#include #include #include #include #include #include #include #include #include namespace DB { namespace ErrorCodes { extern const int UNKNOWN_DATABASE; extern const int UNKNOWN_TABLE; extern const int TABLE_ALREADY_EXISTS; extern const int DATABASE_ALREADY_EXISTS; extern const int DATABASE_NOT_EMPTY; extern const int DATABASE_ACCESS_DENIED; extern const int LOGICAL_ERROR; } TemporaryTableHolder::TemporaryTableHolder(const Context & context_, const TemporaryTableHolder::Creator & creator, const ASTPtr & query) : global_context(&context_.getGlobalContext()) , temporary_tables(DatabaseCatalog::instance().getDatabaseForTemporaryTables().get()) { ASTPtr original_create; ASTCreateQuery * create = dynamic_cast(query.get()); String global_name; if (query) { original_create = create->clone(); if (create->uuid == UUIDHelpers::Nil) create->uuid = UUIDHelpers::generateV4(); id = create->uuid; create->table = "_tmp_" + toString(id); global_name = create->table; create->database = DatabaseCatalog::TEMPORARY_DATABASE; } else { id = UUIDHelpers::generateV4(); global_name = "_tmp_" + toString(id); } auto table_id = StorageID(DatabaseCatalog::TEMPORARY_DATABASE, global_name, id); auto table = creator(table_id); temporary_tables->createTable(*global_context, global_name, table, original_create); table->startup(); } TemporaryTableHolder::TemporaryTableHolder(const Context & context_, const ColumnsDescription & columns, const ASTPtr & query) : TemporaryTableHolder ( context_, [&](const StorageID & table_id) { return StorageMemory::create(table_id, ColumnsDescription{columns}, ConstraintsDescription{}); }, query ) { } TemporaryTableHolder::TemporaryTableHolder(TemporaryTableHolder && rhs) : global_context(rhs.global_context), temporary_tables(rhs.temporary_tables), id(rhs.id) { rhs.id = UUIDHelpers::Nil; } TemporaryTableHolder & TemporaryTableHolder::operator = (TemporaryTableHolder && rhs) { id = rhs.id; rhs.id = UUIDHelpers::Nil; return *this; } TemporaryTableHolder::~TemporaryTableHolder() { if (id != UUIDHelpers::Nil) temporary_tables->removeTable(*global_context, "_tmp_" + toString(id)); } StorageID TemporaryTableHolder::getGlobalTableID() const { return StorageID{DatabaseCatalog::TEMPORARY_DATABASE, "_tmp_" + toString(id), id}; } StoragePtr TemporaryTableHolder::getTable() const { auto table = temporary_tables->tryGetTable(*global_context, "_tmp_" + toString(id)); if (!table) throw Exception("Temporary table " + getGlobalTableID().getNameForLogs() + " not found", ErrorCodes::LOGICAL_ERROR); return table; } void DatabaseCatalog::loadDatabases() { auto db_for_temporary_and_external_tables = std::make_shared(TEMPORARY_DATABASE); attachDatabase(TEMPORARY_DATABASE, db_for_temporary_and_external_tables); } void DatabaseCatalog::shutdown() { /** At this point, some tables may have threads that block our mutex. * To shutdown them correctly, we will copy the current list of tables, * and ask them all to finish their work. * Then delete all objects with tables. */ Databases current_databases; { std::lock_guard lock(databases_mutex); current_databases = databases; } /// We still hold "databases" (instead of std::move) for Buffer tables to flush data correctly. for (auto & database : current_databases) database.second->shutdown(); std::lock_guard lock(databases_mutex); for (auto & elem : uuid_map) { std::lock_guard map_lock(elem.mutex); elem.map.clear(); } databases.clear(); view_dependencies.clear(); } DatabaseAndTable DatabaseCatalog::tryGetByUUID(const UUID & uuid) const { assert(uuid != UUIDHelpers::Nil && getFirstLevelIdx(uuid) < uuid_map.size()); const UUIDToStorageMapPart & map_part = uuid_map[getFirstLevelIdx(uuid)]; std::lock_guard lock{map_part.mutex}; auto it = map_part.map.find(uuid); if (it == map_part.map.end()) return {}; return it->second; } DatabaseAndTable DatabaseCatalog::getTableImpl(const StorageID & table_id, const Context & local_context, std::optional * exception) const { if (!table_id) { if (exception) exception->emplace("Cannot find table: StorageID is empty", ErrorCodes::UNKNOWN_TABLE); return {}; } if (table_id.hasUUID()) { /// Shortcut for tables which have persistent UUID auto db_and_table = tryGetByUUID(table_id.uuid); if (!db_and_table.first || !db_and_table.second) { assert(!db_and_table.first && !db_and_table.second); if (exception) exception->emplace("Table " + table_id.getNameForLogs() + " doesn't exist.", ErrorCodes::UNKNOWN_TABLE); return {}; } return db_and_table; } if (table_id.database_name == TEMPORARY_DATABASE) { /// For temporary tables UUIDs are set in Context::resolveStorageID(...). /// If table_id has no UUID, then the name of database was specified by user and table_id was not resolved through context. /// Do not allow access to TEMPORARY_DATABASE because it contains all temporary tables of all contexts and users. if (exception) exception->emplace("Direct access to `" + String(TEMPORARY_DATABASE) + "` database is not allowed.", ErrorCodes::DATABASE_ACCESS_DENIED); return {}; } DatabasePtr database; { std::lock_guard _lock{databases_mutex}; auto it = databases.find(table_id.getDatabaseName()); if (databases.end() == it) { if (exception) exception->emplace("Database " + backQuoteIfNeed(table_id.getDatabaseName()) + " doesn't exist", ErrorCodes::UNKNOWN_DATABASE); return {}; } database = it->second; } auto table = database->tryGetTable(local_context, table_id.table_name); if (!table && exception) exception->emplace("Table " + table_id.getNameForLogs() + " doesn't exist.", ErrorCodes::UNKNOWN_TABLE); return {database, table}; } void DatabaseCatalog::assertDatabaseExists(const String & database_name) const { std::lock_guard lock{databases_mutex}; assertDatabaseExistsUnlocked(database_name); } void DatabaseCatalog::assertDatabaseDoesntExist(const String & database_name) const { std::lock_guard lock{databases_mutex}; assertDatabaseDoesntExistUnlocked(database_name); } void DatabaseCatalog::assertDatabaseExistsUnlocked(const String & database_name) const { assert(!database_name.empty()); if (databases.end() == databases.find(database_name)) throw Exception("Database " + backQuoteIfNeed(database_name) + " doesn't exist", ErrorCodes::UNKNOWN_DATABASE); } void DatabaseCatalog::assertDatabaseDoesntExistUnlocked(const String & database_name) const { assert(!database_name.empty()); if (databases.end() != databases.find(database_name)) throw Exception("Database " + backQuoteIfNeed(database_name) + " already exists.", ErrorCodes::DATABASE_ALREADY_EXISTS); } void DatabaseCatalog::attachDatabase(const String & database_name, const DatabasePtr & database) { std::lock_guard lock{databases_mutex}; assertDatabaseDoesntExistUnlocked(database_name); databases[database_name] = database; } DatabasePtr DatabaseCatalog::detachDatabase(const String & database_name, bool drop, bool check_empty) { if (database_name == TEMPORARY_DATABASE) throw Exception("Cannot detach database with temporary tables.", ErrorCodes::DATABASE_ACCESS_DENIED); std::lock_guard lock{databases_mutex}; assertDatabaseExistsUnlocked(database_name); auto db = databases.find(database_name)->second; if (check_empty && !db->empty(*global_context)) throw Exception("New table appeared in database being dropped or detached. Try again.", ErrorCodes::DATABASE_NOT_EMPTY); databases.erase(database_name); db->shutdown(); if (drop) { /// Delete the database. db->drop(*global_context); /// Old ClickHouse versions did not store database.sql files Poco::File database_metadata_file( global_context->getPath() + "metadata/" + escapeForFileName(database_name) + ".sql"); if (database_metadata_file.exists()) database_metadata_file.remove(false); } return db; } DatabasePtr DatabaseCatalog::getDatabase(const String & database_name) const { std::lock_guard lock{databases_mutex}; assertDatabaseExistsUnlocked(database_name); return databases.find(database_name)->second; } DatabasePtr DatabaseCatalog::tryGetDatabase(const String & database_name) const { assert(!database_name.empty()); std::lock_guard lock{databases_mutex}; auto it = databases.find(database_name); if (it == databases.end()) return {}; return it->second; } bool DatabaseCatalog::isDatabaseExist(const String & database_name) const { assert(!database_name.empty()); std::lock_guard lock{databases_mutex}; return databases.end() != databases.find(database_name); } Databases DatabaseCatalog::getDatabases() const { std::lock_guard lock{databases_mutex}; return databases; } bool DatabaseCatalog::isTableExist(const DB::StorageID & table_id) const { if (table_id.hasUUID()) return tryGetByUUID(table_id.uuid).second != nullptr; DatabasePtr db; { std::lock_guard lock{databases_mutex}; auto iter = databases.find(table_id.database_name); if (iter != databases.end()) db = iter->second; } return db && db->isTableExist(*global_context, table_id.table_name); } void DatabaseCatalog::assertTableDoesntExist(const StorageID & table_id) const { if (isTableExist(table_id)) throw Exception("Table " + table_id.getNameForLogs() + " already exists.", ErrorCodes::TABLE_ALREADY_EXISTS); } DatabasePtr DatabaseCatalog::getDatabaseForTemporaryTables() const { return getDatabase(TEMPORARY_DATABASE); } DatabasePtr DatabaseCatalog::getSystemDatabase() const { return getDatabase(SYSTEM_DATABASE); } void DatabaseCatalog::addUUIDMapping(const UUID & uuid, DatabasePtr database, StoragePtr table) { assert(uuid != UUIDHelpers::Nil && getFirstLevelIdx(uuid) < uuid_map.size()); UUIDToStorageMapPart & map_part = uuid_map[getFirstLevelIdx(uuid)]; std::lock_guard lock{map_part.mutex}; auto [_, inserted] = map_part.map.try_emplace(uuid, std::move(database), std::move(table)); if (!inserted) throw Exception("Mapping for table with UUID=" + toString(uuid) + " already exists", ErrorCodes::LOGICAL_ERROR); } void DatabaseCatalog::removeUUIDMapping(const UUID & uuid) { assert(uuid != UUIDHelpers::Nil && getFirstLevelIdx(uuid) < uuid_map.size()); UUIDToStorageMapPart & map_part = uuid_map[getFirstLevelIdx(uuid)]; std::lock_guard lock{map_part.mutex}; if (!map_part.map.erase(uuid)) throw Exception("Mapping for table with UUID=" + toString(uuid) + " doesn't exist", ErrorCodes::LOGICAL_ERROR); } DatabaseCatalog::DatabaseCatalog(const Context * global_context_) : global_context(global_context_), log(&Poco::Logger::get("DatabaseCatalog")) { if (!global_context) throw Exception("DatabaseCatalog is not initialized. It's a bug.", ErrorCodes::LOGICAL_ERROR); } DatabaseCatalog & DatabaseCatalog::init(const Context * global_context_) { static DatabaseCatalog database_catalog(global_context_); return database_catalog; } DatabaseCatalog & DatabaseCatalog::instance() { return init(nullptr); } DatabasePtr DatabaseCatalog::getDatabase(const String & database_name, const Context & local_context) const { String resolved_database = local_context.resolveDatabase(database_name); return getDatabase(resolved_database); } void DatabaseCatalog::addDependency(const StorageID & from, const StorageID & where) { std::lock_guard lock{databases_mutex}; // FIXME when loading metadata storage may not know UUIDs of it's dependencies, because they are not loaded yet, // so UUID of `from` is not used here. (same for remove, get and update) view_dependencies[{from.getDatabaseName(), from.getTableName()}].insert(where); } void DatabaseCatalog::removeDependency(const StorageID & from, const StorageID & where) { std::lock_guard lock{databases_mutex}; view_dependencies[{from.getDatabaseName(), from.getTableName()}].erase(where); } Dependencies DatabaseCatalog::getDependencies(const StorageID & from) const { std::lock_guard lock{databases_mutex}; auto iter = view_dependencies.find({from.getDatabaseName(), from.getTableName()}); if (iter == view_dependencies.end()) return {}; return Dependencies(iter->second.begin(), iter->second.end()); } void DatabaseCatalog::updateDependency(const StorageID & old_from, const StorageID & old_where, const StorageID & new_from, const StorageID & new_where) { std::lock_guard lock{databases_mutex}; if (!old_from.empty()) view_dependencies[{old_from.getDatabaseName(), old_from.getTableName()}].erase(old_where); if (!new_from.empty()) view_dependencies[{new_from.getDatabaseName(), new_from.getTableName()}].insert(new_where); } std::unique_ptr DatabaseCatalog::getDDLGuard(const String & database, const String & table) { std::unique_lock lock(ddl_guards_mutex); return std::make_unique(ddl_guards[database], std::move(lock), table); } bool DatabaseCatalog::isDictionaryExist(const StorageID & table_id) const { auto db = tryGetDatabase(table_id.getDatabaseName()); return db && db->isDictionaryExist(*global_context, table_id.getTableName()); } StoragePtr DatabaseCatalog::getTable(const StorageID & table_id) const { return tryGetDatabaseAndTable(table_id).second; } StoragePtr DatabaseCatalog::tryGetTable(const StorageID & table_id) const { return getTableImpl(table_id, *global_context, nullptr).second; } DatabaseAndTable DatabaseCatalog::tryGetDatabaseAndTable(const StorageID & table_id) const { std::optional exc; auto res = getTableImpl(table_id, *global_context, &exc); if (!res.second) throw Exception(*exc); return res; } DDLGuard::DDLGuard(Map & map_, std::unique_lock guards_lock_, const String & elem) : map(map_), guards_lock(std::move(guards_lock_)) { it = map.emplace(elem, Entry{std::make_unique(), 0}).first; ++it->second.counter; guards_lock.unlock(); table_lock = std::unique_lock(*it->second.mutex); } DDLGuard::~DDLGuard() { guards_lock.lock(); --it->second.counter; if (!it->second.counter) { table_lock.unlock(); map.erase(it); } } }