#pragma once #include #include #include #include #include #include #include #include namespace DB { class Arena; using ArenaPtr = std::shared_ptr; using ConstArenaPtr = std::shared_ptr; using ConstArenas = std::vector; /** Column of states of aggregate functions. * Presented as an array of pointers to the states of aggregate functions (data). * The states themselves are stored in one of the pools (arenas). * * It can be in two variants: * * 1. Own its values - that is, be responsible for destroying them. * The column consists of the values "assigned to it" after the aggregation is performed (see Aggregator, convertToBlocks function), * or from values created by itself (see `insert` method). * In this case, `src` will be `nullptr`, and the column itself will be destroyed (call `IAggregateFunction::destroy`) * states of aggregate functions in the destructor. * * 2. Do not own its values, but use values taken from another ColumnAggregateFunction column. * For example, this is a column obtained by permutation/filtering or other transformations from another column. * In this case, `src` will be `shared ptr` to the source column. Destruction of values will be handled by this source column. * * This solution is somewhat limited: * - the variant in which the column contains a part of "it's own" and a part of "another's" values is not supported; * - the option of having multiple source columns is not supported, which may be necessary for a more optimal merge of the two columns. * * These restrictions can be removed if you add an array of flags or even refcount, * specifying which individual values should be destroyed and which ones should not. * Clearly, this method would have a substantially non-zero price. */ class ColumnAggregateFunction final : public COWHelper { public: using Container = PaddedPODArray; private: friend class COWHelper; /// Arenas used by function states that are created elsewhere. We own these /// arenas in the sense of extending their lifetime, but do not modify them. /// Even reading these arenas is unsafe, because they may be shared with /// other data blocks and modified by other threads concurrently. ConstArenas foreign_arenas; /// Arena for allocating the internals of function states created by current /// column (e.g., when inserting new states). ArenaPtr my_arena; /// Used for destroying states and for finalization of values. AggregateFunctionPtr func; /// Source column. Used (holds source from destruction), /// if this column has been constructed from another and uses all or part of its values. ColumnPtr src; /// Array of pointers to aggregation states, that are placed in arenas. Container data; ColumnAggregateFunction() {} /// Create a new column that has another column as a source. MutablePtr createView() const; /// If we have another column as a source (owner of data), copy all data to ourself and reset source. /// This is needed before inserting new elements, because we must own these elements (to destroy them in destructor), /// but ownership of different elements cannot be mixed by different columns. void ensureOwnership(); ColumnAggregateFunction(const AggregateFunctionPtr & func_) : func(func_) { } ColumnAggregateFunction(const AggregateFunctionPtr & func_, const ConstArenas & arenas_) : foreign_arenas(arenas_), func(func_) { } ColumnAggregateFunction(const ColumnAggregateFunction & src_); String getTypeString() const; public: ~ColumnAggregateFunction() override; void set(const AggregateFunctionPtr & func_) { func = func_; } AggregateFunctionPtr getAggregateFunction() { return func; } AggregateFunctionPtr getAggregateFunction() const { return func; } /// Take shared ownership of Arena, that holds memory for states of aggregate functions. void addArena(ConstArenaPtr arena_); /** Transform column with states of aggregate functions to column with final result values. */ MutableColumnPtr convertToValues() const; std::string getName() const override { return "AggregateFunction(" + func->getName() + ")"; } const char * getFamilyName() const override { return "AggregateFunction"; } bool tryFinalizeAggregateFunction(MutableColumnPtr* res_) const; MutableColumnPtr predictValues(Block & block, const ColumnNumbers & arguments, const Context & context) const; size_t size() const override { return getData().size(); } MutableColumnPtr cloneEmpty() const override; Field operator[](size_t n) const override; void get(size_t n, Field & res) const override; StringRef getDataAt(size_t n) const override; void insertData(const char * pos, size_t length) override; void insertFrom(const IColumn & from, size_t n) override; void insertFrom(ConstAggregateDataPtr place); /// Merge state at last row with specified state in another column. void insertMergeFrom(ConstAggregateDataPtr place); void insertMergeFrom(const IColumn & from, size_t n); Arena & createOrGetArena(); void insert(const Field & x) override; void insertDefault() override; StringRef serializeValueIntoArena(size_t n, Arena & arena, char const *& begin) const override; const char * deserializeAndInsertFromArena(const char * pos) override; void updateHashWithValue(size_t n, SipHash & hash) const override; size_t byteSize() const override; size_t allocatedBytes() const override; void protect() override; void insertRangeFrom(const IColumn & from, size_t start, size_t length) override; void popBack(size_t n) override; ColumnPtr filter(const Filter & filter, ssize_t result_size_hint) const override; ColumnPtr permute(const Permutation & perm, size_t limit) const override; ColumnPtr index(const IColumn & indexes, size_t limit) const override; template ColumnPtr indexImpl(const PaddedPODArray & indexes, size_t limit) const; ColumnPtr replicate(const Offsets & offsets) const override; MutableColumns scatter(ColumnIndex num_columns, const Selector & selector) const override; void gather(ColumnGathererStream & gatherer_stream) override; int compareAt(size_t, size_t, const IColumn &, int) const override { return 0; } void getPermutation(bool reverse, size_t limit, int nan_direction_hint, Permutation & res) const override; /** More efficient manipulation methods */ Container & getData() { return data; } const Container & getData() const { return data; } void getExtremes(Field & min, Field & max) const override; bool structureEquals(const IColumn &) const override; }; }