#pragma once #include #include namespace DB { class ColumnNullable final : public IColumn { public: ColumnNullable(ColumnPtr nested_column); std::string getName() const override; bool isNumeric() const override; bool isConst() const override; bool isFixed() const override; bool isNullable() const override; size_t sizeOfField() const override; ColumnPtr cloneResized(size_t size) const override; ColumnPtr cloneEmpty() const override; size_t size() const override; bool isNullAt(size_t n) const; Field operator[](size_t n) const override; void get(size_t n, Field & res) const override; UInt64 get64(size_t n) const override; StringRef getDataAt(size_t n) const override; void insertData(const char * pos, size_t length) override; StringRef serializeValueIntoArena(size_t n, Arena & arena, char const *& begin) const override; const char * deserializeAndInsertFromArena(const char * pos) override; void insertRangeFrom(const IColumn & src, size_t start, size_t length) override;; void insert(const Field & x) override; void insertDefault() override; void popBack(size_t n) override; ColumnPtr filter(const Filter & filt, ssize_t result_size_hint) const override; ColumnPtr permute(const Permutation & perm, size_t limit) const override; int compareAt(size_t n, size_t m, const IColumn & rhs_, int nan_direction_hint) const override; void getPermutation(bool reverse, size_t limit, Permutation & res) const override; void reserve(size_t n) override; size_t byteSize() const override; ColumnPtr replicate(const Offsets_t & replicate_offsets) const override; ColumnPtr convertToFullColumnIfConst() const override; ColumnPtr & getNestedColumn(); const ColumnPtr & getNestedColumn() const; ColumnPtr & getNullValuesByteMap(); const ColumnPtr & getNullValuesByteMap() const; void updateNullValuesByteMap(const ColumnNullable & other); private: void getExtremesImpl(Field & min, Field & max, const NullValuesByteMap * null_map_) const override; private: ColumnPtr data_holder; IColumn & data; ColumnPtr null_map_holder; ColumnUInt8 & null_map; }; }