#pragma once #include namespace DB { /// Implements `grants` system table, which allows you to get information about grants. class StorageSystemBackups final : public IStorageSystemOneBlock { public: std::string getName() const override { return "SystemBackups"; } static NamesAndTypesList getNamesAndTypes(); protected: using IStorageSystemOneBlock::IStorageSystemOneBlock; void fillData(MutableColumns & res_columns, ContextPtr context, const SelectQueryInfo &) const override; }; }