#pragma once #include <cstdint> #include <string> using Int8 = int8_t; using Int16 = int16_t; using Int32 = int32_t; using Int64 = int64_t; #ifndef __cpp_char8_t using char8_t = unsigned char; #endif /// This is needed for more strict aliasing. https://godbolt.org/z/xpJBSb https://stackoverflow.com/a/57453713 using UInt8 = char8_t; using UInt16 = uint16_t; using UInt32 = uint32_t; using UInt64 = uint64_t; using String = std::string; namespace DB { using UInt8 = ::UInt8; using UInt16 = ::UInt16; using UInt32 = ::UInt32; using UInt64 = ::UInt64; using Int8 = ::Int8; using Int16 = ::Int16; using Int32 = ::Int32; using Int64 = ::Int64; using Float32 = float; using Float64 = double; using String = std::string; }