# Third-party libraries may have substandard code. set (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -w") set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -w") if (WITH_COVERAGE) set (WITHOUT_COVERAGE_LIST ${WITHOUT_COVERAGE}) separate_arguments(WITHOUT_COVERAGE_LIST) # disable coverage for contib files and build with optimisations if (COMPILER_CLANG) add_compile_options(-O3 -DNDEBUG -finline-functions -finline-hint-functions ${WITHOUT_COVERAGE_LIST}) else() add_compile_options(-O3 -DNDEBUG -finline-functions ${WITHOUT_COVERAGE_LIST}) endif() endif() if (SANITIZE STREQUAL "undefined") # 3rd-party libraries usually not intended to work with UBSan. add_compile_options(-fno-sanitize=undefined) endif() set_property(DIRECTORY PROPERTY EXCLUDE_FROM_ALL 1) add_subdirectory (abseil-cpp-cmake) add_subdirectory (magic-enum-cmake) add_subdirectory (boost-cmake) add_subdirectory (cctz-cmake) add_subdirectory (consistent-hashing) add_subdirectory (dragonbox-cmake) add_subdirectory (hyperscan-cmake) add_subdirectory (jemalloc-cmake) add_subdirectory (libcpuid-cmake) add_subdirectory (libdivide) add_subdirectory (libmetrohash) add_subdirectory (lz4-cmake) add_subdirectory (murmurhash) add_subdirectory (replxx-cmake) add_subdirectory (unixodbc-cmake) add_subdirectory (nanodbc-cmake) if (USE_CLD2) add_subdirectory (cld2-cmake) endif() if (USE_INTERNAL_CAPNP_LIBRARY AND NOT MISSING_INTERNAL_CAPNP_LIBRARY) add_subdirectory(capnproto-cmake) endif () if (ENABLE_FUZZING) add_subdirectory (libprotobuf-mutator-cmake) endif() if (USE_YAML_CPP) add_subdirectory (yaml-cpp-cmake) endif() if (USE_INTERNAL_XZ_LIBRARY) add_subdirectory (xz-cmake) endif() add_subdirectory (poco-cmake) add_subdirectory (croaring-cmake) # TODO: refactor the contrib libraries below this comment. if (USE_INTERNAL_ZSTD_LIBRARY) add_subdirectory (zstd-cmake) endif () if (USE_INTERNAL_RE2_LIBRARY) add_subdirectory (re2-cmake) endif () if (USE_INTERNAL_DOUBLE_CONVERSION_LIBRARY) add_subdirectory (double-conversion-cmake) endif () if (USE_INTERNAL_CITYHASH_LIBRARY) add_subdirectory (cityhash102) endif () if (USE_INTERNAL_FARMHASH_LIBRARY) add_subdirectory (libfarmhash) endif () if (USE_INTERNAL_ZLIB_LIBRARY) if (INTERNAL_ZLIB_NAME STREQUAL "zlib-ng") add_subdirectory (zlib-ng-cmake) else () add_subdirectory (${INTERNAL_ZLIB_NAME}) endif () endif () if (USE_INTERNAL_H3_LIBRARY) add_subdirectory(h3-cmake) endif () if (USE_INTERNAL_SSL_LIBRARY) add_subdirectory (boringssl-cmake) add_library(OpenSSL::Crypto ALIAS crypto) add_library(OpenSSL::SSL ALIAS ssl) endif () if (USE_INTERNAL_LDAP_LIBRARY) add_subdirectory (openldap-cmake) endif () if (USE_INTERNAL_MYSQL_LIBRARY) add_subdirectory (mariadb-connector-c-cmake) endif () if (USE_INTERNAL_RDKAFKA_LIBRARY) add_subdirectory (librdkafka-cmake) target_include_directories(rdkafka BEFORE PRIVATE ${ZLIB_INCLUDE_DIR}) if(OPENSSL_INCLUDE_DIR) target_include_directories(rdkafka BEFORE PRIVATE ${OPENSSL_INCLUDE_DIR}) endif() endif () if (USE_RDKAFKA) add_subdirectory (cppkafka-cmake) endif() if (ENABLE_ICU AND USE_INTERNAL_ICU_LIBRARY) add_subdirectory (icu-cmake) endif () if(USE_INTERNAL_SNAPPY_LIBRARY) set(SNAPPY_BUILD_TESTS 0 CACHE INTERNAL "") add_subdirectory(snappy-cmake) set (SNAPPY_INCLUDE_DIR "${ClickHouse_SOURCE_DIR}/contrib/snappy") endif() if (USE_INTERNAL_PARQUET_LIBRARY) # We dont use arrow's cmakefiles because they uses too many depends and download some libs in compile time # But you can update auto-generated parquet files manually: # cd {BUILD_DIR}/contrib/arrow/cpp/src/parquet && mkdir -p build && cd build # cmake .. -DARROW_COMPUTE=ON -DARROW_PARQUET=ON -DARROW_SIMD_LEVEL=NONE -DARROW_VERBOSE_THIRDPARTY_BUILD=ON # -DARROW_BUILD_SHARED=1 -DARROW_BUILD_UTILITIES=OFF -DARROW_BUILD_INTEGRATION=OFF # -DBoost_FOUND=1 -DARROW_TEST_LINKAGE="shared" # make -j8 # copy {BUILD_DIR}/contrib/arrow/cpp/src/parquet/*.cpp,*.h -> {BUILD_DIR}/contrib/arrow-cmake/cpp/src/parquet/ # Also useful parquet reader: # cd {BUILD_DIR}/contrib/arrow/cpp && mkdir -p build && cd build # cmake .. -DARROW_PARQUET=1 -DARROW_WITH_SNAPPY=1 -DPARQUET_BUILD_EXECUTABLES=1 # make -j8 # {BUILD_DIR}/contrib/arrow/cpp/build/release/parquet-reader some_file.parquet add_subdirectory(arrow-cmake) # The library is large - 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avoid bloat. target_compile_options (aws_s3 PRIVATE -g0) target_compile_options (aws_s3_checksums PRIVATE -g0) endif () if (USE_BASE64) add_subdirectory (base64-cmake) endif() if (USE_SIMDJSON) add_subdirectory (simdjson-cmake) endif() if (USE_FASTOPS) add_subdirectory (fastops-cmake) endif() if (USE_AMQPCPP OR USE_CASSANDRA) add_subdirectory (libuv-cmake) endif() if (USE_AMQPCPP) add_subdirectory (amqpcpp-cmake) endif() if (USE_CASSANDRA) add_subdirectory (cassandra-cmake) endif() # Should go before: # - sentry-native add_subdirectory (curl-cmake) if (USE_SENTRY) add_subdirectory (sentry-native-cmake) endif() add_subdirectory (fmtlib-cmake) if (USE_KRB5) add_subdirectory (krb5-cmake) if (USE_CYRUS_SASL) add_subdirectory (cyrus-sasl-cmake) endif() endif() if (USE_INTERNAL_ROCKSDB_LIBRARY) add_subdirectory(rocksdb-cmake) endif() if (USE_LIBPQXX) add_subdirectory (libpq-cmake) add_subdirectory (libpqxx-cmake) endif() if (USE_NURAFT) add_subdirectory(nuraft-cmake) endif() add_subdirectory(fast_float-cmake) if (USE_NLP) add_subdirectory(libstemmer-c-cmake) add_subdirectory(wordnet-blast-cmake) add_subdirectory(lemmagen-c-cmake) endif() if (USE_BZIP2) add_subdirectory(bzip2-cmake) endif() if (USE_SQLITE) add_subdirectory(sqlite-cmake) endif() if (USE_S2_GEOMETRY) add_subdirectory(s2geometry-cmake) endif() # Put all targets defined here and in subdirectories under "contrib/" folders in GUI-based IDEs. # Some of third-party projects may override CMAKE_FOLDER or FOLDER property of their targets, so they would not appear # in "contrib/..." as originally planned, so we workaround this by fixing FOLDER properties of all targets manually, # instead of controlling it via CMAKE_FOLDER. function (ensure_target_rooted_in _target _folder) # Skip aliases and INTERFACE library targets, since FOLDER property is not available/writable for them. get_target_property (_target_aliased "${_target}" ALIASED_TARGET) get_target_property (_target_type "${_target}" TYPE) if (_target_aliased OR _target_type STREQUAL "INTERFACE_LIBRARY") return () endif () # Read the original FOLDER property value, if any. get_target_property (_folder_prop "${_target}" FOLDER) # Normalize that value, so we avoid possible repetitions in folder names. if (NOT _folder_prop) set (_folder_prop "") endif () if (CMAKE_FOLDER AND _folder_prop MATCHES "^${CMAKE_FOLDER}/(.*)\$") set (_folder_prop "${CMAKE_MATCH_1}") endif () if (_folder AND _folder_prop MATCHES "^${_folder}/(.*)\$") set (_folder_prop "${CMAKE_MATCH_1}") endif () if (_folder) set (_folder_prop "${_folder}/${_folder_prop}") endif () if (CMAKE_FOLDER) set (_folder_prop "${CMAKE_FOLDER}/${_folder_prop}") endif () # Set the updated FOLDER property value back. set_target_properties ("${_target}" PROPERTIES FOLDER "${_folder_prop}") endfunction () function (ensure_own_targets_are_rooted_in _dir _folder) get_directory_property (_targets DIRECTORY "${_dir}" BUILDSYSTEM_TARGETS) foreach (_target IN LISTS _targets) ensure_target_rooted_in ("${_target}" "${_folder}") endforeach () endfunction () function (ensure_all_targets_are_rooted_in _dir _folder) ensure_own_targets_are_rooted_in ("${_dir}" "${_folder}") get_property (_sub_dirs DIRECTORY "${_dir}" PROPERTY SUBDIRECTORIES) foreach (_sub_dir IN LISTS _sub_dirs) ensure_all_targets_are_rooted_in ("${_sub_dir}" "${_folder}") endforeach () endfunction () function (organize_ide_folders_2_level _dir) get_filename_component (_dir_name "${_dir}" NAME) ensure_own_targets_are_rooted_in ("${_dir}" "${_dir_name}") # Note, that we respect only first two levels of nesting, we don't want to # reorganize target folders further within each third-party dir. get_property (_sub_dirs DIRECTORY "${_dir}" PROPERTY SUBDIRECTORIES) foreach (_sub_dir IN LISTS _sub_dirs) get_filename_component (_sub_dir_name "${_sub_dir}" NAME) ensure_all_targets_are_rooted_in ("${_sub_dir}" "${_dir_name}/${_sub_dir_name}") endforeach () endfunction () organize_ide_folders_2_level ("${CMAKE_CURRENT_LIST_DIR}")