#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include namespace ProfileEvents { extern const Event ContextLock; extern const Event CompiledCacheSizeBytes; } namespace CurrentMetrics { extern const Metric ContextLockWait; extern const Metric MemoryTrackingForMerges; extern const Metric BackgroundMovePoolTask; extern const Metric MemoryTrackingInBackgroundMoveProcessingPool; } namespace DB { namespace ErrorCodes { extern const int BAD_ARGUMENTS; extern const int BAD_GET; extern const int UNKNOWN_DATABASE; extern const int UNKNOWN_TABLE; extern const int TABLE_ALREADY_EXISTS; extern const int THERE_IS_NO_SESSION; extern const int THERE_IS_NO_QUERY; extern const int NO_ELEMENTS_IN_CONFIG; extern const int TABLE_SIZE_EXCEEDS_MAX_DROP_SIZE_LIMIT; extern const int SESSION_NOT_FOUND; extern const int SESSION_IS_LOCKED; extern const int LOGICAL_ERROR; extern const int UNKNOWN_SCALAR; extern const int AUTHENTICATION_FAILED; extern const int NOT_IMPLEMENTED; } class NamedSessions { public: using Key = NamedSessionKey; ~NamedSessions() { try { { std::lock_guard lock{mutex}; quit = true; } cond.notify_one(); thread.join(); } catch (...) { tryLogCurrentException(__PRETTY_FUNCTION__); } } /// Find existing session or create a new. std::shared_ptr acquireSession( const String & session_id, Context & context, std::chrono::steady_clock::duration timeout, bool throw_if_not_found) { std::unique_lock lock(mutex); auto & user_name = context.client_info.current_user; if (user_name.empty()) throw Exception("Empty user name.", ErrorCodes::LOGICAL_ERROR); Key key(user_name, session_id); auto it = sessions.find(key); if (it == sessions.end()) { if (throw_if_not_found) throw Exception("Session not found.", ErrorCodes::SESSION_NOT_FOUND); /// Create a new session from current context. it = sessions.insert(std::make_pair(key, std::make_shared(key, context, timeout, *this))).first; } else if (it->second->key.first != context.client_info.current_user) { throw Exception("Session belongs to a different user", ErrorCodes::LOGICAL_ERROR); } /// Use existing session. const auto & session = it->second; if (!session.unique()) throw Exception("Session is locked by a concurrent client.", ErrorCodes::SESSION_IS_LOCKED); return session; } void releaseSession(NamedSession & session) { std::unique_lock lock(mutex); scheduleCloseSession(session, lock); } private: class SessionKeyHash { public: size_t operator()(const Key & key) const { SipHash hash; hash.update(key.first); hash.update(key.second); return hash.get64(); } }; /// TODO it's very complicated. Make simple std::map with time_t or boost::multi_index. using Container = std::unordered_map, SessionKeyHash>; using CloseTimes = std::deque>; Container sessions; CloseTimes close_times; std::chrono::steady_clock::duration close_interval = std::chrono::seconds(1); std::chrono::steady_clock::time_point close_cycle_time = std::chrono::steady_clock::now(); UInt64 close_cycle = 0; void scheduleCloseSession(NamedSession & session, std::unique_lock &) { /// Push it on a queue of sessions to close, on a position corresponding to the timeout. /// (timeout is measured from current moment of time) const UInt64 close_index = session.timeout / close_interval + 1; const auto new_close_cycle = close_cycle + close_index; if (session.close_cycle != new_close_cycle) { session.close_cycle = new_close_cycle; if (close_times.size() < close_index + 1) close_times.resize(close_index + 1); close_times[close_index].emplace_back(session.key); } } void cleanThread() { setThreadName("SessionCleaner"); std::unique_lock lock{mutex}; while (true) { auto interval = closeSessions(lock); if (cond.wait_for(lock, interval, [this]() -> bool { return quit; })) break; } } /// Close sessions, that has been expired. Returns how long to wait for next session to be expired, if no new sessions will be added. std::chrono::steady_clock::duration closeSessions(std::unique_lock & lock) { const auto now = std::chrono::steady_clock::now(); /// The time to close the next session did not come if (now < close_cycle_time) return close_cycle_time - now; /// Will sleep until it comes. const auto current_cycle = close_cycle; ++close_cycle; close_cycle_time = now + close_interval; if (close_times.empty()) return close_interval; auto & sessions_to_close = close_times.front(); for (const auto & key : sessions_to_close) { const auto session = sessions.find(key); if (session != sessions.end() && session->second->close_cycle <= current_cycle) { if (!session->second.unique()) { /// Skip but move it to close on the next cycle. session->second->timeout = std::chrono::steady_clock::duration{0}; scheduleCloseSession(*session->second, lock); } else sessions.erase(session); } } close_times.pop_front(); return close_interval; } std::mutex mutex; std::condition_variable cond; std::atomic quit{false}; ThreadFromGlobalPool thread{&NamedSessions::cleanThread, this}; }; void NamedSession::release() { parent.releaseSession(*this); } /** Set of known objects (environment), that could be used in query. * Shared (global) part. Order of members (especially, order of destruction) is very important. */ struct ContextShared { Logger * log = &Logger::get("Context"); /// For access of most of shared objects. Recursive mutex. mutable std::recursive_mutex mutex; /// Separate mutex for access of dictionaries. Separate mutex to avoid locks when server doing request to itself. mutable std::mutex embedded_dictionaries_mutex; mutable std::mutex external_dictionaries_mutex; mutable std::mutex external_models_mutex; /// Separate mutex for re-initialization of zookeeper session. This operation could take a long time and must not interfere with another operations. mutable std::mutex zookeeper_mutex; mutable zkutil::ZooKeeperPtr zookeeper; /// Client for ZooKeeper. String interserver_io_host; /// The host name by which this server is available for other servers. UInt16 interserver_io_port = 0; /// and port. String interserver_io_user; String interserver_io_password; String interserver_scheme; /// http or https String path; /// Path to the data directory, with a slash at the end. String flags_path; /// Path to the directory with some control flags for server maintenance. String user_files_path; /// Path to the directory with user provided files, usable by 'file' table function. String dictionaries_lib_path; /// Path to the directory with user provided binaries and libraries for external dictionaries. ConfigurationPtr config; /// Global configuration settings. String tmp_path; /// Path to the temporary files that occur when processing the request. mutable VolumePtr tmp_volume; /// Volume for the the temporary files that occur when processing the request. mutable std::optional embedded_dictionaries; /// Metrica's dictionaries. Have lazy initialization. mutable std::optional external_dictionaries_loader; mutable std::optional external_models_loader; String default_profile_name; /// Default profile name used for default values. String system_profile_name; /// Profile used by system processes AccessControlManager access_control_manager; mutable UncompressedCachePtr uncompressed_cache; /// The cache of decompressed blocks. mutable MarkCachePtr mark_cache; /// Cache of marks in compressed files. ProcessList process_list; /// Executing queries at the moment. MergeList merge_list; /// The list of executable merge (for (Replicated)?MergeTree) ConfigurationPtr users_config; /// Config with the users, profiles and quotas sections. InterserverIOHandler interserver_io_handler; /// Handler for interserver communication. std::optional buffer_flush_schedule_pool; /// A thread pool that can do background flush for Buffer tables. std::optional background_pool; /// The thread pool for the background work performed by the tables. std::optional background_move_pool; /// The thread pool for the background moves performed by the tables. std::optional schedule_pool; /// A thread pool that can run different jobs in background (used in replicated tables) std::optional distributed_schedule_pool; /// A thread pool that can run different jobs in background (used for distributed sends) MultiVersion macros; /// Substitutions extracted from config. std::unique_ptr ddl_worker; /// Process ddl commands from zk. /// Rules for selecting the compression settings, depending on the size of the part. mutable std::unique_ptr compression_codec_selector; /// Storage disk chooser for MergeTree engines mutable std::shared_ptr merge_tree_disk_selector; /// Storage policy chooser for MergeTree engines mutable std::shared_ptr merge_tree_storage_policy_selector; std::optional merge_tree_settings; /// Settings of MergeTree* engines. std::atomic_size_t max_table_size_to_drop = 50000000000lu; /// Protects MergeTree tables from accidental DROP (50GB by default) std::atomic_size_t max_partition_size_to_drop = 50000000000lu; /// Protects MergeTree partitions from accidental DROP (50GB by default) String format_schema_path; /// Path to a directory that contains schema files used by input formats. ActionLocksManagerPtr action_locks_manager; /// Set of storages' action lockers std::optional system_logs; /// Used to log queries and operations on parts RemoteHostFilter remote_host_filter; /// Allowed URL from config.xml std::optional trace_collector; /// Thread collecting traces from threads executing queries std::optional named_sessions; /// Controls named HTTP sessions. /// Clusters for distributed tables /// Initialized on demand (on distributed storages initialization) since Settings should be initialized std::unique_ptr clusters; ConfigurationPtr clusters_config; /// Stores updated configs mutable std::mutex clusters_mutex; /// Guards clusters and clusters_config #if USE_EMBEDDED_COMPILER std::shared_ptr compiled_expression_cache; #endif bool shutdown_called = false; Stopwatch uptime_watch; Context::ApplicationType application_type = Context::ApplicationType::SERVER; /// vector of xdbc-bridge commands, they will be killed when Context will be destroyed std::vector> bridge_commands; Context::ConfigReloadCallback config_reload_callback; ContextShared() : macros(std::make_unique()) { /// TODO: make it singleton (?) static std::atomic num_calls{0}; if (++num_calls > 1) { std::cerr << "Attempting to create multiple ContextShared instances. Stack trace:\n" << StackTrace().toString(); std::cerr.flush(); std::terminate(); } } ~ContextShared() { try { shutdown(); } catch (...) { tryLogCurrentException(__PRETTY_FUNCTION__); } } /** Perform a complex job of destroying objects in advance. */ void shutdown() { if (shutdown_called) return; shutdown_called = true; /** After system_logs have been shut down it is guaranteed that no system table gets created or written to. * Note that part changes at shutdown won't be logged to part log. */ if (system_logs) system_logs->shutdown(); DatabaseCatalog::instance().shutdown(); /// Preemptive destruction is important, because these objects may have a refcount to ContextShared (cyclic reference). /// TODO: Get rid of this. system_logs.reset(); embedded_dictionaries.reset(); external_dictionaries_loader.reset(); external_models_loader.reset(); buffer_flush_schedule_pool.reset(); background_pool.reset(); background_move_pool.reset(); schedule_pool.reset(); distributed_schedule_pool.reset(); ddl_worker.reset(); /// Stop trace collector if any trace_collector.reset(); } bool hasTraceCollector() const { return trace_collector.has_value(); } void initializeTraceCollector(std::shared_ptr trace_log) { if (hasTraceCollector()) return; trace_collector.emplace(std::move(trace_log)); } }; Context::Context() = default; Context::Context(const Context &) = default; Context & Context::operator=(const Context &) = default; SharedContextHolder::SharedContextHolder(SharedContextHolder &&) noexcept = default; SharedContextHolder & SharedContextHolder::operator=(SharedContextHolder &&) = default; SharedContextHolder::SharedContextHolder() = default; SharedContextHolder::~SharedContextHolder() = default; SharedContextHolder::SharedContextHolder(std::unique_ptr shared_context) : shared(std::move(shared_context)) {} void SharedContextHolder::reset() { shared.reset(); } Context Context::createGlobal(ContextShared * shared) { Context res; res.shared = shared; return res; } SharedContextHolder Context::createShared() { return SharedContextHolder(std::make_unique()); } Context::~Context() = default; InterserverIOHandler & Context::getInterserverIOHandler() { return shared->interserver_io_handler; } std::unique_lock Context::getLock() const { ProfileEvents::increment(ProfileEvents::ContextLock); CurrentMetrics::Increment increment{CurrentMetrics::ContextLockWait}; return std::unique_lock(shared->mutex); } ProcessList & Context::getProcessList() { return shared->process_list; } const ProcessList & Context::getProcessList() const { return shared->process_list; } MergeList & Context::getMergeList() { return shared->merge_list; } const MergeList & Context::getMergeList() const { return shared->merge_list; } void Context::enableNamedSessions() { shared->named_sessions.emplace(); } std::shared_ptr Context::acquireNamedSession(const String & session_id, std::chrono::steady_clock::duration timeout, bool session_check) { if (!shared->named_sessions) throw Exception("Support for named sessions is not enabled", ErrorCodes::NOT_IMPLEMENTED); return shared->named_sessions->acquireSession(session_id, *this, timeout, session_check); } String Context::resolveDatabase(const String & database_name) const { String res = database_name.empty() ? getCurrentDatabase() : database_name; if (res.empty()) throw Exception("Default database is not selected", ErrorCodes::UNKNOWN_DATABASE); return res; } String Context::getPath() const { auto lock = getLock(); return shared->path; } String Context::getFlagsPath() const { auto lock = getLock(); return shared->flags_path; } String Context::getUserFilesPath() const { auto lock = getLock(); return shared->user_files_path; } String Context::getDictionariesLibPath() const { auto lock = getLock(); return shared->dictionaries_lib_path; } VolumePtr Context::getTemporaryVolume() const { auto lock = getLock(); return shared->tmp_volume; } void Context::setPath(const String & path) { auto lock = getLock(); shared->path = path; if (shared->tmp_path.empty() && !shared->tmp_volume) shared->tmp_path = shared->path + "tmp/"; if (shared->flags_path.empty()) shared->flags_path = shared->path + "flags/"; if (shared->user_files_path.empty()) shared->user_files_path = shared->path + "user_files/"; if (shared->dictionaries_lib_path.empty()) shared->dictionaries_lib_path = shared->path + "dictionaries_lib/"; } VolumePtr Context::setTemporaryStorage(const String & path, const String & policy_name) { auto lock = getLock(); if (policy_name.empty()) { shared->tmp_path = path; if (!shared->tmp_path.ends_with('/')) shared->tmp_path += '/'; auto disk = std::make_shared("_tmp_default", shared->tmp_path, 0); shared->tmp_volume = std::make_shared("_tmp_default", std::vector{disk}, 0); } else { StoragePolicyPtr tmp_policy = getStoragePolicySelector()->get(policy_name); if (tmp_policy->getVolumes().size() != 1) throw Exception("Policy " + policy_name + " is used temporary files, such policy should have exactly one volume", ErrorCodes::NO_ELEMENTS_IN_CONFIG); shared->tmp_volume = tmp_policy->getVolume(0); } if (shared->tmp_volume->disks.empty()) throw Exception("No disks volume for temporary files", ErrorCodes::NO_ELEMENTS_IN_CONFIG); return shared->tmp_volume; } void Context::setFlagsPath(const String & path) { auto lock = getLock(); shared->flags_path = path; } void Context::setUserFilesPath(const String & path) { auto lock = getLock(); shared->user_files_path = path; } void Context::setDictionariesLibPath(const String & path) { auto lock = getLock(); shared->dictionaries_lib_path = path; } void Context::setConfig(const ConfigurationPtr & config) { auto lock = getLock(); shared->config = config; } const Poco::Util::AbstractConfiguration & Context::getConfigRef() const { auto lock = getLock(); return shared->config ? *shared->config : Poco::Util::Application::instance().config(); } AccessControlManager & Context::getAccessControlManager() { return shared->access_control_manager; } const AccessControlManager & Context::getAccessControlManager() const { return shared->access_control_manager; } void Context::setUsersConfig(const ConfigurationPtr & config) { auto lock = getLock(); shared->users_config = config; shared->access_control_manager.setUsersConfig(*shared->users_config); } ConfigurationPtr Context::getUsersConfig() { auto lock = getLock(); return shared->users_config; } void Context::setUser(const String & name, const String & password, const Poco::Net::SocketAddress & address, const String & quota_key) { auto lock = getLock(); client_info.current_user = name; client_info.current_password = password; client_info.current_address = address; if (!quota_key.empty()) client_info.quota_key = quota_key; auto new_user_id = getAccessControlManager().find(name); std::shared_ptr new_access; if (new_user_id) { new_access = getAccessControlManager().getContextAccess(*new_user_id, {}, true, settings, current_database, client_info); if (!new_access->isClientHostAllowed() || !new_access->isCorrectPassword(password)) { new_user_id = {}; new_access = nullptr; } } if (!new_user_id || !new_access) throw Exception(name + ": Authentication failed: password is incorrect or there is no user with such name", ErrorCodes::AUTHENTICATION_FAILED); user_id = new_user_id; access = std::move(new_access); current_roles.clear(); use_default_roles = true; setSettings(*access->getDefaultSettings()); } std::shared_ptr Context::getUser() const { auto lock = getLock(); return access->getUser(); } String Context::getUserName() const { auto lock = getLock(); return access->getUserName(); } std::optional Context::getUserID() const { auto lock = getLock(); return user_id; } void Context::setCurrentRoles(const std::vector & current_roles_) { auto lock = getLock(); if (current_roles == current_roles_ && !use_default_roles) return; current_roles = current_roles_; use_default_roles = false; calculateAccessRights(); } void Context::setCurrentRolesDefault() { auto lock = getLock(); if (use_default_roles) return; current_roles.clear(); use_default_roles = true; calculateAccessRights(); } std::vector Context::getCurrentRoles() const { return getAccess()->getCurrentRoles(); } Strings Context::getCurrentRolesNames() const { return getAccess()->getCurrentRolesNames(); } std::vector Context::getEnabledRoles() const { return getAccess()->getEnabledRoles(); } Strings Context::getEnabledRolesNames() const { return getAccess()->getEnabledRolesNames(); } void Context::calculateAccessRights() { auto lock = getLock(); if (user_id) access = getAccessControlManager().getContextAccess(*user_id, current_roles, use_default_roles, settings, current_database, client_info); } template void Context::checkAccessImpl(const Args &... args) const { return getAccess()->checkAccess(args...); } void Context::checkAccess(const AccessFlags & flags) const { return checkAccessImpl(flags); } void Context::checkAccess(const AccessFlags & flags, const std::string_view & database) const { return checkAccessImpl(flags, database); } void Context::checkAccess(const AccessFlags & flags, const std::string_view & database, const std::string_view & table) const { return checkAccessImpl(flags, database, table); } void Context::checkAccess(const AccessFlags & flags, const std::string_view & database, const std::string_view & table, const std::string_view & column) const { return checkAccessImpl(flags, database, table, column); } void Context::checkAccess(const AccessFlags & flags, const std::string_view & database, const std::string_view & table, const std::vector & columns) const { return checkAccessImpl(flags, database, table, columns); } void Context::checkAccess(const AccessFlags & flags, const std::string_view & database, const std::string_view & table, const Strings & columns) const { return checkAccessImpl(flags, database, table, columns); } void Context::checkAccess(const AccessFlags & flags, const StorageID & table_id) const { checkAccessImpl(flags, table_id.getDatabaseName(), table_id.getTableName()); } void Context::checkAccess(const AccessFlags & flags, const StorageID & table_id, const std::string_view & column) const { checkAccessImpl(flags, table_id.getDatabaseName(), table_id.getTableName(), column); } void Context::checkAccess(const AccessFlags & flags, const StorageID & table_id, const std::vector & columns) const { checkAccessImpl(flags, table_id.getDatabaseName(), table_id.getTableName(), columns); } void Context::checkAccess(const AccessFlags & flags, const StorageID & table_id, const Strings & columns) const { checkAccessImpl(flags, table_id.getDatabaseName(), table_id.getTableName(), columns); } void Context::checkAccess(const AccessRightsElement & element) const { return checkAccessImpl(element); } void Context::checkAccess(const AccessRightsElements & elements) const { return checkAccessImpl(elements); } std::shared_ptr Context::getAccess() const { auto lock = getLock(); return access ? access : ContextAccess::getFullAccess(); } ASTPtr Context::getRowPolicyCondition(const String & database, const String & table_name, RowPolicy::ConditionType type) const { auto lock = getLock(); auto initial_condition = initial_row_policy ? initial_row_policy->getCondition(database, table_name, type) : nullptr; return getAccess()->getRowPolicyCondition(database, table_name, type, initial_condition); } std::shared_ptr Context::getRowPolicies() const { return getAccess()->getRowPolicies(); } void Context::setInitialRowPolicy() { auto lock = getLock(); auto initial_user_id = getAccessControlManager().find(client_info.initial_user); initial_row_policy = nullptr; if (initial_user_id) initial_row_policy = getAccessControlManager().getEnabledRowPolicies(*initial_user_id, {}); } std::shared_ptr Context::getQuota() const { return getAccess()->getQuota(); } void Context::setProfile(const String & profile_name) { applySettingsChanges(*getAccessControlManager().getProfileSettings(profile_name)); } const Scalars & Context::getScalars() const { return scalars; } const Block & Context::getScalar(const String & name) const { auto it = scalars.find(name); if (scalars.end() == it) throw Exception("Scalar " + backQuoteIfNeed(name) + " doesn't exist (internal bug)", ErrorCodes::UNKNOWN_SCALAR); return it->second; } Tables Context::getExternalTables() const { assert(global_context != this || getApplicationType() == ApplicationType::LOCAL); auto lock = getLock(); Tables res; for (const auto & table : external_tables_mapping) res[table.first] = table.second->getTable(); if (query_context && query_context != this) { Tables buf = query_context->getExternalTables(); res.insert(buf.begin(), buf.end()); } else if (session_context && session_context != this) { Tables buf = session_context->getExternalTables(); res.insert(buf.begin(), buf.end()); } return res; } void Context::addExternalTable(const String & table_name, TemporaryTableHolder && temporary_table) { assert(global_context != this || getApplicationType() == ApplicationType::LOCAL); auto lock = getLock(); if (external_tables_mapping.end() != external_tables_mapping.find(table_name)) throw Exception("Temporary table " + backQuoteIfNeed(table_name) + " already exists.", ErrorCodes::TABLE_ALREADY_EXISTS); external_tables_mapping.emplace(table_name, std::make_shared(std::move(temporary_table))); } std::shared_ptr Context::removeExternalTable(const String & table_name) { assert(global_context != this || getApplicationType() == ApplicationType::LOCAL); std::shared_ptr holder; { auto lock = getLock(); auto iter = external_tables_mapping.find(table_name); if (iter == external_tables_mapping.end()) return {}; holder = iter->second; external_tables_mapping.erase(iter); } return holder; } void Context::addScalar(const String & name, const Block & block) { assert(global_context != this || getApplicationType() == ApplicationType::LOCAL); scalars[name] = block; } bool Context::hasScalar(const String & name) const { assert(global_context != this || getApplicationType() == ApplicationType::LOCAL); return scalars.count(name); } StoragePtr Context::executeTableFunction(const ASTPtr & table_expression) { /// Slightly suboptimal. auto hash = table_expression->getTreeHash(); String key = toString(hash.first) + '_' + toString(hash.second); StoragePtr & res = table_function_results[key]; if (!res) { TableFunctionPtr table_function_ptr = TableFunctionFactory::instance().get(table_expression->as()->name, *this); /// Run it and remember the result res = table_function_ptr->execute(table_expression, *this, table_function_ptr->getName()); } return res; } void Context::addViewSource(const StoragePtr & storage) { if (view_source) throw Exception( "Temporary view source storage " + backQuoteIfNeed(view_source->getName()) + " already exists.", ErrorCodes::TABLE_ALREADY_EXISTS); view_source = storage; } StoragePtr Context::getViewSource() { return view_source; } Settings Context::getSettings() const { return settings; } void Context::setSettings(const Settings & settings_) { auto lock = getLock(); auto old_readonly = settings.readonly; auto old_allow_ddl = settings.allow_ddl; auto old_allow_introspection_functions = settings.allow_introspection_functions; settings = settings_; if ((settings.readonly != old_readonly) || (settings.allow_ddl != old_allow_ddl) || (settings.allow_introspection_functions != old_allow_introspection_functions)) calculateAccessRights(); } void Context::setSetting(const StringRef & name, const String & value) { auto lock = getLock(); if (name == "profile") { setProfile(value); return; } settings.set(name, value); if (name == "readonly" || name == "allow_ddl" || name == "allow_introspection_functions") calculateAccessRights(); } void Context::setSetting(const StringRef & name, const Field & value) { auto lock = getLock(); if (name == "profile") { setProfile(value.safeGet()); return; } settings.set(name, value); if (name == "readonly" || name == "allow_ddl" || name == "allow_introspection_functions") calculateAccessRights(); } void Context::applySettingChange(const SettingChange & change) { setSetting(change.name, change.value); } void Context::applySettingsChanges(const SettingsChanges & changes) { auto lock = getLock(); for (const SettingChange & change : changes) applySettingChange(change); } void Context::checkSettingsConstraints(const SettingChange & change) const { if (auto settings_constraints = getSettingsConstraints()) settings_constraints->check(settings, change); } void Context::checkSettingsConstraints(const SettingsChanges & changes) const { if (auto settings_constraints = getSettingsConstraints()) settings_constraints->check(settings, changes); } void Context::clampToSettingsConstraints(SettingChange & change) const { if (auto settings_constraints = getSettingsConstraints()) settings_constraints->clamp(settings, change); } void Context::clampToSettingsConstraints(SettingsChanges & changes) const { if (auto settings_constraints = getSettingsConstraints()) settings_constraints->clamp(settings, changes); } std::shared_ptr Context::getSettingsConstraints() const { auto lock = getLock(); return access->getSettingsConstraints(); } String Context::getCurrentDatabase() const { auto lock = getLock(); return current_database; } String Context::getCurrentQueryId() const { return client_info.current_query_id; } String Context::getInitialQueryId() const { return client_info.initial_query_id; } void Context::setCurrentDatabase(const String & name) { DatabaseCatalog::instance().assertDatabaseExists(name); auto lock = getLock(); calculateAccessRights(); current_database = name; } void Context::setCurrentQueryId(const String & query_id) { if (!client_info.current_query_id.empty()) throw Exception("Logical error: attempt to set query_id twice", ErrorCodes::LOGICAL_ERROR); String query_id_to_set = query_id; if (query_id_to_set.empty()) /// If the user did not submit his query_id, then we generate it ourselves. { /// Generate random UUID, but using lower quality RNG, /// because Poco::UUIDGenerator::generateRandom method is using /dev/random, that is very expensive. /// NOTE: Actually we don't need to use UUIDs for query identifiers. /// We could use any suitable string instead. union { char bytes[16]; struct { UInt64 a; UInt64 b; } words; } random; random.words.a = thread_local_rng(); //-V656 random.words.b = thread_local_rng(); //-V656 /// Use protected constructor. struct QueryUUID : Poco::UUID { QueryUUID(const char * bytes, Poco::UUID::Version version) : Poco::UUID(bytes, version) {} }; query_id_to_set = QueryUUID(random.bytes, Poco::UUID::UUID_RANDOM).toString(); } client_info.current_query_id = query_id_to_set; } void Context::killCurrentQuery() { if (process_list_elem) { process_list_elem->cancelQuery(true); } }; String Context::getDefaultFormat() const { return default_format.empty() ? "TabSeparated" : default_format; } void Context::setDefaultFormat(const String & name) { default_format = name; } MultiVersion::Version Context::getMacros() const { return shared->macros.get(); } void Context::setMacros(std::unique_ptr && macros) { shared->macros.set(std::move(macros)); } const Context & Context::getQueryContext() const { if (!query_context) throw Exception("There is no query", ErrorCodes::THERE_IS_NO_QUERY); return *query_context; } Context & Context::getQueryContext() { if (!query_context) throw Exception("There is no query", ErrorCodes::THERE_IS_NO_QUERY); return *query_context; } const Context & Context::getSessionContext() const { if (!session_context) throw Exception("There is no session", ErrorCodes::THERE_IS_NO_SESSION); return *session_context; } Context & Context::getSessionContext() { if (!session_context) throw Exception("There is no session", ErrorCodes::THERE_IS_NO_SESSION); return *session_context; } const Context & Context::getGlobalContext() const { if (!global_context) throw Exception("Logical error: there is no global context", ErrorCodes::LOGICAL_ERROR); return *global_context; } Context & Context::getGlobalContext() { if (!global_context) throw Exception("Logical error: there is no global context", ErrorCodes::LOGICAL_ERROR); return *global_context; } const EmbeddedDictionaries & Context::getEmbeddedDictionaries() const { return getEmbeddedDictionariesImpl(false); } EmbeddedDictionaries & Context::getEmbeddedDictionaries() { return getEmbeddedDictionariesImpl(false); } const ExternalDictionariesLoader & Context::getExternalDictionariesLoader() const { std::lock_guard lock(shared->external_dictionaries_mutex); if (!shared->external_dictionaries_loader) { if (!this->global_context) throw Exception("Logical error: there is no global context", ErrorCodes::LOGICAL_ERROR); shared->external_dictionaries_loader.emplace(*this->global_context); } return *shared->external_dictionaries_loader; } ExternalDictionariesLoader & Context::getExternalDictionariesLoader() { return const_cast(const_cast(this)->getExternalDictionariesLoader()); } const ExternalModelsLoader & Context::getExternalModelsLoader() const { std::lock_guard lock(shared->external_models_mutex); if (!shared->external_models_loader) { if (!this->global_context) throw Exception("Logical error: there is no global context", ErrorCodes::LOGICAL_ERROR); shared->external_models_loader.emplace(*this->global_context); } return *shared->external_models_loader; } ExternalModelsLoader & Context::getExternalModelsLoader() { return const_cast(const_cast(this)->getExternalModelsLoader()); } EmbeddedDictionaries & Context::getEmbeddedDictionariesImpl(const bool throw_on_error) const { std::lock_guard lock(shared->embedded_dictionaries_mutex); if (!shared->embedded_dictionaries) { auto geo_dictionaries_loader = std::make_unique(); shared->embedded_dictionaries.emplace( std::move(geo_dictionaries_loader), *this->global_context, throw_on_error); } return *shared->embedded_dictionaries; } void Context::tryCreateEmbeddedDictionaries() const { static_cast(getEmbeddedDictionariesImpl(true)); } void Context::setProgressCallback(ProgressCallback callback) { /// Callback is set to a session or to a query. In the session, only one query is processed at a time. Therefore, the lock is not needed. progress_callback = callback; } ProgressCallback Context::getProgressCallback() const { return progress_callback; } void Context::setProcessListElement(ProcessList::Element * elem) { /// Set to a session or query. In the session, only one query is processed at a time. Therefore, the lock is not needed. process_list_elem = elem; } ProcessList::Element * Context::getProcessListElement() const { return process_list_elem; } void Context::setUncompressedCache(size_t max_size_in_bytes) { auto lock = getLock(); if (shared->uncompressed_cache) throw Exception("Uncompressed cache has been already created.", ErrorCodes::LOGICAL_ERROR); shared->uncompressed_cache = std::make_shared(max_size_in_bytes); } UncompressedCachePtr Context::getUncompressedCache() const { auto lock = getLock(); return shared->uncompressed_cache; } void Context::dropUncompressedCache() const { auto lock = getLock(); if (shared->uncompressed_cache) shared->uncompressed_cache->reset(); } void Context::setMarkCache(size_t cache_size_in_bytes) { auto lock = getLock(); if (shared->mark_cache) throw Exception("Mark cache has been already created.", ErrorCodes::LOGICAL_ERROR); shared->mark_cache = std::make_shared(cache_size_in_bytes); } MarkCachePtr Context::getMarkCache() const { auto lock = getLock(); return shared->mark_cache; } void Context::dropMarkCache() const { auto lock = getLock(); if (shared->mark_cache) shared->mark_cache->reset(); } void Context::dropCaches() const { auto lock = getLock(); if (shared->uncompressed_cache) shared->uncompressed_cache->reset(); if (shared->mark_cache) shared->mark_cache->reset(); } BackgroundProcessingPool & Context::getBackgroundPool() { auto lock = getLock(); if (!shared->background_pool) { BackgroundProcessingPool::PoolSettings pool_settings; const auto & config = getConfigRef(); pool_settings.thread_sleep_seconds = config.getDouble("background_processing_pool_thread_sleep_seconds", 10); pool_settings.thread_sleep_seconds_random_part = config.getDouble("background_processing_pool_thread_sleep_seconds_random_part", 1.0); pool_settings.thread_sleep_seconds_if_nothing_to_do = config.getDouble("background_processing_pool_thread_sleep_seconds_if_nothing_to_do", 0.1); pool_settings.task_sleep_seconds_when_no_work_min = config.getDouble("background_processing_pool_task_sleep_seconds_when_no_work_min", 10); pool_settings.task_sleep_seconds_when_no_work_max = config.getDouble("background_processing_pool_task_sleep_seconds_when_no_work_max", 600); pool_settings.task_sleep_seconds_when_no_work_multiplier = config.getDouble("background_processing_pool_task_sleep_seconds_when_no_work_multiplier", 1.1); pool_settings.task_sleep_seconds_when_no_work_random_part = config.getDouble("background_processing_pool_task_sleep_seconds_when_no_work_random_part", 1.0); shared->background_pool.emplace(settings.background_pool_size, pool_settings); } return *shared->background_pool; } BackgroundProcessingPool & Context::getBackgroundMovePool() { auto lock = getLock(); if (!shared->background_move_pool) { BackgroundProcessingPool::PoolSettings pool_settings; const auto & config = getConfigRef(); pool_settings.thread_sleep_seconds = config.getDouble("background_move_processing_pool_thread_sleep_seconds", 10); pool_settings.thread_sleep_seconds_random_part = config.getDouble("background_move_processing_pool_thread_sleep_seconds_random_part", 1.0); pool_settings.thread_sleep_seconds_if_nothing_to_do = config.getDouble("background_move_processing_pool_thread_sleep_seconds_if_nothing_to_do", 0.1); pool_settings.task_sleep_seconds_when_no_work_min = config.getDouble("background_move_processing_pool_task_sleep_seconds_when_no_work_min", 10); pool_settings.task_sleep_seconds_when_no_work_max = config.getDouble("background_move_processing_pool_task_sleep_seconds_when_no_work_max", 600); pool_settings.task_sleep_seconds_when_no_work_multiplier = config.getDouble("background_move_processing_pool_task_sleep_seconds_when_no_work_multiplier", 1.1); pool_settings.task_sleep_seconds_when_no_work_random_part = config.getDouble("background_move_processing_pool_task_sleep_seconds_when_no_work_random_part", 1.0); pool_settings.tasks_metric = CurrentMetrics::BackgroundMovePoolTask; pool_settings.memory_metric = CurrentMetrics::MemoryTrackingInBackgroundMoveProcessingPool; shared->background_move_pool.emplace(settings.background_move_pool_size, pool_settings, "BackgroundMovePool", "BgMoveProcPool"); } return *shared->background_move_pool; } BackgroundSchedulePool & Context::getBufferFlushSchedulePool() { auto lock = getLock(); if (!shared->buffer_flush_schedule_pool) shared->buffer_flush_schedule_pool.emplace(settings.background_buffer_flush_schedule_pool_size); return *shared->buffer_flush_schedule_pool; } BackgroundSchedulePool & Context::getSchedulePool() { auto lock = getLock(); if (!shared->schedule_pool) shared->schedule_pool.emplace(settings.background_schedule_pool_size); return *shared->schedule_pool; } BackgroundSchedulePool & Context::getDistributedSchedulePool() { auto lock = getLock(); if (!shared->distributed_schedule_pool) shared->distributed_schedule_pool.emplace(settings.background_distributed_schedule_pool_size); return *shared->distributed_schedule_pool; } void Context::setDDLWorker(std::unique_ptr ddl_worker) { auto lock = getLock(); if (shared->ddl_worker) throw Exception("DDL background thread has already been initialized.", ErrorCodes::LOGICAL_ERROR); shared->ddl_worker = std::move(ddl_worker); } DDLWorker & Context::getDDLWorker() const { auto lock = getLock(); if (!shared->ddl_worker) throw Exception("DDL background thread is not initialized.", ErrorCodes::LOGICAL_ERROR); return *shared->ddl_worker; } zkutil::ZooKeeperPtr Context::getZooKeeper() const { std::lock_guard lock(shared->zookeeper_mutex); if (!shared->zookeeper) shared->zookeeper = std::make_shared(getConfigRef(), "zookeeper"); else if (shared->zookeeper->expired()) shared->zookeeper = shared->zookeeper->startNewSession(); return shared->zookeeper; } void Context::resetZooKeeper() const { std::lock_guard lock(shared->zookeeper_mutex); shared->zookeeper.reset(); } bool Context::hasZooKeeper() const { return getConfigRef().has("zookeeper"); } void Context::setInterserverIOAddress(const String & host, UInt16 port) { shared->interserver_io_host = host; shared->interserver_io_port = port; } std::pair Context::getInterserverIOAddress() const { if (shared->interserver_io_host.empty() || shared->interserver_io_port == 0) throw Exception("Parameter 'interserver_http(s)_port' required for replication is not specified in configuration file.", ErrorCodes::NO_ELEMENTS_IN_CONFIG); return { shared->interserver_io_host, shared->interserver_io_port }; } void Context::setInterserverCredentials(const String & user_, const String & password) { shared->interserver_io_user = user_; shared->interserver_io_password = password; } std::pair Context::getInterserverCredentials() const { return { shared->interserver_io_user, shared->interserver_io_password }; } void Context::setInterserverScheme(const String & scheme) { shared->interserver_scheme = scheme; } String Context::getInterserverScheme() const { return shared->interserver_scheme; } void Context::setRemoteHostFilter(const Poco::Util::AbstractConfiguration & config) { shared->remote_host_filter.setValuesFromConfig(config); } const RemoteHostFilter & Context::getRemoteHostFilter() const { return shared->remote_host_filter; } UInt16 Context::getTCPPort() const { auto lock = getLock(); const auto & config = getConfigRef(); return config.getInt("tcp_port", DBMS_DEFAULT_PORT); } std::optional Context::getTCPPortSecure() const { auto lock = getLock(); const auto & config = getConfigRef(); if (config.has("tcp_port_secure")) return config.getInt("tcp_port_secure"); return {}; } std::shared_ptr Context::getCluster(const std::string & cluster_name) const { auto res = getClusters().getCluster(cluster_name); if (!res) throw Exception("Requested cluster '" + cluster_name + "' not found", ErrorCodes::BAD_GET); return res; } std::shared_ptr Context::tryGetCluster(const std::string & cluster_name) const { return getClusters().getCluster(cluster_name); } void Context::reloadClusterConfig() { while (true) { ConfigurationPtr cluster_config; { std::lock_guard lock(shared->clusters_mutex); cluster_config = shared->clusters_config; } const auto & config = cluster_config ? *cluster_config : getConfigRef(); auto new_clusters = std::make_unique(config, settings); { std::lock_guard lock(shared->clusters_mutex); if (shared->clusters_config.get() == cluster_config.get()) { shared->clusters = std::move(new_clusters); return; } /// Clusters config has been suddenly changed, recompute clusters } } } Clusters & Context::getClusters() const { std::lock_guard lock(shared->clusters_mutex); if (!shared->clusters) { const auto & config = shared->clusters_config ? *shared->clusters_config : getConfigRef(); shared->clusters = std::make_unique(config, settings); } return *shared->clusters; } /// On repeating calls updates existing clusters and adds new clusters, doesn't delete old clusters void Context::setClustersConfig(const ConfigurationPtr & config, const String & config_name) { std::lock_guard lock(shared->clusters_mutex); shared->clusters_config = config; if (!shared->clusters) shared->clusters = std::make_unique(*shared->clusters_config, settings, config_name); else shared->clusters->updateClusters(*shared->clusters_config, settings, config_name); } void Context::setCluster(const String & cluster_name, const std::shared_ptr & cluster) { std::lock_guard lock(shared->clusters_mutex); if (!shared->clusters) throw Exception("Clusters are not set", ErrorCodes::LOGICAL_ERROR); shared->clusters->setCluster(cluster_name, cluster); } void Context::initializeSystemLogs() { auto lock = getLock(); shared->system_logs.emplace(*global_context, getConfigRef()); } void Context::initializeTraceCollector() { shared->initializeTraceCollector(getTraceLog()); } bool Context::hasTraceCollector() const { return shared->hasTraceCollector(); } std::shared_ptr Context::getQueryLog() { auto lock = getLock(); if (!shared->system_logs) return {}; return shared->system_logs->query_log; } std::shared_ptr Context::getQueryThreadLog() { auto lock = getLock(); if (!shared->system_logs) return {}; return shared->system_logs->query_thread_log; } std::shared_ptr Context::getPartLog(const String & part_database) { auto lock = getLock(); /// No part log or system logs are shutting down. if (!shared->system_logs) return {}; /// Will not log operations on system tables (including part_log itself). /// It doesn't make sense and not allow to destruct PartLog correctly due to infinite logging and flushing, /// and also make troubles on startup. if (part_database == DatabaseCatalog::SYSTEM_DATABASE) return {}; return shared->system_logs->part_log; } std::shared_ptr Context::getTraceLog() { auto lock = getLock(); if (!shared->system_logs) return {}; return shared->system_logs->trace_log; } std::shared_ptr Context::getTextLog() { auto lock = getLock(); if (!shared->system_logs) return {}; return shared->system_logs->text_log; } std::shared_ptr Context::getMetricLog() { auto lock = getLock(); if (!shared->system_logs) return {}; return shared->system_logs->metric_log; } CompressionCodecPtr Context::chooseCompressionCodec(size_t part_size, double part_size_ratio) const { auto lock = getLock(); if (!shared->compression_codec_selector) { constexpr auto config_name = "compression"; const auto & config = getConfigRef(); if (config.has(config_name)) shared->compression_codec_selector = std::make_unique(config, "compression"); else shared->compression_codec_selector = std::make_unique(); } return shared->compression_codec_selector->choose(part_size, part_size_ratio); } DiskPtr Context::getDisk(const String & name) const { auto lock = getLock(); auto disk_selector = getDiskSelector(); return disk_selector->get(name); } DiskSelectorPtr Context::getDiskSelector() const { auto lock = getLock(); if (!shared->merge_tree_disk_selector) { constexpr auto config_name = "storage_configuration.disks"; const auto & config = getConfigRef(); shared->merge_tree_disk_selector = std::make_shared(config, config_name, *this); } return shared->merge_tree_disk_selector; } StoragePolicyPtr Context::getStoragePolicy(const String & name) const { auto lock = getLock(); auto policy_selector = getStoragePolicySelector(); return policy_selector->get(name); } StoragePolicySelectorPtr Context::getStoragePolicySelector() const { auto lock = getLock(); if (!shared->merge_tree_storage_policy_selector) { constexpr auto config_name = "storage_configuration.policies"; const auto & config = getConfigRef(); shared->merge_tree_storage_policy_selector = std::make_shared(config, config_name, getDiskSelector()); } return shared->merge_tree_storage_policy_selector; } void Context::updateStorageConfiguration(const Poco::Util::AbstractConfiguration & config) { auto lock = getLock(); if (shared->merge_tree_disk_selector) shared->merge_tree_disk_selector = shared->merge_tree_disk_selector->updateFromConfig(config, "storage_configuration.disks", *this); if (shared->merge_tree_storage_policy_selector) { try { shared->merge_tree_storage_policy_selector = shared->merge_tree_storage_policy_selector->updateFromConfig(config, "storage_configuration.policies", shared->merge_tree_disk_selector); } catch (Exception & e) { LOG_ERROR(shared->log, "An error has occured while reloading storage policies, storage policies were not applied: " << e.message()); } } } const MergeTreeSettings & Context::getMergeTreeSettings() const { auto lock = getLock(); if (!shared->merge_tree_settings) { const auto & config = getConfigRef(); MergeTreeSettings mt_settings; mt_settings.loadFromConfig("merge_tree", config); shared->merge_tree_settings.emplace(mt_settings); } return *shared->merge_tree_settings; } void Context::checkCanBeDropped(const String & database, const String & table, const size_t & size, const size_t & max_size_to_drop) const { if (!max_size_to_drop || size <= max_size_to_drop) return; Poco::File force_file(getFlagsPath() + "force_drop_table"); bool force_file_exists = force_file.exists(); if (force_file_exists) { try { force_file.remove(); return; } catch (...) { /// User should recreate force file on each drop, it shouldn't be protected tryLogCurrentException("Drop table check", "Can't remove force file to enable table or partition drop"); } } String size_str = formatReadableSizeWithDecimalSuffix(size); String max_size_to_drop_str = formatReadableSizeWithDecimalSuffix(max_size_to_drop); std::stringstream ostr; ostr << "Table or Partition in " << backQuoteIfNeed(database) << "." << backQuoteIfNeed(table) << " was not dropped.\n" << "Reason:\n" << "1. Size (" << size_str << ") is greater than max_[table/partition]_size_to_drop (" << max_size_to_drop_str << ")\n" << "2. File '" << force_file.path() << "' intended to force DROP " << (force_file_exists ? "exists but not writeable (could not be removed)" : "doesn't exist") << "\n"; ostr << "How to fix this:\n" << "1. Either increase (or set to zero) max_[table/partition]_size_to_drop in server config and restart ClickHouse\n" << "2. Either create forcing file " << force_file.path() << " and make sure that ClickHouse has write permission for it.\n" << "Example:\nsudo touch '" << force_file.path() << "' && sudo chmod 666 '" << force_file.path() << "'"; throw Exception(ostr.str(), ErrorCodes::TABLE_SIZE_EXCEEDS_MAX_DROP_SIZE_LIMIT); } void Context::setMaxTableSizeToDrop(size_t max_size) { // Is initialized at server startup and updated at config reload shared->max_table_size_to_drop.store(max_size, std::memory_order_relaxed); } void Context::checkTableCanBeDropped(const String & database, const String & table, const size_t & table_size) const { size_t max_table_size_to_drop = shared->max_table_size_to_drop.load(std::memory_order_relaxed); checkCanBeDropped(database, table, table_size, max_table_size_to_drop); } void Context::setMaxPartitionSizeToDrop(size_t max_size) { // Is initialized at server startup and updated at config reload shared->max_partition_size_to_drop.store(max_size, std::memory_order_relaxed); } void Context::checkPartitionCanBeDropped(const String & database, const String & table, const size_t & partition_size) const { size_t max_partition_size_to_drop = shared->max_partition_size_to_drop.load(std::memory_order_relaxed); checkCanBeDropped(database, table, partition_size, max_partition_size_to_drop); } BlockInputStreamPtr Context::getInputFormat(const String & name, ReadBuffer & buf, const Block & sample, UInt64 max_block_size) const { return FormatFactory::instance().getInput(name, buf, sample, *this, max_block_size); } BlockOutputStreamPtr Context::getOutputFormat(const String & name, WriteBuffer & buf, const Block & sample) const { return FormatFactory::instance().getOutput(name, buf, sample, *this); } OutputFormatPtr Context::getOutputFormatProcessor(const String & name, WriteBuffer & buf, const Block & sample) const { return FormatFactory::instance().getOutputFormat(name, buf, sample, *this); } time_t Context::getUptimeSeconds() const { auto lock = getLock(); return shared->uptime_watch.elapsedSeconds(); } void Context::setConfigReloadCallback(ConfigReloadCallback && callback) { /// Is initialized at server startup, so lock isn't required. Otherwise use mutex. shared->config_reload_callback = std::move(callback); } void Context::reloadConfig() const { /// Use mutex if callback may be changed after startup. if (!shared->config_reload_callback) throw Exception("Can't reload config beacuse config_reload_callback is not set.", ErrorCodes::LOGICAL_ERROR); shared->config_reload_callback(); } void Context::shutdown() { shared->shutdown(); } Context::ApplicationType Context::getApplicationType() const { return shared->application_type; } void Context::setApplicationType(ApplicationType type) { /// Lock isn't required, you should set it at start shared->application_type = type; } void Context::setDefaultProfiles(const Poco::Util::AbstractConfiguration & config) { shared->default_profile_name = config.getString("default_profile", "default"); getAccessControlManager().setDefaultProfileName(shared->default_profile_name); shared->system_profile_name = config.getString("system_profile", shared->default_profile_name); setProfile(shared->system_profile_name); } String Context::getDefaultProfileName() const { return shared->default_profile_name; } String Context::getSystemProfileName() const { return shared->system_profile_name; } String Context::getFormatSchemaPath() const { return shared->format_schema_path; } void Context::setFormatSchemaPath(const String & path) { shared->format_schema_path = path; } Context::SampleBlockCache & Context::getSampleBlockCache() const { return getQueryContext().sample_block_cache; } bool Context::hasQueryParameters() const { return !query_parameters.empty(); } const NameToNameMap & Context::getQueryParameters() const { return query_parameters; } void Context::setQueryParameter(const String & name, const String & value) { if (!query_parameters.emplace(name, value).second) throw Exception("Duplicate name " + backQuote(name) + " of query parameter", ErrorCodes::BAD_ARGUMENTS); } #if USE_EMBEDDED_COMPILER std::shared_ptr Context::getCompiledExpressionCache() const { auto lock = getLock(); return shared->compiled_expression_cache; } void Context::setCompiledExpressionCache(size_t cache_size) { auto lock = getLock(); if (shared->compiled_expression_cache) throw Exception("Compiled expressions cache has been already created.", ErrorCodes::LOGICAL_ERROR); shared->compiled_expression_cache = std::make_shared(cache_size); } void Context::dropCompiledExpressionCache() const { auto lock = getLock(); if (shared->compiled_expression_cache) shared->compiled_expression_cache->reset(); } #endif void Context::addXDBCBridgeCommand(std::unique_ptr cmd) const { auto lock = getLock(); shared->bridge_commands.emplace_back(std::move(cmd)); } IHostContextPtr & Context::getHostContext() { return host_context; } const IHostContextPtr & Context::getHostContext() const { return host_context; } std::shared_ptr Context::getActionLocksManager() { auto lock = getLock(); if (!shared->action_locks_manager) shared->action_locks_manager = std::make_shared(getGlobalContext()); return shared->action_locks_manager; } void Context::setExternalTablesInitializer(ExternalTablesInitializer && initializer) { if (external_tables_initializer_callback) throw Exception("External tables initializer is already set", ErrorCodes::LOGICAL_ERROR); external_tables_initializer_callback = std::move(initializer); } void Context::initializeExternalTablesIfSet() { if (external_tables_initializer_callback) { external_tables_initializer_callback(*this); /// Reset callback external_tables_initializer_callback = {}; } } void Context::setInputInitializer(InputInitializer && initializer) { if (input_initializer_callback) throw Exception("Input initializer is already set", ErrorCodes::LOGICAL_ERROR); input_initializer_callback = std::move(initializer); } void Context::initializeInput(const StoragePtr & input_storage) { if (!input_initializer_callback) throw Exception("Input initializer is not set", ErrorCodes::LOGICAL_ERROR); input_initializer_callback(*this, input_storage); /// Reset callback input_initializer_callback = {}; } void Context::setInputBlocksReaderCallback(InputBlocksReader && reader) { if (input_blocks_reader) throw Exception("Input blocks reader is already set", ErrorCodes::LOGICAL_ERROR); input_blocks_reader = std::move(reader); } InputBlocksReader Context::getInputBlocksReaderCallback() const { return input_blocks_reader; } void Context::resetInputCallbacks() { if (input_initializer_callback) input_initializer_callback = {}; if (input_blocks_reader) input_blocks_reader = {}; } StorageID Context::resolveStorageID(StorageID storage_id, StorageNamespace where) const { if (storage_id.uuid != UUIDHelpers::Nil) return storage_id; auto lock = getLock(); std::optional exc; auto resolved = resolveStorageIDImpl(std::move(storage_id), where, &exc); if (exc) throw Exception(*exc); return resolved; } StorageID Context::tryResolveStorageID(StorageID storage_id, StorageNamespace where) const { if (storage_id.uuid != UUIDHelpers::Nil) return storage_id; auto lock = getLock(); return resolveStorageIDImpl(std::move(storage_id), where, nullptr); } StorageID Context::resolveStorageIDImpl(StorageID storage_id, StorageNamespace where, std::optional * exception) const { if (storage_id.uuid != UUIDHelpers::Nil) return storage_id; if (!storage_id) { if (exception) exception->emplace("Both table name and UUID are empty", ErrorCodes::UNKNOWN_TABLE); return storage_id; } bool look_for_external_table = where & StorageNamespace::ResolveExternal; bool in_current_database = where & StorageNamespace::ResolveCurrentDatabase; bool in_specified_database = where & StorageNamespace::ResolveGlobal; if (!storage_id.database_name.empty()) { if (in_specified_database) return storage_id; /// NOTE There is no guarantees that table actually exists in database. if (exception) exception->emplace("External and temporary tables have no database, but " + storage_id.database_name + " is specified", ErrorCodes::UNKNOWN_TABLE); return StorageID::createEmpty(); } /// Database name is not specified. It's temporary table or table in current database. if (look_for_external_table) { /// Global context should not contain temporary tables assert(global_context != this || getApplicationType() == ApplicationType::LOCAL); auto resolved_id = StorageID::createEmpty(); auto try_resolve = [&](const Context & context) -> bool { const auto & tables = context.external_tables_mapping; auto it = tables.find(storage_id.getTableName()); if (it == tables.end()) return false; resolved_id = it->second->getGlobalTableID(); return true; }; /// Firstly look for temporary table in current context if (try_resolve(*this)) return resolved_id; /// If not found and current context was created from some query context, look for temporary table in query context bool is_local_context = query_context && query_context != this; if (is_local_context && try_resolve(*query_context)) return resolved_id; /// If not found and current context was created from some session context, look for temporary table in session context bool is_local_or_query_context = session_context && session_context != this; if (is_local_or_query_context && try_resolve(*session_context)) return resolved_id; } /// Temporary table not found. It's table in current database. if (in_current_database) { if (current_database.empty()) { if (exception) exception->emplace("Default database is not selected", ErrorCodes::UNKNOWN_DATABASE); return StorageID::createEmpty(); } storage_id.database_name = current_database; /// NOTE There is no guarantees that table actually exists in database. return storage_id; } if (exception) exception->emplace("Cannot resolve database name for table " + storage_id.getNameForLogs(), ErrorCodes::UNKNOWN_TABLE); return StorageID::createEmpty(); } }