#pragma once #include "config.h" #if USE_MYSQL #include #include #include #include namespace Poco { class Logger; } namespace DB { /** Implements storage in the MySQL database. * Use ENGINE = mysql(host_port, database_name, table_name, user_name, password) * Read only. */ class StorageMySQL final : public IStorage, WithContext { public: StorageMySQL( const StorageID & table_id_, mysqlxx::PoolWithFailover && pool_, const std::string & remote_database_name_, const std::string & remote_table_name_, bool replace_query_, const std::string & on_duplicate_clause_, const ColumnsDescription & columns_, const ConstraintsDescription & constraints_, const String & comment, ContextPtr context_, const MySQLSettings & mysql_settings_); std::string getName() const override { return "MySQL"; } Pipe read( const Names & column_names, const StorageSnapshotPtr & storage_snapshot, SelectQueryInfo & query_info, ContextPtr context, QueryProcessingStage::Enum processed_stage, size_t max_block_size, unsigned num_streams) override; SinkToStoragePtr write(const ASTPtr & query, const StorageMetadataPtr & /*metadata_snapshot*/, ContextPtr context) override; static StorageMySQLConfiguration getConfiguration(ASTs engine_args, ContextPtr context_, MySQLBaseSettings & storage_settings); private: friend class StorageMySQLSink; std::string remote_database_name; std::string remote_table_name; bool replace_query; std::string on_duplicate_clause; MySQLSettings mysql_settings; mysqlxx::PoolWithFailoverPtr pool; Poco::Logger * log; }; } #endif