// // ActiveMethod.h // // $Id: //poco/1.4/Foundation/include/Poco/ActiveMethod.h#1 $ // // Library: Foundation // Package: Threading // Module: ActiveObjects // // Definition of the ActiveMethod class. // // Copyright (c) 2004-2007, Applied Informatics Software Engineering GmbH. // and Contributors. // // SPDX-License-Identifier: BSL-1.0 // #ifndef Foundation_ActiveMethod_INCLUDED #define Foundation_ActiveMethod_INCLUDED #include "Poco/Foundation.h" #include "Poco/ActiveResult.h" #include "Poco/ActiveRunnable.h" #include "Poco/ActiveStarter.h" #include "Poco/AutoPtr.h" namespace Poco { template > class ActiveMethod /// An active method is a method that, when called, executes /// in its own thread. ActiveMethod's take exactly one /// argument and can return a value. To pass more than one /// argument to the method, use a struct. /// The following example shows how to add an ActiveMethod /// to a class: /// /// class ActiveObject /// { /// public: /// ActiveObject(): /// exampleActiveMethod(this, &ActiveObject::exampleActiveMethodImpl) /// { /// } /// /// ActiveMethod exampleActiveMethod; /// /// protected: /// std::string exampleActiveMethodImpl(const std::string& arg) /// { /// ... /// } /// }; /// /// And following is an example that shows how to invoke an ActiveMethod. /// /// ActiveObject myActiveObject; /// ActiveResult result = myActiveObject.exampleActiveMethod("foo"); /// ... /// result.wait(); /// std::cout << result.data() << std::endl; /// /// The way an ActiveMethod is started can be changed by passing a StarterType /// template argument with a corresponding class. The default ActiveStarter /// starts the method in its own thread, obtained from a thread pool. /// /// For an alternative implementation of StarterType, see ActiveDispatcher. /// /// For methods that do not require an argument or a return value, the Void /// class can be used. { public: typedef ResultType (OwnerType::*Callback)(const ArgType&); typedef ActiveResult ActiveResultType; typedef ActiveRunnable ActiveRunnableType; ActiveMethod(OwnerType* pOwner, Callback method): _pOwner(pOwner), _method(method) /// Creates an ActiveMethod object. { poco_check_ptr (pOwner); } ActiveResultType operator () (const ArgType& arg) /// Invokes the ActiveMethod. { ActiveResultType result(new ActiveResultHolder()); ActiveRunnableBase::Ptr pRunnable(new ActiveRunnableType(_pOwner, _method, arg, result)); StarterType::start(_pOwner, pRunnable); return result; } ActiveMethod(const ActiveMethod& other): _pOwner(other._pOwner), _method(other._method) { } ActiveMethod& operator = (const ActiveMethod& other) { ActiveMethod tmp(other); swap(tmp); return *this; } void swap(ActiveMethod& other) { std::swap(_pOwner, other._pOwner); std::swap(_method, other._method); } private: ActiveMethod(); OwnerType* _pOwner; Callback _method; }; template class ActiveMethod /// An active method is a method that, when called, executes /// in its own thread. ActiveMethod's take exactly one /// argument and can return a value. To pass more than one /// argument to the method, use a struct. /// The following example shows how to add an ActiveMethod /// to a class: /// /// class ActiveObject /// { /// public: /// ActiveObject(): /// exampleActiveMethod(this, &ActiveObject::exampleActiveMethodImpl) /// { /// } /// /// ActiveMethod exampleActiveMethod; /// /// protected: /// std::string exampleActiveMethodImpl(const std::string& arg) /// { /// ... /// } /// }; /// /// And following is an example that shows how to invoke an ActiveMethod. /// /// ActiveObject myActiveObject; /// ActiveResult result = myActiveObject.exampleActiveMethod("foo"); /// ... /// result.wait(); /// std::cout << result.data() << std::endl; /// /// The way an ActiveMethod is started can be changed by passing a StarterType /// template argument with a corresponding class. The default ActiveStarter /// starts the method in its own thread, obtained from a thread pool. /// /// For an alternative implementation of StarterType, see ActiveDispatcher. /// /// For methods that do not require an argument or a return value, simply use void. { public: typedef ResultType (OwnerType::*Callback)(void); typedef ActiveResult ActiveResultType; typedef ActiveRunnable ActiveRunnableType; ActiveMethod(OwnerType* pOwner, Callback method): _pOwner(pOwner), _method(method) /// Creates an ActiveMethod object. { poco_check_ptr (pOwner); } ActiveResultType operator () (void) /// Invokes the ActiveMethod. { ActiveResultType result(new ActiveResultHolder()); ActiveRunnableBase::Ptr pRunnable(new ActiveRunnableType(_pOwner, _method, result)); StarterType::start(_pOwner, pRunnable); return result; } ActiveMethod(const ActiveMethod& other): _pOwner(other._pOwner), _method(other._method) { } ActiveMethod& operator = (const ActiveMethod& other) { ActiveMethod tmp(other); swap(tmp); return *this; } void swap(ActiveMethod& other) { std::swap(_pOwner, other._pOwner); std::swap(_method, other._method); } private: ActiveMethod(); OwnerType* _pOwner; Callback _method; }; } // namespace Poco #endif // Foundation_ActiveMethod_INCLUDED