#include
#include
#include
namespace DB
{
namespace
{
template
struct BitCountImpl
{
using ResultType = UInt8;
static constexpr bool allow_fixed_string = false;
static const constexpr bool allow_string_integer = false;
static inline ResultType apply(A a)
{
/// We count bits in the value representation in memory. For example, we support floats.
/// We need to avoid sign-extension when converting signed numbers to larger type. So, uint8_t(-1) has 8 bits.
if constexpr (std::is_same_v || std::is_same_v)
return __builtin_popcountll(a);
if constexpr (std::is_same_v || std::is_same_v || std::is_unsigned_v)
return __builtin_popcount(a);
if constexpr (std::is_same_v)
return __builtin_popcount(static_cast(a));
if constexpr (std::is_same_v)
return __builtin_popcount(static_cast(a));
else
return __builtin_popcountll(bit_cast(a));
}
#if USE_EMBEDDED_COMPILER
static constexpr bool compilable = false;
#endif
};
struct NameBitCount { static constexpr auto name = "bitCount"; };
using FunctionBitCount = FunctionUnaryArithmetic;
}
/// The function has no ranges of monotonicity.
template <> struct FunctionUnaryArithmeticMonotonicity
{
static bool has() { return false; }
static IFunction::Monotonicity get(const Field &, const Field &)
{
return {};
}
};
REGISTER_FUNCTION(BitCount)
{
factory.registerFunction();
}
}