#pragma once #include #include #include #include "CompressedReadBufferBase.h" #include #include namespace DB { /** A buffer for reading from a compressed file using the cache of decompressed blocks. * The external cache is passed as an argument to the constructor. * Allows you to increase performance in cases where the same blocks are often read. * Disadvantages: * - in case you need to read a lot of data in a row, but of them only a part is cached, you have to do seek-and. */ class CachedCompressedReadBuffer : public CompressedReadBufferBase, public ReadBuffer { private: const std::string path; UncompressedCache * cache; size_t buf_size; size_t estimated_size; size_t aio_threshold; std::unique_ptr file_in; size_t file_pos; /// A piece of data from the cache, or a piece of read data that we put into the cache. UncompressedCache::MappedPtr owned_cell; void initInput(); bool nextImpl() override; /// Passed into file_in. ReadBufferFromFileBase::ProfileCallback profile_callback; clockid_t clock_type {}; public: CachedCompressedReadBuffer( const std::string & path_, UncompressedCache * cache_, size_t estimated_size_, size_t aio_threshold_, size_t buf_size_ = DBMS_DEFAULT_BUFFER_SIZE); void seek(size_t offset_in_compressed_file, size_t offset_in_decompressed_block); void setProfileCallback(const ReadBufferFromFileBase::ProfileCallback & profile_callback_, clockid_t clock_type_ = CLOCK_MONOTONIC_COARSE) { profile_callback = profile_callback_; clock_type = clock_type_; } }; }