#include #include #include #include #include #include #include #include #include #include #include #include namespace ProfileEvents { extern const Event CompileAttempt; extern const Event CompileSuccess; } namespace DB { Compiler::Compiler(const std::string & path_, size_t threads) : path(path_), pool(threads) { Poco::File(path).createDirectory(); Poco::DirectoryIterator dir_end; for (Poco::DirectoryIterator dir_it(path); dir_end != dir_it; ++dir_it) { std::string name = dir_it.name(); if (endsWith(name, ".so")) { files.insert(name.substr(0, name.size() - 3)); } } LOG_INFO(log, "Having " << files.size() << " compiled files from previous start."); } Compiler::~Compiler() { LOG_DEBUG(log, "Waiting for threads to finish."); pool.wait(); } static Compiler::HashedKey getHash(const std::string & key) { SipHash hash; auto revision = ClickHouseRevision::get(); hash.update(reinterpret_cast(&revision), sizeof(revision)); hash.update(key.data(), key.size()); Compiler::HashedKey res; hash.get128(res.low, res.high); return res; } /// Without .so extension. static std::string hashedKeyToFileName(Compiler::HashedKey hashed_key) { std::string file_name; { WriteBufferFromString out(file_name); out << hashed_key.low << '_' << hashed_key.high; } return file_name; } SharedLibraryPtr Compiler::getOrCount( const std::string & key, UInt32 min_count_to_compile, const std::string & additional_compiler_flags, CodeGenerator get_code, ReadyCallback on_ready) { HashedKey hashed_key = getHash(key); std::lock_guard lock(mutex); UInt32 count = ++counts[hashed_key]; /// Is there a ready open library? Or, if the library is in the process of compiling, there will be nullptr. Libraries::iterator libraries_it = libraries.find(hashed_key); if (libraries.end() != libraries_it) { if (!libraries_it->second) LOG_INFO(log, "Library " << hashedKeyToFileName(hashed_key) << " is already compiling or compilation was failed."); /// TODO In this case, after the compilation is finished, the callback will not be called. return libraries_it->second; } /// Is there a file with the library left over from the previous launch? std::string file_name = hashedKeyToFileName(hashed_key); Files::iterator files_it = files.find(file_name); if (files.end() != files_it) { std::string so_file_path = path + '/' + file_name + ".so"; LOG_INFO(log, "Loading existing library " << so_file_path); SharedLibraryPtr lib; try { lib = std::make_shared(so_file_path); } catch (const Exception & e) { if (e.code() != ErrorCodes::CANNOT_DLOPEN) throw; /// Found broken .so file (or file cannot be dlopened by whatever reason). /// This could happen when filesystem is corrupted after server restart. /// We remove the file - it will be recompiled on next attempt. tryLogCurrentException(log); files.erase(files_it); Poco::File(so_file_path).remove(); return nullptr; } libraries[hashed_key] = lib; return lib; } /// Has min_count_to_compile been reached? if (count >= min_count_to_compile) { /// The min_count_to_compile value of zero indicates the need for synchronous compilation. /// Are there any free threads? if (min_count_to_compile == 0 || pool.active() < pool.size()) { /// Indicates that the library is in the process of compiling. libraries[hashed_key] = nullptr; LOG_INFO(log, "Compiling code " << file_name << ", key: " << key); if (min_count_to_compile == 0) { { ext::unlock_guard unlock(mutex); compile(hashed_key, file_name, additional_compiler_flags, get_code, on_ready); } return libraries[hashed_key]; } else { pool.schedule([=] { try { compile(hashed_key, file_name, additional_compiler_flags, get_code, on_ready); } catch (...) { tryLogCurrentException("Compiler"); } }); } } else LOG_INFO(log, "All threads are busy."); } return nullptr; } void Compiler::compile( HashedKey hashed_key, std::string file_name, const std::string & additional_compiler_flags, CodeGenerator get_code, ReadyCallback on_ready) { ProfileEvents::increment(ProfileEvents::CompileAttempt); std::string prefix = path + "/" + file_name; std::string cpp_file_path = prefix + ".cpp"; std::string so_file_path = prefix + ".so"; std::string so_tmp_file_path = prefix + ".so.tmp"; { WriteBufferFromFile out(cpp_file_path); out << get_code(); } std::stringstream command; /// Slightly uncomfortable. command << "LD_LIBRARY_PATH=" PATH_SHARE "/clickhouse/bin/" " " INTERNAL_COMPILER_EXECUTABLE " -B " PATH_SHARE "/clickhouse/bin/" " " INTERNAL_COMPILER_FLAGS #if INTERNAL_COMPILER_CUSTOM_ROOT " -isystem " INTERNAL_COMPILER_HEADERS_ROOT "/usr/local/include/" " -isystem " INTERNAL_COMPILER_HEADERS_ROOT "/usr/include/" " -isystem " INTERNAL_COMPILER_HEADERS_ROOT "/usr/include/c++/*/" " -isystem " INTERNAL_COMPILER_HEADERS_ROOT "/usr/include/x86_64-linux-gnu/" " -isystem " INTERNAL_COMPILER_HEADERS_ROOT "/usr/include/x86_64-linux-gnu/c++/*/" " -isystem " INTERNAL_COMPILER_HEADERS_ROOT "/usr/local/lib/clang/*/include/" #endif " -I " INTERNAL_COMPILER_HEADERS "/dbms/src/" " -I " INTERNAL_COMPILER_HEADERS "/contrib/libcityhash/include/" " -I " INTERNAL_DOUBLE_CONVERSION_INCLUDE_DIR " -I " INTERNAL_Poco_Foundation_INCLUDE_DIR " -I " INTERNAL_Boost_INCLUDE_DIRS " -I " INTERNAL_COMPILER_HEADERS "/libs/libcommon/include/" " " << additional_compiler_flags << " -o " << so_tmp_file_path << " " << cpp_file_path << " 2>&1 || echo Exit code: $?"; std::string compile_result; { auto process = ShellCommand::execute(command.str()); readStringUntilEOF(compile_result, process->out); process->wait(); } if (!compile_result.empty()) throw Exception("Cannot compile code:\n\n" + command.str() + "\n\n" + compile_result); /// If there was an error before, the file with the code remains for viewing. Poco::File(cpp_file_path).remove(); Poco::File(so_tmp_file_path).renameTo(so_file_path); SharedLibraryPtr lib(new SharedLibrary(so_file_path)); { std::lock_guard lock(mutex); libraries[hashed_key] = lib; } LOG_INFO(log, "Compiled code " << file_name); ProfileEvents::increment(ProfileEvents::CompileSuccess); on_ready(lib); } }