# Building re2 which is thread-safe and re2_st which is not. # re2 changes its state during matching of regular expression, e.g. creates temporary DFA. # It uses RWLock to process the same regular expression object from different threads. # In order to avoid redundant locks in some cases, we use not thread-safe version of the library (re2_st). set (RE2_SOURCE_DIR ${ClickHouse_SOURCE_DIR}/contrib/re2/) get_target_property (RE2_SOURCES_ re2 SOURCES) foreach (src ${RE2_SOURCES_}) list(APPEND RE2_ST_SOURCES ${RE2_SOURCE_DIR}/${src}) endforeach () add_library (re2_st ${RE2_ST_SOURCES}) target_compile_definitions (re2_st PRIVATE NDEBUG NO_THREADS re2=re2_st) target_include_directories (re2_st PRIVATE .) target_include_directories (re2_st SYSTEM PUBLIC ${CMAKE_CURRENT_BINARY_DIR} ${RE2_SOURCE_DIR}) file (MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/re2_st) foreach (FILENAME filtered_re2.h re2.h set.h stringpiece.h) add_custom_command (OUTPUT "${CMAKE_CURRENT_BINARY_DIR}/re2_st/${FILENAME}" COMMAND ${CMAKE_COMMAND} -DSOURCE_FILENAME="${RE2_SOURCE_DIR}/re2/${FILENAME}" -DTARGET_FILENAME="${CMAKE_CURRENT_BINARY_DIR}/re2_st/${FILENAME}" -P "${CMAKE_CURRENT_SOURCE_DIR}/re2_transform.cmake" COMMENT "Creating ${FILENAME} for re2_st library.") add_custom_target (transform_${FILENAME} DEPENDS "${CMAKE_CURRENT_BINARY_DIR}/re2_st/${FILENAME}") add_dependencies (re2_st transform_${FILENAME}) endforeach () file (MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/util) foreach (FILENAME mutex.h) add_custom_command (OUTPUT "${CMAKE_CURRENT_BINARY_DIR}/util/${FILENAME}" COMMAND ${CMAKE_COMMAND} -DSOURCE_FILENAME="${RE2_SOURCE_DIR}/util/${FILENAME}" -DTARGET_FILENAME="${CMAKE_CURRENT_BINARY_DIR}/util/${FILENAME}" -P "${CMAKE_CURRENT_SOURCE_DIR}/re2_transform.cmake" COMMENT "Creating ${FILENAME} for re2_st library.") add_custom_target (transform_${FILENAME} DEPENDS "${CMAKE_CURRENT_BINARY_DIR}/util/${FILENAME}") add_dependencies (re2_st transform_${FILENAME}) endforeach ()