#pragma once #include #include #include #include #include #include #include /** Very simple thread pool similar to boost::threadpool. * Advantages: * - catches exceptions and rethrows on wait. */ class ThreadPool { public: using Job = std::function; /// Size is constant, all threads are created immediately. ThreadPool(size_t m_size); /// Add new job. Locks until free thread in pool become available or exception in one of threads was thrown. /// If an exception in some thread was thrown, method silently returns, and exception will be rethrown only on call to 'wait' function. void schedule(Job job); /// Wait for all currently active jobs to be done. /// You may call schedule and wait many times in arbitary order. /// If any thread was throw an exception, first exception will be rethrown from this method, /// and exception will be cleared. void wait(); /// Waits for all threads. Doesn't rethrow exceptions (use 'wait' method to rethrow exceptions). /// You should not destroy object while calling schedule or wait methods from another threads. ~ThreadPool(); size_t size() const { return m_size; } /// Returns number of active jobs. size_t active() const; private: mutable std::mutex mutex; std::condition_variable has_free_thread; std::condition_variable has_new_job_or_shutdown; const size_t m_size; size_t active_jobs = 0; bool shutdown = false; std::queue jobs; std::vector threads; std::exception_ptr first_exception; void worker(); };