#pragma once #include #include #include #include namespace DB { class Context; using DatabaseAndTable = std::pair; class AccessRightsElements; /** Allow to either drop table with all its data (DROP), * or remove information about table (just forget) from server (DETACH), * or just clear all data in table (TRUNCATE). */ class InterpreterDropQuery : public IInterpreter { public: InterpreterDropQuery(const ASTPtr & query_ptr_, Context & context_); /// Drop table or database. BlockIO execute() override; private: AccessRightsElements getRequiredAccessForDDLOnCluster() const; ASTPtr query_ptr; Context & context; BlockIO executeToDatabase(const String & database_name, ASTDropQuery::Kind kind, bool if_exists, bool no_delay); BlockIO executeToTable(const ASTDropQuery & query); BlockIO executeToDictionary(const String & database_name, const String & dictionary_name, ASTDropQuery::Kind kind, bool if_exists, bool is_temporary, bool no_ddl_lock); BlockIO executeToTemporaryTable(const String & table_name, ASTDropQuery::Kind kind); }; }