#include "ActionLocksManager.h" #include #include #include namespace DB { namespace ActionLocks { extern const StorageActionBlockType PartsMerge = 1; extern const StorageActionBlockType PartsFetch = 2; extern const StorageActionBlockType PartsSend = 3; extern const StorageActionBlockType ReplicationQueue = 4; extern const StorageActionBlockType DistributedSend = 5; extern const StorageActionBlockType PartsTTLMerge = 6; extern const StorageActionBlockType PartsMove = 7; } ActionLocksManager::ActionLocksManager(ContextPtr context_) : WithContext(context_->getGlobalContext()) { } void ActionLocksManager::add(const StorageID & table_id, StorageActionBlockType action_type) { if (auto table = DatabaseCatalog::instance().tryGetTable(table_id, getContext())) add(table, action_type); } void ActionLocksManager::add(const StoragePtr & table, StorageActionBlockType action_type) { ActionLock action_lock = table->getActionLock(action_type); if (!action_lock.expired()) { std::lock_guard lock(mutex); storage_locks[table.get()][action_type] = std::move(action_lock); } } void ActionLocksManager::remove(const StorageID & table_id, StorageActionBlockType action_type) { if (auto table = DatabaseCatalog::instance().tryGetTable(table_id, getContext())) remove(table, action_type); } void ActionLocksManager::remove(const StoragePtr & table, StorageActionBlockType action_type) { std::lock_guard lock(mutex); if (storage_locks.contains(table.get())) storage_locks[table.get()].erase(action_type); } void ActionLocksManager::cleanExpired() { std::lock_guard lock(mutex); for (auto it_storage = storage_locks.begin(); it_storage != storage_locks.end();) { auto & locks = it_storage->second; for (auto it_lock = locks.begin(); it_lock != locks.end();) { if (it_lock->second.expired()) it_lock = locks.erase(it_lock); else ++it_lock; } if (locks.empty()) it_storage = storage_locks.erase(it_storage); else ++it_storage; } } }