#pragma once #include #include namespace DB { /** An array of (almost) unchangable size: * the size is specified in the constructor; * `resize` method removes old data, and necessary only for * so that you can first create an empty object using the default constructor, * and then decide on the size. * * There is a possibility to not initialize elements by default, but create them inplace. * Member destructors are called automatically. * * `sizeof` is equal to the size of one pointer. * * Not exception-safe. * Copying is not supported. Moving empties the original object. * That is, it is inconvenient to use this array in many cases. * * Designed for situations in which many arrays of the same small size are created, * but the size is not known at compile time. * Also gives a significant advantage in cases where it is important that `sizeof` is minimal. * For example, if arrays are put in an open-addressing hash table with inplace storage of values ​​(like HashMap) * * In this case, compared to std::vector: * - for arrays of 1 element size - an advantage of about 2 times; * - for arrays of 5 elements - an advantage of about 1.5 times * (DB::Field, containing UInt64 and String, used as T); */ const size_t empty_auto_array_helper = 0; struct DontInitElemsTag {}; template class AutoArray { public: /// For deferred creation. AutoArray() { setEmpty(); } AutoArray(size_t size_) { init(size_, false); } /** The default constructors for elements will not be called. * In this case, you must insert all elements using the `place` and `placement new` functions, * since destructors are then called for them. */ AutoArray(size_t size_, const DontInitElemsTag & tag) { init(size_, true); } /** Initializes all elements with a copy constructor with the `value` parameter. */ AutoArray(size_t size_, const T & value) { init(size_, true); for (size_t i = 0; i < size_; ++i) { new (place(i)) T(value); } } /** `resize` removes all existing items. */ void resize(size_t size_, bool dont_init_elems = false) { uninit(); init(size_, dont_init_elems); } /** Preposition. */ AutoArray(AutoArray && src) { if (this == &src) return; setEmpty(); data = src.data; src.setEmpty(); } AutoArray & operator= (AutoArray && src) { if (this == &src) return *this; uninit(); data = src.data; src.setEmpty(); return *this; } ~AutoArray() { uninit(); } size_t size() const { return m_size(); } bool empty() const { return size() == 0; } void clear() { uninit(); setEmpty(); } /** You can read and modify elements using the [] operator * only if items were initialized * (that is, into the constructor was not passed DontInitElemsTag, * or you initialized them using `place` and `placement new`). */ T & operator[](size_t i) { return elem(i); } const T & operator[](size_t i) const { return elem(i); } /** Get the piece of memory in which the element should be located. * The function is intended to initialize an element, * which has not yet been initialized * new (arr.place(i)) T(args); */ char * place(size_t i) { return data + sizeof(T) * i; } using iterator = T *; using const_iterator = const T *; iterator begin() { return &elem(0); } iterator end() { return &elem(size()); } const_iterator begin() const { return &elem(0); } const_iterator end() const { return &elem(size()); } bool operator== (const AutoArray & rhs) const { size_t s = size(); if (s != rhs.size()) return false; for (size_t i = 0; i < s; ++i) if (elem(i) != rhs.elem(i)) return false; return true; } bool operator!= (const AutoArray & rhs) const { return !(*this == rhs); } bool operator< (const AutoArray & rhs) const { size_t s = size(); size_t rhs_s = rhs.size(); if (s < rhs_s) return true; if (s > rhs_s) return false; for (size_t i = 0; i < s; ++i) { if (elem(i) < rhs.elem(i)) return true; if (elem(i) > rhs.elem(i)) return false; } return false; } private: char * data; size_t & m_size() { return reinterpret_cast(data)[-1]; } size_t m_size() const { return reinterpret_cast(data)[-1]; } T & elem(size_t i) { return reinterpret_cast(data)[i]; } const T & elem(size_t i) const { return reinterpret_cast(data)[i]; } void setEmpty() { data = const_cast(reinterpret_cast(&empty_auto_array_helper)) + sizeof(size_t); } void init(size_t size_, bool dont_init_elems) { if (!size_) { setEmpty(); return; } data = new char[size_ * sizeof(T) + sizeof(size_t)]; data += sizeof(size_t); m_size() = size_; if (!dont_init_elems) for (size_t i = 0; i < size_; ++i) new (place(i)) T(); } void uninit() { size_t s = size(); if (likely(s)) { for (size_t i = 0; i < s; ++i) elem(i).~T(); data -= sizeof(size_t); delete[] data; } } }; }