#include "DNSCacheUpdater.h" #include #include #include namespace DB { DNSCacheUpdater::DNSCacheUpdater(Context & context_, Int32 update_period_seconds_) : context(context_), update_period_seconds(update_period_seconds_), pool(context_.getSchedulePool()) { task_handle = pool.createTask("DNSCacheUpdater", [this]{ run(); }); } void DNSCacheUpdater::run() { auto & resolver = DNSResolver::instance(); /// Reload cluster config if IP of any host has been changed since last update. if (resolver.updateCache()) { LOG_INFO(&Poco::Logger::get("DNSCacheUpdater"), "IPs of some hosts have been changed. Will reload cluster config."); try { context.reloadClusterConfig(); } catch (...) { tryLogCurrentException(__PRETTY_FUNCTION__); } } /** DNS resolution may take a while and by this reason, actual update period will be longer than update_period_seconds. * We intentionally allow this "drift" for two reasons: * - automatically throttle when DNS requests take longer time; * - add natural randomization on huge clusters - avoid sending all requests at the same moment of time from different servers. */ task_handle->scheduleAfter(update_period_seconds * 1000); } void DNSCacheUpdater::start() { LOG_INFO(&Poco::Logger::get("DNSCacheUpdater"), "Update period {} seconds", update_period_seconds); task_handle->activateAndSchedule(); } DNSCacheUpdater::~DNSCacheUpdater() { task_handle->deactivate(); } }