* add the query data deduplication excluding duplicated parts in MergeTree family engines.
query deduplication is based on parts' UUID which should be enabled first with merge_tree setting
assign_part_uuids=1
allow_experimental_query_deduplication setting is to enable part deduplication, default ot false.
data part UUID is a mechanism of giving a data part a unique identifier.
Having UUID and deduplication mechanism provides a potential of moving parts
between shards preserving data consistency on a read path:
duplicated UUIDs will cause root executor to retry query against on of the replica explicitly
asking to exclude encountered duplicated fingerprints during a distributed query execution.
NOTE: this implementation don't provide any knobs to lock part and hence its UUID. Any mutations/merge will
update part's UUID.
* add _part_uuid virtual column, allowing to use UUIDs in predicates.
Signed-off-by: Aleksei Semiglazov <asemiglazov@cloudflare.com>
address comments
The following headers are pretty generic, so use forward declaration as
much as possible:
- Context.h
- Settings.h
- ConnectionTimeouts.h
(Also this shows that some missing some includes -- this has been fixed)
And split ConnectionTimeouts.h into ConnectionTimeoutsContext.h (since
module part cannot be added for it, due to recursive build dependencies
that will be introduced)
Also remove Settings from the RemoteBlockInputStream/RemoteQueryExecutor
and just pass the context, since settings was passed only in speicifc
places, that can allow making a copy of Context (i.e. Copier).
Approx results (How much units will be recompiled after changing file X?):
- ConnectionTimeouts.h
- mainline: 100
- Context.h:
- mainline: ~800
- patched: 415
- Settings.h:
- mainline: 900-1K
- patched: 440 (most of them because of the Context.h)