#pragma once #include #include #include #include #include #include class Collator; namespace DB { /** Column for String values. */ class ColumnString final : public IColumn { public: using Chars_t = PaddedPODArray; private: /// Maps i'th position to offset to i+1'th element. Last offset maps to the end of all chars (is the size of all chars). Offsets_t offsets; /// Bytes of strings, placed contiguously. /// For convenience, every string ends with terminating zero byte. Note that strings could contain zero bytes in the middle. Chars_t chars; size_t __attribute__((__always_inline__)) offsetAt(size_t i) const { return i == 0 ? 0 : offsets[i - 1]; } /// Size of i-th element, including terminating zero. size_t __attribute__((__always_inline__)) sizeAt(size_t i) const { return i == 0 ? offsets[0] : (offsets[i] - offsets[i - 1]); } template struct less; template struct lessWithCollation; public: std::string getName() const override { return "ColumnString"; } size_t size() const override { return offsets.size(); } size_t byteSize() const override { return chars.size() + offsets.size() * sizeof(offsets[0]); } size_t allocatedSize() const override { return chars.allocated_size() + offsets.allocated_size() * sizeof(offsets[0]); } ColumnPtr cloneResized(size_t to_size) const override; Field operator[](size_t n) const override { return Field(&chars[offsetAt(n)], sizeAt(n) - 1); } void get(size_t n, Field & res) const override { res.assignString(&chars[offsetAt(n)], sizeAt(n) - 1); } StringRef getDataAt(size_t n) const override { return StringRef(&chars[offsetAt(n)], sizeAt(n) - 1); } StringRef getDataAtWithTerminatingZero(size_t n) const override { return StringRef(&chars[offsetAt(n)], sizeAt(n)); } void insert(const Field & x) override { const String & s = DB::get(x); const size_t old_size = chars.size(); const size_t size_to_append = s.size() + 1; const size_t new_size = old_size + size_to_append; chars.resize(new_size); memcpy(&chars[old_size], s.c_str(), size_to_append); offsets.push_back(new_size); } void insertFrom(const IColumn & src_, size_t n) override { const ColumnString & src = static_cast(src_); if (n != 0) { const size_t size_to_append = src.offsets[n] - src.offsets[n - 1]; if (size_to_append == 1) { /// shortcut for empty string chars.push_back(0); offsets.push_back(chars.size()); } else { const size_t old_size = chars.size(); const size_t offset = src.offsets[n - 1]; const size_t new_size = old_size + size_to_append; chars.resize(new_size); memcpySmallAllowReadWriteOverflow15(&chars[old_size], &src.chars[offset], size_to_append); offsets.push_back(new_size); } } else { const size_t old_size = chars.size(); const size_t size_to_append = src.offsets[0]; const size_t new_size = old_size + size_to_append; chars.resize(new_size); memcpySmallAllowReadWriteOverflow15(&chars[old_size], &src.chars[0], size_to_append); offsets.push_back(new_size); } } void insertData(const char * pos, size_t length) override { const size_t old_size = chars.size(); const size_t new_size = old_size + length + 1; chars.resize(new_size); memcpy(&chars[old_size], pos, length); chars[old_size + length] = 0; offsets.push_back(new_size); } void insertDataWithTerminatingZero(const char * pos, size_t length) override { const size_t old_size = chars.size(); const size_t new_size = old_size + length; chars.resize(new_size); memcpy(&chars[old_size], pos, length); offsets.push_back(new_size); } void popBack(size_t n) override { size_t nested_n = offsets.back() - offsetAt(offsets.size() - n); chars.resize(chars.size() - nested_n); offsets.resize_assume_reserved(offsets.size() - n); } StringRef serializeValueIntoArena(size_t n, Arena & arena, char const *& begin) const override { size_t string_size = sizeAt(n); size_t offset = offsetAt(n); StringRef res; res.size = sizeof(string_size) + string_size; char * pos = arena.allocContinue(res.size, begin); memcpy(pos, &string_size, sizeof(string_size)); memcpy(pos + sizeof(string_size), &chars[offset], string_size); res.data = pos; return res; } const char * deserializeAndInsertFromArena(const char * pos) override { const size_t string_size = *reinterpret_cast(pos); pos += sizeof(string_size); const size_t old_size = chars.size(); const size_t new_size = old_size + string_size; chars.resize(new_size); memcpy(&chars[old_size], pos, string_size); offsets.push_back(new_size); return pos + string_size; } void updateHashWithValue(size_t n, SipHash & hash) const override { size_t string_size = sizeAt(n); size_t offset = offsetAt(n); hash.update(reinterpret_cast(&string_size), sizeof(string_size)); hash.update(reinterpret_cast(&chars[offset]), string_size); } void insertRangeFrom(const IColumn & src, size_t start, size_t length) override; ColumnPtr filter(const Filter & filt, ssize_t result_size_hint) const override; ColumnPtr permute(const Permutation & perm, size_t limit) const override; void insertDefault() override { chars.push_back(0); offsets.push_back(offsets.size() == 0 ? 1 : (offsets.back() + 1)); } int compareAt(size_t n, size_t m, const IColumn & rhs_, int nan_direction_hint) const override { const ColumnString & rhs = static_cast(rhs_); /** For performance, the strings are compared to the first zero byte. * (if zero byte is in the middle of the line, then what is after it is ignored) * Note that the terminating zero byte is always present. */ return strcmp( reinterpret_cast(&chars[offsetAt(n)]), reinterpret_cast(&rhs.chars[rhs.offsetAt(m)])); } /// Variant of compareAt for string comparison with respect of collation. int compareAtWithCollation(size_t n, size_t m, const IColumn & rhs_, const Collator & collator) const; void getPermutation(bool reverse, size_t limit, Permutation & res) const override; /// Sorting with respect of collation. void getPermutationWithCollation(const Collator & collator, bool reverse, size_t limit, Permutation & res) const; ColumnPtr replicate(const Offsets_t & replicate_offsets) const override; Columns scatter(ColumnIndex num_columns, const Selector & selector) const override { return scatterImpl(num_columns, selector); } void reserve(size_t n) override; void getExtremes(Field & min, Field & max) const override; Chars_t & getChars() { return chars; } const Chars_t & getChars() const { return chars; } Offsets_t & getOffsets() { return offsets; } const Offsets_t & getOffsets() const { return offsets; } }; }