Add two new settings for the Distributed engine:
- bytes_to_delay_insert
- max_delay_to_insert
If at the beginning of INSERT there will be too much pending data, more
then bytes_to_delay_insert, then the INSERT will wait until it will be
shrinked, and not more then max_delay_to_insert seconds.
If after this there will be still too much pending, it will throw an
exception.
Also new profile events were added (by analogy to the MergeTree):
- DistributedDelayedInserts (although you can use system.errors instead
of this, but still)
- DistributedRejectedInserts
- DistributedDelayedInsertsMilliseconds
Previous patch fixes the inaccuracy, but it's done using iterating over
directory on each request (to system.distribution_queue or to check
bytes_to_throw_insert), and like previous patch alredy stated, it may
have pretty huge overhead (especially when you have lots of distributed
files pending).
This patch remove that recalculation (but it will still be done, and
if there is different, there will be a log message), and replace it with
proper account at INSERT time (and after file has been sent, or marked
as broken).
Right now with distributed_directory_monitor_batch_inserts=1 and
insert_distributed_sync=0 INSERT into Distributed table will store
blocks that should be sent to remote (and in case of
prefer_localhost_replica=0 to the localhost too) on the local
filesystem, and sent it in background.
However there is no limit for this storage, and if the remote is
unavailable (or some other error), these pending blocks may take
significant space, and this is not always desired behaviour.
Add new Distributed setting - bytes_to_throw_insert, that will set the
limit for how much pending bytes is allowed, if the limit will be
reached an exception will be throw.
By default was set to 0, to avoid surprises.
Before this patch StorageDistributedDirectoryMonitor reading .bin files
in batch mode, just to calculate number of bytes/rows, this is very
ineffective, let's just store them in the header (rows/bytes).
Two new settings (by analogy with MergeTree family) has been added:
- `fsync_after_insert` - Do fsync for every inserted. Will decreases
performance of inserts.
- `fsync_tmp_directory` - Do fsync for temporary directory (that is used
for async INSERT only) after all part operations (writes, renames,
etc.).
Refs: #17380 (p1)
* Distributed insertion to one random shard
* add some tests
* add some documentation
* Respect shards' weights
* fine locking
Co-authored-by: Ivan Lezhankin <ilezhankin@yandex-team.ru>
The following headers are pretty generic, so use forward declaration as
much as possible:
- Context.h
- Settings.h
- ConnectionTimeouts.h
(Also this shows that some missing some includes -- this has been fixed)
And split ConnectionTimeouts.h into ConnectionTimeoutsContext.h (since
module part cannot be added for it, due to recursive build dependencies
that will be introduced)
Also remove Settings from the RemoteBlockInputStream/RemoteQueryExecutor
and just pass the context, since settings was passed only in speicifc
places, that can allow making a copy of Context (i.e. Copier).
Approx results (How much units will be recompiled after changing file X?):
- ConnectionTimeouts.h
- mainline: 100
- Context.h:
- mainline: ~800
- patched: 415
- Settings.h:
- mainline: 900-1K
- patched: 440 (most of them because of the Context.h)
Before this patch use_compact_format_in_distributed_parts_names was
applied only from default profile (at server start) for
internal_replication=1, and was ignored on INSERT.