#pragma once #include /** Common defines for compression */ #define DBMS_MAX_COMPRESSED_SIZE 0x40000000ULL /// 1GB /** one byte for method, 4 bytes for compressed size, 4 bytes for uncompressed size */ #define COMPRESSED_BLOCK_HEADER_SIZE 9 namespace DB { /** The compressed block format is as follows: * * The first 16 bytes are the checksum from all other bytes of the block. Now only CityHash128 is used. * In the future, you can provide other checksums, although it will not be possible to make them different in size. * * The next byte specifies the compression algorithm. Then everything depends on the algorithm. * * 0x82 - LZ4 or LZ4HC (they have the same format). * Next 4 bytes - the size of the compressed data, taking into account the header; 4 bytes is the size of the uncompressed data. * * NOTE: Why is 0x82? * Originally only QuickLZ was used. Then LZ4 was added. * The high bit is set to distinguish from QuickLZ, and the second bit is set for compatibility, * for the functions qlz_size_compressed, qlz_size_decompressed to work. * Although now such compatibility is no longer relevant. * * 0x90 - ZSTD * * All sizes are little endian. */ enum class CompressionMethodByte : uint8_t { NONE = 0x02, LZ4 = 0x82, ZSTD = 0x90, Multiple = 0x91, Delta = 0x92, T64 = 0x93, DoubleDelta = 0x94, Gorilla = 0x95, }; }