │ lock add %rbp,(%rdx,%rdi,1)
│ ProfileEvents::Counters::increment(unsigned long, unsigned long):
0.21 │ mov 0x10(%rax),%rax
0.04 │ test %rax,%rax
0.00 │ → jne 78d8920 <ProfileEvents::increment(unsigned long, unsigned long)@@Base+0x20>
│ ProfileEvents::increment(unsigned long, unsigned long):
0.38 │ add $0x8,%rsp
0.00 │ pop %rbx
0.04 │ pop %rbp
0.38 │ ← retq
```
</details>
These ProfileEvents was ArenaAllocChunks (it shows ~1.5M events per
second), and the reason is that the table has
SimpleAggregateFunction(String) in PK, which requires Arena.
But most of the time there Arena wasn't even used, so avoid this cost by
re-creating Arena only if it was "used" (i.e. has new chunks).
Another possibility is to avoid populating Arena::head in ctor, but this
will make the Arena code more complex, so for now this was preferred.
Also as a long-term solution it worth looking at implementing them via
RCU (to move the extra overhead out from the write code path into read
side).
* Create replicated_fetches.md
Задокументировал системную таблицу system.replicated_fetches.
* Edit and translate replicated_fetches.md
Поправил английскую версию и перевел на русский язык.
* Update replicated_fetches.md
Внес поправки.
* Update replicated_fetches.md
Внес изменения в русскую версию.
Co-authored-by: Dmitriy <sevirov@yandex-team.ru>
This is just confusing, I'd expect it to be an identity. It looks
especially weird when you do something like `toString(Field("don't escape
me"))`. Let's see which tests are going to fail.
For now uuids are not generated at all, they are present only if the
part is updated manually (as you can see in the integration test).
The only place where they can be seen today by an end user is in
`system.parts` table. I was looking for hiding this column behind an
option but couldn't find an easy way to do that.
Likely this is also required for WAL, but need to think how not to break
compatibility.
Relates to #13574, https://github.com/ClickHouse/ClickHouse/issues/13574
Next 1: In the upcoming PR the plan is to integrate de-duplication based on
these fingerprints in the query pipeline.
Next 2: We'll enable automatic generation of uuids and come up with a
way for conditionally sending uuids when processing distributed queries
only when part movement is in progress.