#pragma once #include #include #include /// Same as SCOPE_EXIT() but block the MEMORY_LIMIT_EXCEEDED errors. /// /// Typical example of SCOPE_EXIT_MEMORY() usage is when code under it may do /// some tiny allocations, that may fail under high memory pressure or/and low /// max_memory_usage (and related limits). /// /// NOTE: it should be used with caution. #define SCOPE_EXIT_MEMORY(...) SCOPE_EXIT( \ MemoryTracker::LockExceptionInThread \ lock_memory_tracker(VariableContext::Global); \ __VA_ARGS__; \ ) /// Same as SCOPE_EXIT() but try/catch/tryLogCurrentException any exceptions. /// /// SCOPE_EXIT_SAFE() should be used in case the exception during the code /// under SCOPE_EXIT() is not "that fatal" and error message in log is enough. /// /// Good example is calling CurrentThread::detachQueryIfNotDetached(). /// /// Anti-pattern is calling WriteBuffer::finalize() under SCOPE_EXIT_SAFE() /// (since finalize() can do final write and it is better to fail abnormally /// instead of ignoring write error). /// /// NOTE: it should be used with double caution. #define SCOPE_EXIT_SAFE(...) SCOPE_EXIT( \ try \ { \ __VA_ARGS__; \ } \ catch (...) \ { \ tryLogCurrentException(__PRETTY_FUNCTION__); \ } \ ) /// Same as SCOPE_EXIT() but: /// - block the MEMORY_LIMIT_EXCEEDED errors, /// - try/catch/tryLogCurrentException any exceptions. /// /// SCOPE_EXIT_MEMORY_SAFE() can be used when the error can be ignored, and in /// addition to SCOPE_EXIT_SAFE() it will also lock MEMORY_LIMIT_EXCEEDED to /// avoid such exceptions. /// /// It does exists as a separate helper, since you do not need to lock /// MEMORY_LIMIT_EXCEEDED always (there are cases when code under SCOPE_EXIT does /// not do any allocations, while LockExceptionInThread increment atomic /// variable). /// /// NOTE: it should be used with triple caution. #define SCOPE_EXIT_MEMORY_SAFE(...) SCOPE_EXIT( \ try \ { \ MemoryTracker::LockExceptionInThread \ lock_memory_tracker(VariableContext::Global); \ __VA_ARGS__; \ } \ catch (...) \ { \ tryLogCurrentException(__PRETTY_FUNCTION__); \ } \ )