#include #include #include #include #include #include #include #include #include #include namespace DB { namespace ErrorCodes { extern const int BAD_ARGUMENTS; } /** globalVariable('name') - takes constant string argument and returns the value of global variable with that name. * It is intended for compatibility with MySQL. * * Currently it's a stub, no variables are implemented. Feel free to add more variables. */ class FunctionGlobalVariable : public IFunction { public: static constexpr auto name = "globalVariable"; static FunctionPtr create(const Context &) { return std::make_shared(); } String getName() const override { return name; } size_t getNumberOfArguments() const override { return 1; } DataTypePtr getReturnTypeImpl(const ColumnsWithTypeAndName & arguments) const override { if (!checkColumnConst(arguments[0].column.get())) throw Exception("Argument of function " + getName() + " must be constant string", ErrorCodes::BAD_ARGUMENTS); String variable_name = assert_cast(*arguments[0].column).getValue(); auto variable = global_variable_map.find(Poco::toLower(variable_name)); if (variable == global_variable_map.end()) return std::make_shared(); else return variable->second.type; } void executeImpl(Block & block, const ColumnNumbers & arguments, size_t result, size_t input_rows_count) const override { const ColumnWithTypeAndName & col = block.getByPosition(arguments[0]); String variable_name = assert_cast(*col.column).getValue(); auto variable = global_variable_map.find(Poco::toLower(variable_name)); Field val = 0; if (variable != global_variable_map.end()) val = variable->second.value; auto & result_col = block.getByPosition(result); result_col.column = result_col.type->createColumnConst(input_rows_count, val); } private: struct TypeAndValue { DataTypePtr type; Field value; }; std::unordered_map global_variable_map = { {"max_allowed_packet", {std::make_shared(), 67108864}}, {"version", {std::make_shared(), "5.7.30"}}}; }; void registerFunctionGlobalVariable(FunctionFactory & factory) { factory.registerFunction(); } }