#pragma once #include #include #include #include "IServer.h" #include "TCPHandler.h" namespace Poco { class Logger; } namespace DB { class TCPHandlerFactory : public Poco::Net::TCPServerConnectionFactory { private: IServer & server; Poco::Logger * log; class DummyTCPHandler : public Poco::Net::TCPServerConnection { public: using Poco::Net::TCPServerConnection::TCPServerConnection; void run() override {} }; public: explicit TCPHandlerFactory(IServer & server_, bool secure_ = false) : server(server_) , log(&Logger::get(std::string("TCP") + (secure_ ? "S" : "") + "HandlerFactory")) { } Poco::Net::TCPServerConnection * createConnection(const Poco::Net::StreamSocket & socket) override { try { LOG_TRACE(log, "TCP Request. Address: {}", socket.peerAddress().toString()); return new TCPHandler(server, socket); } catch (const Poco::Net::NetException &) { LOG_TRACE(log, "TCP Request. Client is not connected (most likely RST packet was sent)."); return new DummyTCPHandler(socket); } } }; }