#pragma once #include #include namespace DB { /* Generates random data for given schema. */ class StorageGenerateRandom final : public IStorage { public: StorageGenerateRandom( const StorageID & table_id_, const ColumnsDescription & columns_, const String & comment, UInt64 max_array_length, UInt64 max_string_length, const std::optional & random_seed); std::string getName() const override { return "GenerateRandom"; } Pipe read( const Names & column_names, const StorageSnapshotPtr & storage_snapshot, SelectQueryInfo & query_info, ContextPtr context, QueryProcessingStage::Enum processed_stage, size_t max_block_size, size_t num_streams) override; bool supportsTransactions() const override { return true; } private: UInt64 max_array_length = 10; UInt64 max_string_length = 10; UInt64 random_seed = 0; }; }