// // SecureSocketImpl.h // // Library: NetSSL_OpenSSL // Package: SSLSockets // Module: SecureSocketImpl // // Definition of the SecureSocketImpl class. // // Copyright (c) 2006-2010, Applied Informatics Software Engineering GmbH. // and Contributors. // // SPDX-License-Identifier: BSL-1.0 // #ifndef NetSSL_SecureSocketImpl_INCLUDED #define NetSSL_SecureSocketImpl_INCLUDED #include #include #include "Poco/Net/Context.h" #include "Poco/Net/NetSSL.h" #include "Poco/Net/Session.h" #include "Poco/Net/SocketImpl.h" #include "Poco/Net/X509Certificate.h" #include namespace Poco { namespace Net { class HostEntry; class NetSSL_API SecureSocketImpl /// The SocketImpl for SecureStreamSocket. { public: SecureSocketImpl(Poco::AutoPtr pSocketImpl, Context::Ptr pContext); /// Creates the SecureSocketImpl using an already /// connected stream socket. virtual ~SecureSocketImpl(); /// Destroys the SecureSocketImpl. SocketImpl * acceptConnection(SocketAddress & clientAddr); /// Get the next completed connection from the /// socket's completed connection queue. /// /// If the queue is empty, waits until a connection /// request completes. /// /// Returns a new SSL socket for the connection /// with the client. /// /// The client socket's address is returned in clientAddr. void connect(const SocketAddress & address, bool performHandshake); /// Initializes the socket and establishes a secure connection to /// the TCP server at the given address. /// /// If performHandshake is true, the SSL handshake is performed immediately /// after establishing the connection. Otherwise, the handshake is performed /// the first time sendBytes(), receiveBytes() or completeHandshake() is called. void connect(const SocketAddress & address, const Poco::Timespan & timeout, bool performHandshake); /// Initializes the socket, sets the socket timeout and /// establishes a secure connection to the TCP server at the given address. /// /// If performHandshake is true, the SSL handshake is performed immediately /// after establishing the connection. Otherwise, the handshake is performed /// the first time sendBytes(), receiveBytes() or completeHandshake() is called. void connectNB(const SocketAddress & address); /// Initializes the socket and establishes a secure connection to /// the TCP server at the given address. Prior to opening the /// connection the socket is set to nonblocking mode. void bind(const SocketAddress & address, bool reuseAddress = false, bool reusePort = false); /// Bind a local address to the socket. /// /// This is usually only done when establishing a server /// socket. SSL clients should not bind a socket to a /// specific address. /// /// If reuseAddress is true, sets the SO_REUSEADDR /// socket option. void listen(int backlog = 64); /// Puts the socket into listening state. /// /// The socket becomes a passive socket that /// can accept incoming connection requests. /// /// The backlog argument specifies the maximum /// number of connections that can be queued /// for this socket. void shutdown(); /// Shuts down the connection by attempting /// an orderly SSL shutdown, then actually /// shutting down the TCP connection. void close(); /// Close the socket. void abort(); /// Aborts the connection by closing the /// underlying TCP connection. No orderly SSL shutdown /// is performed. int sendBytes(const void * buffer, int length, int flags = 0); /// Sends the contents of the given buffer through /// the socket. Any specified flags are ignored. /// /// Returns the number of bytes sent, which may be /// less than the number of bytes specified. int receiveBytes(void * buffer, int length, int flags = 0); /// Receives data from the socket and stores it /// in buffer. Up to length bytes are received. /// /// Returns the number of bytes received. int available() const; /// Returns the number of bytes available from the /// SSL buffer for immediate reading. int completeHandshake(); /// Completes the SSL handshake. /// /// If the SSL connection was the result of an accept(), /// the server-side handshake is completed, otherwise /// a client-side handshake is performed. poco_socket_t sockfd(); /// Returns the underlying socket descriptor. X509 * peerCertificate() const; /// Returns the peer's certificate. Context::Ptr context() const; /// Returns the SSL context used for this socket. void verifyPeerCertificate(); /// Performs post-connect (or post-accept) peer certificate validation, /// using the peer host name set with setPeerHostName(), or the peer's /// IP address string if no peer host name has been set. void verifyPeerCertificate(const std::string & hostName); /// Performs post-connect (or post-accept) peer certificate validation /// using the given peer host name. void setPeerHostName(const std::string & hostName); /// Sets the peer host name for certificate validation purposes. const std::string & getPeerHostName() const; /// Returns the peer host name. Session::Ptr currentSession(); /// Returns the SSL session of the current connection, /// for reuse in a future connection (if session caching /// is enabled). /// /// If no connection is established, returns null. void useSession(Session::Ptr pSession); /// Sets the SSL session to use for the next /// connection. Setting a previously saved Session /// object is necessary to enable session caching. /// /// To remove the currently set session, a null pointer /// can be given. /// /// Must be called before connect() to be effective. bool sessionWasReused(); /// Returns true iff a reused session was negotiated during /// the handshake. virtual void setBlocking(bool flag); /// Sets the socket in blocking mode if flag is true, /// disables blocking mode if flag is false. virtual bool getBlocking() const; /// Returns the blocking mode of the socket. /// This method will only work if the blocking modes of /// the socket are changed via the setBlocking method! protected: void acceptSSL(); /// Assume per-object mutex is locked. /// Performs a server-side SSL handshake and certificate verification. void connectSSL(bool performHandshake); /// Performs a client-side SSL handshake and establishes a secure /// connection over an already existing TCP connection. long verifyPeerCertificateImpl(const std::string & hostName); /// Performs post-connect (or post-accept) peer certificate validation. static bool isLocalHost(const std::string & hostName); /// Returns true iff the given host name is the local host /// (either "localhost" or "127.0.0.1"). bool mustRetry(int rc, Poco::Timespan & remaining_time); /// Returns true if the last operation should be retried, /// otherwise false. /// /// In case of an SSL_ERROR_WANT_READ error, and if the socket is /// blocking, waits for the underlying socket to become readable. /// /// In case of an SSL_ERROR_WANT_WRITE error, and if the socket is /// blocking, waits for the underlying socket to become writable. /// /// Can also throw a Poco::TimeoutException if the socket does /// not become readable or writable within the sockets /// receive or send timeout. int handleError(int rc); /// Handles an SSL error by throwing an appropriate exception. void reset(); /// Prepares the socket for re-use. /// /// After closing and resetting a socket, the socket can /// be used for a new connection. /// /// Note that simply closing a socket is not sufficient /// to be able to re-use it again. Poco::Timespan getMaxTimeout(); private: SecureSocketImpl(const SecureSocketImpl &); SecureSocketImpl & operator=(const SecureSocketImpl &); mutable std::recursive_mutex _mutex; SSL * _pSSL; // GUARDED_BY _mutex Poco::AutoPtr _pSocket; Context::Ptr _pContext; bool _needHandshake; std::string _peerHostName; Session::Ptr _pSession; friend class SecureStreamSocketImpl; }; // // inlines // inline poco_socket_t SecureSocketImpl::sockfd() { return _pSocket->sockfd(); } inline Context::Ptr SecureSocketImpl::context() const { return _pContext; } inline const std::string & SecureSocketImpl::getPeerHostName() const { return _peerHostName; } } } // namespace Poco::Net #endif // NetSSL_SecureSocketImpl_INCLUDED