#include #include #include #include namespace DB { EnabledRoles::EnabledRoles(const Params & params_) : params(params_), handlers(std::make_shared()) { } EnabledRoles::~EnabledRoles() = default; std::shared_ptr EnabledRoles::getRolesInfo() const { std::lock_guard lock{info_mutex}; return info; } scope_guard EnabledRoles::subscribeForChanges(const OnChangeHandler & handler) const { std::lock_guard lock{handlers->mutex}; handlers->list.push_back(handler); auto it = std::prev(handlers->list.end()); return [my_handlers = handlers, it] { std::lock_guard lock2{my_handlers->mutex}; my_handlers->list.erase(it); }; } void EnabledRoles::setRolesInfo(const std::shared_ptr & info_, scope_guard * notifications) { { std::lock_guard lock{info_mutex}; if (info && info_ && *info == *info_) return; info = info_; } if (notifications) { std::vector handlers_to_notify; { std::lock_guard lock{handlers->mutex}; boost::range::copy(handlers->list, std::back_inserter(handlers_to_notify)); } notifications->join(scope_guard( [my_info = info, my_handlers_to_notify = std::move(handlers_to_notify)] { for (const auto & handler : my_handlers_to_notify) handler(my_info); })); } } }