#include #include #include #include #include #include namespace DB { /// Implements the function isNull which returns true if a value /// is null, false otherwise. class FunctionIsNull : public IFunction { public: static constexpr auto name = "isNull"; static FunctionPtr create(const Context &) { return std::make_shared(); } std::string getName() const override { return name; } size_t getNumberOfArguments() const override { return 1; } bool useDefaultImplementationForNulls() const override { return false; } bool useDefaultImplementationForConstants() const override { return true; } DataTypePtr getReturnTypeImpl(const DataTypes &) const override { return std::make_shared(); } void executeImpl(Block & block, const ColumnNumbers & arguments, size_t result, size_t) override { const ColumnWithTypeAndName & elem = block.getByPosition(arguments[0]); if (auto * nullable = getNullableColumn(*elem.column)) { /// Merely return the embedded null map. block.getByPosition(result).column = nullable->getNullMapColumnPtr(); } else { /// Since no element is nullable, return a zero-constant column representing /// a zero-filled null map. block.getByPosition(result).column = DataTypeUInt8().createColumnConst(elem.column->size(), 0u); } } }; void registerFunctionIsNull(FunctionFactory & factory) { factory.registerFunction(); } }