#pragma once #include namespace DB { struct SettingChange { String name; Field value; friend bool operator ==(const SettingChange & lhs, const SettingChange & rhs) { return (lhs.name == rhs.name) && (lhs.value == rhs.value); } friend bool operator !=(const SettingChange & lhs, const SettingChange & rhs) { return !(lhs == rhs); } }; using SettingsChanges = std::vector; }