// // RecursiveDirectoryIteratorStategies.h // // Library: Foundation // Package: Filesystem // Module: RecursiveDirectoryIterator // // Definitions of the RecursiveDirectoryIterator stategy classes. // // Copyright (c) 2012, Applied Informatics Software Engineering GmbH. // and Contributors. // // SPDX-License-Identifier: BSL-1.0 // #ifndef Foundation_RecursiveDirectoryIteratorStrategy_INCLUDED #define Foundation_RecursiveDirectoryIteratorStrategy_INCLUDED #include "Poco/Foundation.h" #include "Poco/DirectoryIterator.h" #include #include #include namespace Poco { class Foundation_API TraverseBase { public: typedef std::stack Stack; typedef std::function DepthFunPtr; enum { D_INFINITE = 0 /// Special value for infinite traverse depth. }; TraverseBase(DepthFunPtr depthDeterminer, UInt16 maxDepth = D_INFINITE); protected: bool isFiniteDepth(); bool isDirectory(Poco::File& file); DepthFunPtr _depthDeterminer; UInt16 _maxDepth; DirectoryIterator _itEnd; private: TraverseBase(); TraverseBase(const TraverseBase&); TraverseBase& operator=(const TraverseBase&); }; class Foundation_API ChildrenFirstTraverse: public TraverseBase { public: ChildrenFirstTraverse(DepthFunPtr depthDeterminer, UInt16 maxDepth = D_INFINITE); const std::string next(Stack* itStack, bool* isFinished); private: ChildrenFirstTraverse(); ChildrenFirstTraverse(const ChildrenFirstTraverse&); ChildrenFirstTraverse& operator=(const ChildrenFirstTraverse&); }; class Foundation_API SiblingsFirstTraverse: public TraverseBase { public: SiblingsFirstTraverse(DepthFunPtr depthDeterminer, UInt16 maxDepth = D_INFINITE); const std::string next(Stack* itStack, bool* isFinished); private: SiblingsFirstTraverse(); SiblingsFirstTraverse(const SiblingsFirstTraverse&); SiblingsFirstTraverse& operator=(const SiblingsFirstTraverse&); std::stack > _dirsStack; }; } // namespace Poco #endif // Foundation_RecursiveDirectoryIteratorStrategy_INCLUDED