#pragma once #include #include #include namespace DB { using AsyncCallback = std::function; /// Works with the ready Poco::Net::Socket. Blocking operations. class ReadBufferFromPocoSocket : public BufferWithOwnMemory { protected: Poco::Net::Socket & socket; /** For error messages. It is necessary to receive this address in advance, because, * for example, if the connection is broken, the address will not be received anymore * (getpeername will return an error). */ Poco::Net::SocketAddress peer_address; bool nextImpl() override; public: explicit ReadBufferFromPocoSocket(Poco::Net::Socket & socket_, size_t buf_size = DBMS_DEFAULT_BUFFER_SIZE); bool poll(size_t timeout_microseconds) const; void setAsyncCallback(AsyncCallback async_callback_) { async_callback = std::move(async_callback_); } private: AsyncCallback async_callback; std::string socket_description; }; }