A simple HelloWorld program with zero includes except iostream triggers
a build of ca. 2000 source files. The reason is that ClickHouse's
top-level CMakeLists.txt overrides "add_executable()" to link all
binaries against "clickhouse_new_delete". This links against
"clickhouse_common_io", which in turn has lots of 3rd party library
dependencies ... Without linking "clickhouse_new_delete", the number of
compiled files for "HelloWorld" goes down to ca. 70.
As an example, the self-extracting-executable needs none of its current
dependencies but other programs may also benefit.
In order to restore access to the original "add_executable()", the
overriding version is now prefixed. There is precedence for a
"clickhouse_" prefix (as opposed to "ch_"), for example
"clickhouse_split_debug_symbols". In general prefixing makes sense also
because overriding CMake commands relies on undocumented behavior and is
considered not-so-great practice (*).
(*) https://crascit.com/2018/09/14/do-not-redefine-cmake-commands/
- TSA is a static analyzer build by Google which finds race conditions
and deadlocks at compile time.
- It works by associating a shared member variable with a
synchronization primitive that protects it. The compiler can then
check at each access if proper locking happened before. A good
introduction are [0] and [1].
- TSA requires some help by the programmer via annotations. Luckily,
LLVM's libcxx already has annotations for std::mutex, std::lock_guard,
std::shared_mutex and std::scoped_lock. This commit enables them
(--> contrib/libcxx-cmake/CMakeLists.txt).
- Further, this commit adds convenience macros for the low-level
annotations for use in ClickHouse (--> base/defines.h). For
demonstration, they are leveraged in a few places.
- As we compile with "-Wall -Wextra -Weverything", the required compiler
flag "-Wthread-safety-analysis" was already enabled. Negative checks
are an experimental feature of TSA and disabled
(--> cmake/warnings.cmake). Compile times did not increase noticeably.
- TSA is used in a few places with simple locking. I tried TSA also
where locking is more complex. The problem was usually that it is
unclear which data is protected by which lock :-(. But there was
definitely some weird code where locking looked broken. So there is
some potential to find bugs.
*** Limitations of TSA besides the ones listed in [1]:
- The programmer needs to know which lock protects which piece of shared
data. This is not always easy for large classes.
- Two synchronization primitives used in ClickHouse are not annotated in
libcxx:
(1) std::unique_lock: A releaseable lock handle often together with
std::condition_variable, e.g. in solve producer-consumer problems.
(2) std::recursive_mutex: A re-entrant mutex variant. Its usage can be
considered a design flaw + typically it is slower than a standard
mutex. In this commit, one std::recursive_mutex was converted to
std::mutex and annotated with TSA.
- For free-standing functions (e.g. helper functions) which are passed
shared data members, it can be tricky to specify the associated lock.
This is because the annotations use the normal C++ rules for symbol
resolution.
[0] https://clang.llvm.org/docs/ThreadSafetyAnalysis.html
[1] https://static.googleusercontent.com/media/research.google.com/en//pubs/archive/42958.pdf
cmake/target.cmake defines macros for the supported platforms, this
commit changes predefined system macros to our own macros.
__linux__ --> OS_LINUX
__APPLE__ --> OS_DARWIN
__FreeBSD__ --> OS_FREEBSD
- changed config.xml/yaml files used by CH's own internal tests which
are (hopefully) not sensitive to mark_cache_size being set or not
- further occurrences exist but changing them seems a bad idea (e.g.
because they are in customer-provided data)
I played around with my local config.xml file. The minimal working example is this:
<?xml version="1.0"?>
<clickhouse>
<mark_cache_size>5368709120</mark_cache_size>
<listen_host>localhost</listen_host>
<tcp_port>9000</tcp_port>
<users_config>users.xml</users_config>
<logger><console>true</console></logger>
</clickhouse>
Not specifying mark_cache_size made the server not start up:
2022.05.18 12:15:06.549078 [ 8728320 ] {} <Error> Application: Not found: mark_cache_size
Looking at ClickHouse's ca. 100 server configuration options +
sub-options, it seems that mark_cache_size is NOT special enough to
require explicit configuration but instead that the behavior was
unintended because no default value was provided.
If you will execute 'SYSTEM RELOAD CONFIG' via, i.e., TCP protocol, then
reload on port change will endlessly wait for connection from which this
query had been issued, and you will see the following message in the
logs:
2022.04.28 03:34:57.552513 [ 37101 ] {b41d855c-4dbf-470a-a144-c6ae5a1abda8} <Debug> executeQuery: (from 127.0.0.1:11774) system reload config
...
2022.04.28 03:34:57.710640 [ 37101 ] {b41d855c-4dbf-470a-a144-c6ae5a1abda8} <Information> Application: Stopped listening for http://127.0.0.1:18123
2022.04.28 03:34:57.798774 [ 37101 ] {b41d855c-4dbf-470a-a144-c6ae5a1abda8} <Information> Application: Stopped listening for native protocol (tcp): 127.0.0.1:19000
...
2022.04.28 03:34:57.901375 [ 37101 ] {b41d855c-4dbf-470a-a144-c6ae5a1abda8} <Debug> Application: Server finished: http://127.0.0.1:18123
2022.04.28 03:34:57.901455 [ 37101 ] {b41d855c-4dbf-470a-a144-c6ae5a1abda8} <Trace> Application: Waiting server to finish: native protocol (tcp): 127.0.0.1:19000
2022.04.28 03:34:58.001717 [ 37101 ] {b41d855c-4dbf-470a-a144-c6ae5a1abda8} <Trace> Application: Waiting server to finish: native protocol (tcp): 127.0.0.1:19000
2022.04.28 03:34:58.101881 [ 37101 ] {b41d855c-4dbf-470a-a144-c6ae5a1abda8} <Trace> Application: Waiting server to finish: native protocol (tcp): 127.0.0.1:19000
...
2022.04.28 03:35:01.707951 [ 37101 ] {b41d855c-4dbf-470a-a144-c6ae5a1abda8} <Trace> Application: Waiting server to finish: native protocol (tcp): 127.0.0.1:19000
But waiting for the current connection will never ends.
So instead of waiting directly from the query context (SYSTEM RELOAD
CONFIG) do this in background (actually not even in background, but
check on server reload and on exit).
v0: just don't wait for the servers
v2: fix use-after-free by removing dependency from server in handlers
v3: wait servers in background to avoid use-after-free of the context
Signed-off-by: Azat Khuzhin <a.khuzhin@semrush.com>
In case you have different roles for the same user on multiple clusters,
ON CLUSTER query can help to overcome some limitations.
Consider the following example:
- cluster_with_data, dev_user (readonly=2)
- stage_cluster, dev_user (readonly=0)
So when you will execute the following query from stage_cluster, it will
be successfully executed, since ON CLUSTER queries has different system
profile:
DROP DATABASE default ON CLUSTER cluster_with_data
This is not 100% safe, but at least something.
Note, that right now only ON CLUSTER query it self is supported, but
separate clusters are not (i.e. GRANT CLUSTER some_cluster_name TO
default), since right now grants sticked to database+.
v2: on_cluster_queries_require_cluster_grant
v3: fix test and process flags as bit mask
Signed-off-by: Azat Khuzhin <a.khuzhin@semrush.com>
Some environments may really require LD_LIBRARY_PATH (and some other
variables), so rejecting running clickhouse binaries in such envs is a
backward incompatible change.
So instead of rejecting, let's ignore those env variables, i.e. reexec
binaries without them.
Also note, that there is no messages in stderr in case of some of
variables set anymore, since this message may break some scripts.
Refs: #36340
Follow-up for: #36342
Official docs:
Some headers from C library were deprecated in C++ and are no longer
welcome in C++ codebases. Some have no effect in C++. For more details
refer to the C++ 14 Standard [depr.c.headers] section. This check
replaces C standard library headers with their C++ alternatives and
removes redundant ones.
The check is currently *not* part of .clang-tidy. It complains about:
(1) "switch has multiple consecutive identical branches"
(2) "repeated branch in conditional chain"
About (1): Lots of findings in switches were about redundant
"[[fallthrough]]" in places where the compiler would not warn anyways. I
have cleaned these up.
About (2): In if-else_if-else chains, fixing the warning would usually
mean concatenating multiple if-conditions. As this would reduce
readability in most cases, I did not fix these places.
Because of (2), I also refrained from adding "bugprone-branch-clone" to
.clang-tidy.