#pragma once #include #include namespace DB { class Context; /// Implements `users` system table, which allows you to get information about users. class StorageSystemUsers final : public IStorageSystemOneBlock, boost::noncopyable { public: std::string getName() const override { return "SystemUsers"; } static NamesAndTypesList getNamesAndTypes(); protected: using IStorageSystemOneBlock::IStorageSystemOneBlock; void fillData(MutableColumns & res_columns, ContextPtr context, const SelectQueryInfo &) const override; }; }