#pragma once #include #include #include namespace DB { struct AggregateFunctionMinTraits { static bool better(const Field & lhs, const Field & rhs) { return lhs < rhs; } static String name() { return "min"; } }; struct AggregateFunctionMaxTraits { static bool better(const Field & lhs, const Field & rhs) { return !(lhs < rhs) && !(lhs == rhs); } static String name() { return "max"; } }; /// Берёт минимальное (или максимальное) значение. Если таких много - то первое попавшееся из них. template class AggregateFunctionsMinMax : public IUnaryAggregateFunction { private: bool got; Field value; DataTypePtr type; public: AggregateFunctionsMinMax() : got(false) {} String getName() const { return Traits::name(); } String getTypeID() const { return Traits::name(); } AggregateFunctionPlainPtr cloneEmpty() const { AggregateFunctionsMinMax * res = new AggregateFunctionsMinMax; res->type = type; return res; } DataTypePtr getReturnType() const { return type; } void setArgument(const DataTypePtr & argument) { type = argument; } void addOne(const Field & value_) { if (got) { if (Traits::better(value_, value)) value = value_; } else { got = true; value = value_; } } void merge(const IAggregateFunction & rhs) { if (got) { Field value_ = static_cast(rhs).value; if (Traits::better(value_, value)) value = value_; } else value = static_cast(rhs).value; } void serialize(WriteBuffer & buf) const { type->serializeBinary(value, buf); } void deserializeMerge(ReadBuffer & buf) { if (got) { Field value_; type->deserializeBinary(value_, buf); if (Traits::better(value_, value)) value = value_; } else type->deserializeBinary(value, buf); } Field getResult() const { return value; } }; typedef AggregateFunctionsMinMax AggregateFunctionMin; typedef AggregateFunctionsMinMax AggregateFunctionMax; }