// // Windows1250Encoding.h // // $Id: //poco/svn/Foundation/include/Poco/Windows1250Encoding.h#2 $ // // Library: Foundation // Package: Text // Module: Windows1250Encoding // // Definition of the Windows1250Encoding class. // // Copyright (c) 2005-2007, Applied Informatics Software Engineering GmbH. // and Contributors. // // SPDX-License-Identifier: BSL-1.0 // #ifndef Foundation_Windows1250Encoding_INCLUDED #define Foundation_Windows1250Encoding_INCLUDED #include "Poco/Foundation.h" #include "Poco/TextEncoding.h" namespace Poco { class Foundation_API Windows1250Encoding: public TextEncoding /// Windows Codepage 1250 text encoding. /// Based on: http://msdn.microsoft.com/en-us/goglobal/cc305143 { public: Windows1250Encoding(); ~Windows1250Encoding(); const char* canonicalName() const; bool isA(const std::string& encodingName) const; const CharacterMap& characterMap() const; int convert(const unsigned char* bytes) const; int convert(int ch, unsigned char* bytes, int length) const; int queryConvert(const unsigned char* bytes, int length) const; int sequenceLength(const unsigned char* bytes, int length) const; private: static const char* _names[]; static const CharacterMap _charMap; }; } // namespace Poco #endif // Foundation_Windows1250Encoding_INCLUDED