#pragma once #include #include #include #include #include #include namespace DB { class IDictionarySource; struct IDictionaryBase; using DictionaryPtr = std::unique_ptr; struct DictionaryLifetime; struct DictionaryStructure; class ColumnString; struct IDictionaryBase { using Key = std::uint64_t; virtual std::exception_ptr getCreationException() const = 0; virtual std::string getName() const = 0; virtual std::string getTypeName() const = 0; virtual std::size_t getBytesAllocated() const = 0; virtual std::size_t getQueryCount() const = 0; virtual double getHitRate() const = 0; virtual std::size_t getElementCount() const = 0; virtual double getLoadFactor() const = 0; virtual bool isCached() const = 0; virtual DictionaryPtr clone() const = 0; virtual const IDictionarySource * getSource() const = 0; virtual const DictionaryLifetime & getLifetime() const = 0; virtual const DictionaryStructure & getStructure() const = 0; virtual std::chrono::time_point getCreationTime() const = 0; virtual bool isInjective(const std::string & attribute_name) const = 0; virtual ~IDictionaryBase() = default; }; struct IDictionary : IDictionaryBase { virtual bool hasHierarchy() const = 0; virtual void toParent(const PaddedPODArray & ids, PaddedPODArray & out) const = 0; virtual void has(const PaddedPODArray & ids, PaddedPODArray & out) const = 0; /// do not call unless you ensure that hasHierarchy() returns true Key toParent(Key id) const { const PaddedPODArray ids(1, id); PaddedPODArray out(1); toParent(ids, out); return out.front(); } bool in(Key child_id, const Key ancestor_id) const { while (child_id != 0 && child_id != ancestor_id) child_id = toParent(child_id); return child_id != 0; } }; }