// // Base32Encoder.h // // $Id: //poco/1.4/Foundation/include/Poco/Base32Encoder.h#2 $ // // Library: Foundation // Package: Streams // Module: Base32 // // Definition of class Base32Encoder. // // Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH. // and Contributors. // // SPDX-License-Identifier: BSL-1.0 // #ifndef Foundation_Base32Encoder_INCLUDED #define Foundation_Base32Encoder_INCLUDED #include "Poco/Foundation.h" #include "Poco/UnbufferedStreamBuf.h" #include namespace Poco { class Foundation_API Base32EncoderBuf: public UnbufferedStreamBuf /// This streambuf base32-encodes all data written /// to it and forwards it to a connected /// ostream. /// /// Note: The characters are directly written /// to the ostream's streambuf, thus bypassing /// the ostream. The ostream's state is therefore /// not updated to match the buffer's state. { public: Base32EncoderBuf(std::ostream& ostr, bool padding = true); ~Base32EncoderBuf(); int close(); /// Closes the stream buffer. private: int writeToDevice(char c); unsigned char _group[5]; int _groupLength; std::streambuf& _buf; bool _doPadding; static const unsigned char OUT_ENCODING[32]; friend class Base32DecoderBuf; Base32EncoderBuf(const Base32EncoderBuf&); Base32EncoderBuf& operator = (const Base32EncoderBuf&); }; class Foundation_API Base32EncoderIOS: public virtual std::ios /// The base class for Base32Encoder. /// /// This class is needed to ensure the correct initialization /// order of the stream buffer and base classes. { public: Base32EncoderIOS(std::ostream& ostr, bool padding = true); ~Base32EncoderIOS(); int close(); Base32EncoderBuf* rdbuf(); protected: Base32EncoderBuf _buf; private: Base32EncoderIOS(const Base32EncoderIOS&); Base32EncoderIOS& operator = (const Base32EncoderIOS&); }; class Foundation_API Base32Encoder: public Base32EncoderIOS, public std::ostream /// This ostream base32-encodes all data /// written to it and forwards it to /// a connected ostream. /// Always call close() when done /// writing data, to ensure proper /// completion of the encoding operation. /// /// Note: The characters are directly written /// to the ostream's streambuf, thus bypassing /// the ostream. The ostream's state is therefore /// not updated to match the buffer's state. { public: Base32Encoder(std::ostream& ostr, bool padding = true); ~Base32Encoder(); private: Base32Encoder(const Base32Encoder&); Base32Encoder& operator = (const Base32Encoder&); }; } // namespace Poco #endif // Foundation_Base32Encoder_INCLUDED