#pragma once #include namespace DB { class Context; /** System table "contributors" with list of clickhouse contributors */ class StorageSystemContributors final : public IStorageSystemOneBlock { protected: void fillData(MutableColumns & res_columns, ContextPtr context, const SelectQueryInfo & query_info) const override; using IStorageSystemOneBlock::IStorageSystemOneBlock; public: std::string getName() const override { return "SystemContributors"; } static NamesAndTypesList getNamesAndTypes(); }; }